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CommandStation-EX/DCC.cpp

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#include "DCC.h"
#include "DCCWaveform.h"
#include "DIAG.h"
#include "Hardware.h"
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// This module is responsible for converting API calls into
// messages to be sent to the waveform generator.
// It has no visibility of the hardware, timers, interrupts
// nor of the waveform issues such as preambles, start bits checksums or cutouts.
//
// Nor should it have to deal with JMRI responsess other than the OK/FAIL
// or cv value returned. I will move that back to the JMRI interface later
//
// The interface to the waveform generator is narrowed down to merely:
// Scheduling a message on the prog or main track using a function
// Obtaining ACKs from the prog track using a function
// There are no volatiles here.
void DCC::begin() {
DCCWaveform::begin();
}
void DCC::setThrottle( uint16_t cab, uint8_t tSpeed, bool tDirection) {
byte speedCode = tSpeed + (tSpeed > 0) + tDirection * 128; // max speed is 126, but speed codes range from 2-127 (0=stop, 1=emergency stop)
setThrottle2(cab, speedCode);
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// retain speed for loco reminders
updateLocoReminder(cab, speedCode );
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}
void DCC::setThrottle2( uint16_t cab, byte speedCode) {
uint8_t b[4];
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uint8_t nB = 0;
if (cab > 127)
b[nB++] = highByte(cab) | 0xC0; // convert train number into a two-byte address
b[nB++] = lowByte(cab);
b[nB++] = SET_SPEED; // 128-step speed control byte
b[nB++] = speedCode; // for encoding see setThrottle
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DCCWaveform::mainTrack.schedulePacket(b, nB, 0);
}
void DCC::setFunction(int cab, byte byte1) {
uint8_t b[3];
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uint8_t nB = 0;
if (cab > 127)
b[nB++] = highByte(cab) | 0xC0; // convert train number into a two-byte address
b[nB++] = lowByte(cab);
b[nB++] = (byte1 | 0x80) & 0xBF;
DCCWaveform::mainTrack.schedulePacket(b, nB, 4); // Repeat the packet four times
}
void DCC::setFunction(int cab, byte byte1, byte byte2) {
byte b[4];
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byte nB = 0;
if (cab > 127)
b[nB++] = highByte(cab) | 0xC0; // convert train number into a two-byte address
b[nB++] = lowByte(cab);
b[nB++] = (byte1 | 0xDE) & 0xDF; // for safety this guarantees that first byte will either be 0xDE (for F13-F20) or 0xDF (for F21-F28)
b[nB++] = byte2;
DCCWaveform::mainTrack.schedulePacket(b, nB, 4); // Repeat the packet four times
}
void DCC::setAccessory(int address, byte number, bool activate) {
byte b[2];
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b[0] = address % 64 + 128; // first byte is of the form 10AAAAAA, where AAAAAA represent 6 least signifcant bits of accessory address
b[1] = ((((address / 64) % 8) << 4) + (number % 4 << 1) + activate % 2) ^ 0xF8; // second byte is of the form 1AAACDDD, where C should be 1, and the least significant D represent activate/deactivate
DCCWaveform::mainTrack.schedulePacket(b, 2, 4); // Repeat the packet four times
}
void DCC::writeCVByteMain(int cab, int cv, byte bValue) {
byte b[5];
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byte nB = 0;
if (cab > 127)
b[nB++] = highByte(cab) | 0xC0; // convert train number into a two-byte address
b[nB++] = lowByte(cab);
b[nB++] = cv1(WRITE_BYTE_MAIN, cv); // any CV>1023 will become modulus(1024) due to bit-mask of 0x03
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b[nB++] = cv2(cv);
b[nB++] = bValue;
DCCWaveform::mainTrack.schedulePacket(b, nB, 4);
}
void DCC::writeCVBitMain(int cab, int cv, byte bNum, bool bValue) {
byte b[5];
