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CommandStation-EX/IO_DFPlayer.h

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/*
* © 2022, Neil McKechnie. All rights reserved.
*
* This file is part of DCC++EX API
*
* This is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* It is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CommandStation. If not, see <https://www.gnu.org/licenses/>.
*/
/*
* DFPlayer is an MP3 player module with an SD card holder. It also has an integrated
* amplifier, so it only needs a power supply and a speaker.
*
* This driver allows the device to be controlled through IODevice::write() and
* IODevice::writeAnalogue() calls.
*
* The driver is configured as follows:
*
* DFPlayer::create(firstVpin, nPins, Serialn);
*
* Where firstVpin is the first vpin reserved for reading the device,
* nPins is the number of pins to be allocated (max 5)
* and Serialn is the name of the Serial port connected to the DFPlayer (e.g. Serial1).
*
* Example:
* In mySetup function within mySetup.cpp:
* DFPlayer::create(3500, 5, Serial1);
*
* Writing an analogue value 1-2999 to the first pin (3500) will play the numbered file from the SD card;
* Writing an analogue value 0 to the first pin (3500) will stop the file playing;
* Writing an analogue value 0-30 to the second pin (3501) will set the volume;
* Writing a digital value of 1 to a pin will play the file corresponding to that pin, e.g.
the first file will be played by setting pin 3500, the second by setting pin 3501 etc.;
* Writing a digital value of 0 to any pin will stop the player;
* Reading a digital value from any pin will return true(1) if the player is playing, false(0) otherwise.
*
* From EX-RAIL, the following commands may be used:
* SET(3500) -- starts playing the first file (file 1) on the SD card
* SET(3501) -- starts playing the second file (file 2) on the SD card
* etc.
* RESET(3500) -- stops all playing on the player
* WAITFOR(3500) -- wait for the file currently being played by the player to complete
* SERVO(3500,2,Instant) -- plays file 2 at current volume
* SERVO(3501,20,Instant) -- Sets the volume to 20
*
* NB The DFPlayer's serial lines are not 5V safe, so connecting the Arduino TX directly
* to the DFPlayer's RX terminal will cause lots of noise over the speaker, or worse.
* A 1k resistor in series with the module's RX terminal will alleviate this.
*
* Files on the SD card are numbered according to their order in the directory on the
* card (as listed by the DIR command in Windows). This may not match the order of the files
* as displayed by Windows File Manager, which sorts the file names. It is suggested that
* files be copied into an empty SDcard in the desired order, one at a time.
*/
#ifndef IO_DFPlayer_h
#define IO_DFPlayer_h
#include "IODevice.h"
class DFPlayer : public IODevice {
private:
const uint8_t MAXVOLUME=30;
HardwareSerial *_serial;
bool _playing = false;
uint8_t _inputIndex = 0;
unsigned long _commandSendTime; // Allows timeout processing
uint8_t _lastVolumeLevel = MAXVOLUME;
// When two commands are sent in quick succession, the device sometimes
// fails to execute one. A delay is required between successive commands.
// This could be implemented by buffering commands and outputting them
// from the loop() function, but it would somewhat complicate the
// driver. A simpler solution is to output a number of NUL pad characters
// between successive command strings if there isn't sufficient elapsed time
// between them. At 9600 baud, each pad character takes approximately
// 1ms to complete. Experiments indicate that the minimum number of pads
// for reliable operation is 17. This gives 17.7ms between the end of one
// command and the beginning of the next, or 28ms between successive commands
// being completed. I've allowed 20 characters, which is almost 21ms.
const int numPadCharacters = 20; // Number of pad characters between commands
public:
static void create(VPIN firstVpin, int nPins, HardwareSerial &serial) {
if (checkNoOverlap(firstVpin,nPins)) new DFPlayer(firstVpin, nPins, serial);
}
protected:
// Constructor
DFPlayer(VPIN firstVpin, int nPins, HardwareSerial &serial) :
IODevice(firstVpin, nPins),
_serial(&serial)
{
addDevice(this);
}
void _begin() override {
_serial->begin(9600, SERIAL_8N1); // 9600baud, no parity, 1 stop bit
// Flush any data in input queue
while (_serial->available()) _serial->read();
_deviceState = DEVSTATE_INITIALISING;
// Send a query to the device to see if it responds
sendPacket(0x42);
_commandSendTime = micros();
}
void _loop(unsigned long currentMicros) override {
// Check for incoming data on _serial, and update busy flag accordingly.
