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CommandStation-EX/EthernetInterface.cpp

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/*
* © 2020,Gregor Baues, Chris Harlow. All rights reserved.
*
* This file is part of DCC-EX/CommandStation-EX
*
* This is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* It is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CommandStation. If not, see <https://www.gnu.org/licenses/>.
*
*/
#include "EthernetInterface.h"
#include "DIAG.h"
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#include "CommandDistributor.h"
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EthernetInterface * EthernetInterface::singleton=NULL;
/**
* @brief Setup Ethernet Connection
*
*/
void EthernetInterface::setup()
{
singleton=new EthernetInterface();
if (!singleton->connected) singleton=NULL;
};
/**
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* @brief Aquire IP Address from DHCP and start server
*
* @return true
* @return false
*/
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EthernetInterface::EthernetInterface()
{
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byte mac[]=MAC_ADDRESS;
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DIAG(F("\n+++++ Ethernet Setup "));
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connected=false;
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if (Ethernet.begin(mac) == 0)
{
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DIAG(F("begin FAILED\n"));
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return;
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}
DIAG(F("begin OK."));
if (Ethernet.hardwareStatus() == EthernetNoHardware) {
DIAG(F("shield not found\n"));
return;
}
if (Ethernet.linkStatus() == LinkOFF) {
DIAG(F("cable not connected\n"));
return;
}
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connected=true;
IPAddress ip = Ethernet.localIP(); // reassign the obtained ip address
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server = new EthernetServer(LISTEN_PORT); // Ethernet Server listening on default port LISTEN_PORT
server->begin();
LCD(4,F("IP: %d.%d.%d.%d"), ip[0], ip[1], ip[2], ip[3]);
LCD(5,F("Port:%d"), LISTEN_PORT);
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outboundRing=new RingStream(OUTBOUND_RING_SIZE);
}
/**
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* @brief Main loop for the EthernetInterface
*
*/
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void EthernetInterface::loop()
{
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if (!singleton) return;
switch (Ethernet.maintain())
{
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case 1:
//renewed fail
DIAG(F("\nEthernet Error: renewed fail\n"));
singleton=NULL;
return;
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case 3:
//rebind fail
DIAG(F("Ethernet Error: rebind fail\n"));
singleton=NULL;
return;
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default:
//nothing happened
break;
}
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singleton->loop2();
}
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void EthernetInterface::loop2()
{
// get client from the server
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EthernetClient client = server->accept();
// check for new client
if (client)
{
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if (Diag::ETHERNET) DIAG(F("\nEthernet: New client "));
byte socket;
for (socket = 0; socket < MAX_SOCK_NUM; socket++)
{
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if (!clients[socket])
{
// On accept() the EthernetServer doesn't track the client anymore
// so we store it in our client array
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if (Diag::ETHERNET) DIAG(F("%d\n"),socket);
clients[socket] = client;
break;
}
}
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if (socket==MAX_SOCK_NUM) DIAG(F("new Ethernet OVERFLOW\n"));
}
// check for incoming data from all possible clients
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for (byte socket = 0; socket < MAX_SOCK_NUM; socket++)
{
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if (clients[socket]) {
int available=clients[socket].available();
if (available > 0) {
if (Diag::ETHERNET) DIAG(F("\nEthernet: available socket=%d,avail=%d,count="), socket, available);
// read bytes from a client
int count = clients[socket].read(buffer, MAX_ETH_BUFFER);
buffer[count] = '\0'; // terminate the string properly
if (Diag::ETHERNET) DIAG(F("%d:%e\n"), socket,buffer);
// execute with data going directly back
outboundRing->mark(socket);
CommandDistributor::parse(socket,buffer,outboundRing);
outboundRing->commit();
return; // limit the amount of processing that takes place within 1 loop() cycle.
}
}
}
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// stop any clients which disconnect
for (int socket = 0; socket<MAX_SOCK_NUM; socket++) {
if (clients[socket] && !clients[socket].connected()) {
clients[socket].stop();
if (Diag::ETHERNET) DIAG(F("\nEthernet: disconnect %d \n"), socket);
}
}
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// handle at most 1 outbound transmission
int socketOut=outboundRing->read();
if (socketOut>=0) {
int count=outboundRing->count();
if (Diag::ETHERNET) DIAG(F("Ethernet reply socket=%d, count=:%d\n"), socketOut,count);
for(;count>0;count--) clients[socketOut].write(outboundRing->read());
clients[socketOut].flush(); //maybe
}
}
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