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CommandStation-EX/DCCWaveform.h

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#include <DIO2.h>
// This hardware configuration would normally be setup in a .h file elsewhere
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const byte MAIN_POWER_PIN = 3;
const byte MAIN_SIGNAL_PIN = 12;
const byte MAIN_SENSE_PIN = A0;
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const byte PROG_POWER_PIN = 11;
const byte PROG_SIGNAL_PIN = 13;
const byte PROG_SENSE_PIN = A1;
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const int POWER_SAMPLE_MAX = 300;
const int POWER_SAMPLE_ON_WAIT = 100;
const int POWER_SAMPLE_OFF_WAIT = 1000;
const int POWER_SAMPLE_OVERLOAD_WAIT = 4000;
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// ACK current analogRead values (vary depending on motor shield and cpu voltage)
const int ACK_TIMEOUT = 25 ; // millis getAck is prepared to wait for a signal
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const int ACK_MAX_NOT_PULSE = 10 ; // current below which this is NOT a pulse any more
const int ACK_MIN_PULSE = 50 ; // current above which a pulse is recognised
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const int PREAMBLE_BITS_MAIN = 20;
const int PREAMBLE_BITS_PROG = 22;
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// Railcom settings
const bool RAILCOM_CUTOUT = true;
const byte RAILCOM_PREAMBLES_BEFORE_CUTOUT = 1; // how far into the preamble do we cutout
const byte RAILCOM_PREAMBLES_SKIPPED_IN_CUTOUT = 5;
const byte RAILCOM_BRAKE_PIN = 9;
const byte MAX_PACKET_SIZE = 12;
// NOTE: static functions are used for the overall controller, then
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// one instance is created for each track.
enum class POWERMODE { OFF, ON, OVERLOAD };
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const byte idleMessage[] = {0xFF, 0x00};
const byte resetMessage[] = {0x00, 0x00};
const byte idlePacket[] = {0xFF, 0x00, 0xFF};
const byte resetPacket[] = {0x00, 0x00, 0x00};
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class DCCWaveform {
public:
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DCCWaveform(byte powerPinNo, byte directionPinNo, byte sensePinNo, byte preambleBits, bool isMain);
static void begin();
static void loop();
static DCCWaveform mainTrack;
static DCCWaveform progTrack;
void beginTrack();
void setPowerMode(POWERMODE);
POWERMODE getPowerMode();
void checkPowerOverload();
void schedulePacket(const byte buffer[], byte byteCount, byte repeats);
volatile bool packetPending;
bool startAckProcess();
bool getAck();
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private:
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static void interruptHandler();
bool interrupt1();
void interrupt2();
bool isMainTrack;
// Transmission controller
byte transmitPacket[MAX_PACKET_SIZE]; // packet being transmitted
byte transmitLength;
byte transmitRepeats; // remaining repeats of transmission
byte remainingPreambles;
byte requiredPreambles;
bool currentBit; // bit to be transmitted
byte bits_sent; // 0-8 (yes 9 bits) sent for current byte
byte bytes_sent; // number of bytes sent from transmitPacket
byte state; // wave generator state machine
void checkRailcom();
byte pendingPacket[MAX_PACKET_SIZE];
byte pendingLength;
byte pendingRepeats;
// Hardware fast pins
GPIO_pin_t directionPin;
GPIO_pin_t powerPin;
GPIO_pin_t railcomBrakePin;
// current sampling
POWERMODE powerMode;
byte sensePin;
unsigned long nextSampleDue;
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};