rename FAIL to CALLFAIL because of conflict in ESP32 IDE

This commit is contained in:
Harald Barth 2022-03-04 23:35:14 +01:00
parent 678cccbd95
commit 03372f21e2
3 changed files with 13 additions and 13 deletions

22
DCC.cpp
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@ -300,14 +300,14 @@ const ackOp FLASH WRITE_BIT0_PROG[] = {
W0,WACK,
V0, WACK, // validate bit is 0
ITC1, // if acked, callback(1)
FAIL // callback (-1)
CALLFAIL // callback (-1)
};
const ackOp FLASH WRITE_BIT1_PROG[] = {
BASELINE,
W1,WACK,
V1, WACK, // validate bit is 1
ITC1, // if acked, callback(1)
FAIL // callback (-1)
CALLFAIL // callback (-1)
};
const ackOp FLASH VERIFY_BIT0_PROG[] = {
@ -316,7 +316,7 @@ const ackOp FLASH VERIFY_BIT0_PROG[] = {
ITC0, // if acked, callback(0)
V1, WACK, // validate bit is 1
ITC1,
FAIL // callback (-1)
CALLFAIL // callback (-1)
};
const ackOp FLASH VERIFY_BIT1_PROG[] = {
BASELINE,
@ -324,7 +324,7 @@ const ackOp FLASH VERIFY_BIT1_PROG[] = {
ITC1, // if acked, callback(1)
V0, WACK,
ITC0,
FAIL // callback (-1)
CALLFAIL // callback (-1)
};
const ackOp FLASH READ_BIT_PROG[] = {
@ -333,7 +333,7 @@ const ackOp FLASH READ_BIT_PROG[] = {
ITC1, // if acked, callback(1)
V0, WACK, // validate bit is zero
ITC0, // if acked callback 0
FAIL // bit not readable
CALLFAIL // bit not readable
};
const ackOp FLASH WRITE_BYTE_PROG[] = {
@ -341,7 +341,7 @@ const ackOp FLASH WRITE_BYTE_PROG[] = {
WB,WACK,ITC1, // Write and callback(1) if ACK
// handle decoders that dont ack a write
VB,WACK,ITC1, // validate byte and callback(1) if correct
FAIL // callback (-1)
CALLFAIL // callback (-1)
};
const ackOp FLASH VERIFY_BYTE_PROG[] = {
@ -367,7 +367,7 @@ const ackOp FLASH VERIFY_BYTE_PROG[] = {
V0, WACK, MERGE,
V0, WACK, MERGE,
VB, WACK, ITCBV, // verify merged byte and return it if acked ok - with retry report
FAIL };
CALLFAIL };
const ackOp FLASH READ_CV_PROG[] = {
@ -390,7 +390,7 @@ const ackOp FLASH READ_CV_PROG[] = {
V0, WACK, MERGE,
V0, WACK, MERGE,
VB, WACK, ITCB, // verify merged byte and return it if acked ok
FAIL }; // verification failed
CALLFAIL }; // verification failed
const ackOp FLASH LOCO_ID_PROG[] = {
@ -456,7 +456,7 @@ const ackOp FLASH LOCO_ID_PROG[] = {
V0, WACK, MERGE,
V0, WACK, MERGE,
VB, WACK, ITCB, // verify merged byte and callback
FAIL
CALLFAIL
};
const ackOp FLASH SHORT_LOCO_ID_PROG[] = {
@ -473,7 +473,7 @@ const ackOp FLASH SHORT_LOCO_ID_PROG[] = {
SETBYTEL, // low byte of word
WB,WACK, // some decoders don't ACK writes
VB,WACK,ITCB,
FAIL
CALLFAIL
};
const ackOp FLASH LONG_LOCO_ID_PROG[] = {
@ -497,7 +497,7 @@ const ackOp FLASH LONG_LOCO_ID_PROG[] = {
SETBYTEL, // low byte of word
WB,WACK,
VB,WACK,ITC1, // callback(1) means Ok
FAIL
CALLFAIL
};
void DCC::writeCVByte(int16_t cv, byte byteValue, ACK_CALLBACK callback) {

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@ -260,7 +260,7 @@ void DCCACK::loop() {
}
break;
case FAIL: // callback(-1)
case CALLFAIL: // callback(-1)
callback(-1);
return;

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@ -44,7 +44,7 @@ enum ackOp : byte
ITCBV, // If True callback(byte) - end of Verify Byte
ITCB7, // If True callback(byte &0x7F)
NAKFAIL, // if false callback(-1)
FAIL, // callback(-1)
CALLFAIL, // callback(-1)
BIV, // Set ackManagerByte to initial value for Verify retry
STARTMERGE, // Clear bit and byte settings ready for merge pass
MERGE, // Merge previous wack response with byte value and decrement bit number (use for readimng CV bytes)