// Expected message is in the form "7E FF 06 3D xx xx xx xx xx EF"
while (_serial->available()) {
int c = _serial->read();
if (c == 0x7E && _inputIndex == 0)
_inputIndex = 1;
else if ((c==0xFF && _inputIndex==1)
|| (c==0x3D && _inputIndex==3)
|| (_inputIndex >=4 && _inputIndex <= 8))
_inputIndex++;
else if (c==0x06 && _inputIndex==2) {
// Valid message prefix, so consider the device online
if (_deviceState==DEVSTATE_INITIALISING) {
_deviceState = DEVSTATE_NORMAL;
#ifdef DIAG_IO
_display();
#endif
}
_inputIndex++;
} else if (c==0xEF && _inputIndex==9) {
// End of play
if (_playing) {
#ifdef DIAG_IO
DIAG(F("DFPlayer: Finished"));
#endif
_playing = false;
}
_inputIndex = 0;
} else
_inputIndex = 0; // Unrecognised character sequence, start again!
}
// Check if the initial prompt to device has timed out. Allow 5 seconds
if (_deviceState == DEVSTATE_INITIALISING && currentMicros - _commandSendTime > 5000000UL) {
DIAG(F("DFPlayer device not responding on serial port"));
_deviceState = DEVSTATE_FAILED;
}
delayUntil(currentMicros + 10000); // Only enter every 10ms
}
// Write with value 1 starts playing a song. The relative pin number is the file number.
// Write with value 0 stops playing.
void _write(VPIN vpin, int value) override {
int pin = vpin - _firstVpin;
if (value) {
// Value 1, start playing
#ifdef DIAG_IO
DIAG(F("DFPlayer: Play %d"), pin+1);
#endif
sendPacket(0x03, pin+1);
_playing = true;
} else {
// Value 0, stop playing
#ifdef DIAG_IO
DIAG(F("DFPlayer: Stop"));
#endif
sendPacket(0x16);
_playing = false;
}
}
// WriteAnalogue on first pin uses the nominated value as a file number to start playing, if file number > 0.
// Volume may be specified as second parameter to writeAnalogue.
// If value is zero, the player stops playing.
// WriteAnalogue on second pin sets the output volume.
// If starting a new file and setting volume, then avoid a short burst of loud noise by
// the following strategy:
// - If the volume is increasing, start playing the song before setting the volume,
// - If the volume is decreasing, decrease it and then start playing.
//
void _writeAnalogue(VPIN vpin, int value, uint8_t volume=0, uint16_t=0) override {
uint8_t pin = vpin - _firstVpin;
#ifdef DIAG_IO
DIAG(F("DFPlayer: VPIN:%d FileNo:%d Volume:%d"), vpin, value, volume);
#endif
// Validate parameter.
if (volume > MAXVOLUME) volume = MAXVOLUME;
if (pin == 0) {
// Play track
if (value > 0) {
if (volume != 0) {
if (volume <= _lastVolumeLevel)
sendPacket(0x06, volume); // Set volume before starting
sendPacket(0x03, value); // Play track
_playing = true;
if (volume > _lastVolumeLevel)
sendPacket(0x06, volume); // Set volume after starting
_lastVolumeLevel = volume;
} else {
// Volume not changed, just play
sendPacket(0x03, value);
_playing = true;
}
} else {
sendPacket(0x16); // Stop play
_playing = false;
}
} else if (pin == 1) {
// Set volume (0-30)
sendPacket(0x06, value);
_lastVolumeLevel = volume;
}
}
// A read on any pin indicates whether the player is still playing.
int _read(VPIN) override {
return _playing;
}
void _display() override {
DIAG(F("DFPlayer Configured on Vpins:%d-%d %S"), _firstVpin, _firstVpin+_nPins-1,
(_deviceState==DEVSTATE_FAILED) ? F("OFFLINE") : F(""));
}
private:
// 7E FF 06 0F 00 01 01 xx xx EF
// 0 -> 7E is start code
// 1 -> FF is version
// 2 -> 06 is length
// 3 -> 0F is command
// 4 -> 00 is no receive
// 5~6 -> 01 01 is argument
// 7~8 -> checksum = 0 - ( FF+06+0F+00+01+01 )
// 9 -> EF is end code
void sendPacket(uint8_t command, uint16_t arg = 0)
{
unsigned long currentMillis = millis();
uint8_t out[] = { 0x7E,
0xFF,
06,
command,
00,
static_cast<uint8_t>(arg >> 8),
static_cast<uint8_t>(arg & 0x00ff),
00,
00,
0xEF };
setChecksum(out);
// Check how long since the last command was sent.
// Each character takes approx 1ms at 9600 baud
unsigned long minimumGap = numPadCharacters + sizeof(out);
if (currentMillis - _commandSendTime < minimumGap) {
// Output some pad characters to add an
// artificial delay between commands
for (int i=0; i<numPadCharacters; i++)
_serial->write((uint8_t)0);
}
// Now output the command
_serial->write(out, sizeof(out));
_commandSendTime = currentMillis;
}
uint16_t calcChecksum(uint8_t* packet)
{
uint16_t sum = 0;
for (int i = 1; i < 7; i++)
{
sum += packet[i];
}
return -sum;
}
void setChecksum(uint8_t* out)
{
uint16_t sum = calcChecksum(out);
out[7] = (sum >> 8);
out[8] = (sum & 0xff);
}
};
#endif // IO_DFPlayer_h