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byte nB = 0;
bValue = bValue % 2;
bNum = bNum % 8;
if (cab > 127)
b[nB++] = highByte(cab) | 0xC0; // convert train number into a two-byte address
b[nB++] = lowByte(cab);
b[nB++] = cv1(WRITE_BIT_MAIN, cv); // any CV>1023 will become modulus(1024) due to bit-mask of 0x03
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b[nB++] = cv2(cv);
b[nB++] = WRITE_BIT | (bValue ? BIT_ON : BIT_OFF) | bNum;
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DCCWaveform::mainTrack.schedulePacket(b, nB, 4);
}
const ackOp WRITE_BIT0_PROG[] = {
BASELINE,
W0,WACK,
V0, WACK, // validate bit is 0
ITC1, // if acked, callback(1)
FAIL // callback (-1)
};
const ackOp WRITE_BIT1_PROG[] = {
BASELINE,
W1,WACK,
V1, WACK, // validate bit is 1
ITC1, // if acked, callback(1)
FAIL // callback (-1)
};
const ackOp READ_BIT_PROG[] = {
BASELINE,
V1, WACK, // validate bit is 1
ITC1, // if acked, callback(1)
V0, WACK, // validate bit is zero
ITC0, // if acked callback 0
FAIL // bit not readable
};
const ackOp WRITE_BYTE_PROG[] = {
BASELINE,
WB,WACK, // Write
VB,WACK, // validate byte
ITC1, // if ok callback (1)
FAIL // callback (-1)
};
const ackOp READ_CV_PROG[] = {
BASELINE,
ZERO, //clear bit and byte values
// each bit is validated against 1 (no need for zero validation as entire byte is validated at the end)
V1, WACK, MERGE, // read and merge bit 0
V1, WACK, MERGE, // read and merge bit 1 etc
V1, WACK, MERGE,
V1, WACK, MERGE,
V1, WACK, MERGE,
V1, WACK, MERGE,
V1, WACK, MERGE,
V1, WACK, MERGE,
VB, WACK, ITCB, // verify merged byte and return it if acked ok
FAIL }; // verification failed
void DCC::writeCVByte(int cv, byte byteValue, ACK_CALLBACK callback) {
ackManagerSetup(cv, byteValue, WRITE_BYTE_PROG, callback);
}
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void DCC::writeCVBit(int cv, byte bitNum, bool bitValue, ACK_CALLBACK callback) {
if (bitNum >= 8) callback(-1);
else ackManagerSetup(cv, bitNum, bitValue?WRITE_BIT1_PROG:WRITE_BIT0_PROG, callback);
}
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void DCC::readCVBit(int cv, byte bitNum, ACK_CALLBACK callback) {
if (bitNum >= 8) callback(-1);
else ackManagerSetup(cv, bitNum,READ_BIT_PROG, callback);
}
void DCC::readCV(int cv, ACK_CALLBACK callback) {
ackManagerSetup(cv, 0,READ_CV_PROG, callback);
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}
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void DCC::loop() {
DCCWaveform::loop(); // power overload checks
ackManagerLoop();
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// if the main track transmitter still has a pending packet, skip this loop.
if ( DCCWaveform::mainTrack.packetPending) return;
// each time around the Arduino loop, we resend a loco speed packet reminder
for (; nextLoco < MAX_LOCOS; nextLoco++) {
if (speedTable[nextLoco].loco > 0) {
setThrottle2(speedTable[nextLoco].loco, speedTable[nextLoco].speedCode);
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nextLoco++;
return;
}
}
for (nextLoco = 0; nextLoco < MAX_LOCOS; nextLoco++) {
if (speedTable[nextLoco].loco > 0) {
setThrottle2(speedTable[nextLoco].loco, speedTable[nextLoco].speedCode);
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nextLoco++;
return;
}
}
}
void DCC::getLocoId(ACK_CALLBACK callback) {
callback(-1); // Not yet implemented
//
// switch (readCVBit(29, 5)) {
// case 1:
// // long address : get CV#17 and CV#18
// {
// int cv17 = readCV(17);
//
// if (cv17 < 0) break;
// int cv18 = readCV(18);
// if (cv18 < 0) break;
// return cv18 + ((cv17 - 192) << 8);
// }
// case 0: // short address in CV1
// return readCV(1);
// default: // No response or loco
// break;
// }
// return -1;
}
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///// Private helper functions below here /////////////////////
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byte DCC::cv1(byte opcode, int cv) {
cv--;
return (highByte(cv) & (byte)0x03) | opcode;
}
byte DCC::cv2(int cv) {
cv--;
return lowByte(cv);
}
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void DCC::updateLocoReminder(int loco, byte speedCode) {
// determine speed reg for this loco
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int reg;
int firstEmpty = MAX_LOCOS;
for (reg = 0; reg < MAX_LOCOS; reg++) {
if (speedTable[reg].loco == loco) break;
if (speedTable[reg].loco == 0 && firstEmpty == MAX_LOCOS) firstEmpty = reg;
}
if (reg == MAX_LOCOS) reg = firstEmpty;
if (reg >= MAX_LOCOS) {
DIAG(F("\nToo many locos\n"));
return;
}
speedTable[reg].loco = loco;
speedTable[reg].speedCode = speedCode;
}
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DCC::LOCO DCC::speedTable[MAX_LOCOS];
int DCC::nextLoco = 0;
//ACK MANAGER
ackOp const * DCC::ackManagerProg;
byte DCC::ackManagerByte;
int DCC::ackManagerCv;
byte DCC::ackManagerBitNum;
bool DCC::ackReceived;
int DCC::ackTriggerMilliamps;
ACK_CALLBACK DCC::ackManagerCallback;
void DCC::ackManagerSetup(int cv, byte byteValue, ackOp const program[], ACK_CALLBACK callback) {
ackManagerCv = cv;
ackManagerProg = program;
ackManagerByte = byteValue;
ackManagerCallback = callback;
ackManagerBitNum=0;
}
void DCC::ackManagerLoop() {
while (ackManagerProg) {
// breaks from this switch will step to next prog entry
// returns from this switch will stay on same entry (typically WACK waiting and when all finished.)
byte opcode=*ackManagerProg;
switch (opcode) {
case W0: // write bit
case W1: // write bit
{
byte instruction = WRITE_BIT | (opcode==W1 ? BIT_ON : BIT_OFF) | ackManagerByte;
byte message[] = {cv1(BIT_MANIPULATE, ackManagerCv), cv2(ackManagerCv), instruction };
DCCWaveform::progTrack.schedulePacket(message, sizeof(message), 6);
}
break;
case WB: // write byte
{
byte message[] = {cv1(WRITE_BYTE, ackManagerCv), cv2(ackManagerCv), ackManagerByte};
DCCWaveform::progTrack.schedulePacket(message, sizeof(message), 6);
}
break;
case VB: // Issue validate Byte packet
{
byte message[] = { cv1(VERIFY_BYTE, ackManagerCv), cv2(ackManagerCv), ackManagerByte};
DCCWaveform::progTrack.schedulePacket(message, sizeof(message), 5);
}
break;
case V0:
case V1: // Issue validate bit=0 or bit=1 packet
{
byte instruction = VERIFY_BIT | (opcode==V0?BIT_OFF:BIT_ON) | ackManagerByte;
byte message[] = {cv1(BIT_MANIPULATE, ackManagerCv), cv2(ackManagerCv), instruction };
DCCWaveform::progTrack.schedulePacket(message, sizeof(message), 5);
}
break;
case WACK: // wait for ack (or absence of ack)
if (DCCWaveform::progTrack.sentResetsSincePacket > 6) {
ackReceived = false;
break; // move on to next prog step
}
if (Hardware::getCurrentMilliamps(false) > ackTriggerMilliamps) {
ackReceived = true;
DCCWaveform::progTrack.killRemainingRepeats();
break; // move on tho next step
}
return; // maintain place for next poll cycle.
case ITC0:
case ITC1: // If True Callback(0 or 1) (if prevous WACK got an ACK)
if (ackReceived) {
ackManagerProg = NULL;
(ackManagerCallback)(opcode==ITC0?0:1);
return;
}
break;
case ITCB: // If True callback(byte)
if (ackReceived) {
ackManagerProg = NULL;
(ackManagerCallback)(ackManagerByte);
return;
}
break;
case MERGE: // Merge previous wack response with byte value and increment bit number (use for reading CV bytes)
ackManagerByte <<= 1;
if (ackReceived) ackManagerByte |= 1;
ackManagerBitNum++;
break;
case FAIL: // callback(-1)
ackManagerProg = NULL;
(ackManagerCallback)(-1);
return;
case ZERO:
ackManagerBitNum=0;
ackManagerByte=0;
break;
case BASELINE:
if (DCCWaveform::progTrack.sentResetsSincePacket < 6) return; // try again later
ackTriggerMilliamps=Hardware::getCurrentMilliamps(false) + ACK_MIN_PULSE;
break;
} // end of switch
ackManagerProg++;
}
}