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mirror of https://github.com/DCC-EX/CommandStation-EX.git synced 2024-12-24 13:21:23 +01:00

Remove 'activate' functions from turnout classes.

Remove the static 'activate' function and rename the virtual 'activate' function to 'setClosedInternal'.
This commit is contained in:
Neil McKechnie 2021-08-22 14:07:16 +01:00
parent 39a69e340e
commit 0875d27b0a
2 changed files with 12 additions and 16 deletions

View File

@ -106,11 +106,11 @@
return false;
}
// Static activate function is invoked from close(), throw() etc. to perform the
// Static setClosed function is invoked from close(), throw() etc. to perform the
// common parts of the turnout operation. Code which is specific to a turnout
// type should be placed in the virtual function activate(bool) which is
// type should be placed in the virtual function setClosedInternal(bool) which is
// called from here.
bool Turnout::activate(uint16_t id, bool closeFlag) {
bool Turnout::setClosed(uint16_t id, bool closeFlag) {
#ifdef EESTOREDEBUG
if (closeFlag)
DIAG(F("Turnout::close(%d)"), id);
@ -119,7 +119,7 @@
#endif
Turnout *tt = Turnout::get(id);
if (!tt) return false;
bool ok = tt->activate(closeFlag);
bool ok = tt->setClosedInternal(closeFlag);
if (ok) {
// Write byte containing new closed/thrown state to EEPROM if required. Note that eepromAddress

View File

@ -93,7 +93,7 @@ protected:
* Virtual functions
*/
virtual bool activate(bool close) = 0; // Mandatory in subclass
virtual bool setClosedInternal(bool close) = 0; // Mandatory in subclass
virtual void save() {}
/*
@ -144,18 +144,14 @@ public:
return !isClosed(id);
}
static bool activate(uint16_t id, bool closeFlag);
static bool setClosed(uint16_t id, bool closeFlag);
inline static bool setClosed(uint16_t id) {
return activate(id, true);
return setClosed(id, true);
}
inline static bool setThrown(uint16_t id) {
return activate(id, false);
}
inline static bool setClosed(uint16_t id, bool close) {
return activate(id, close);
return setClosed(id, false);
}
static bool setClosedStateOnly(uint16_t id, bool close) {
@ -269,7 +265,7 @@ public:
protected:
// ServoTurnout-specific code for throwing or closing a servo turnout.
bool activate(bool close) override {
bool setClosedInternal(bool close) override {
#ifndef IO_NO_HAL
IODevice::writeAnalogue(_servoTurnoutData.vpin,
close ? _servoTurnoutData.closedPosition : _servoTurnoutData.thrownPosition, _servoTurnoutData.profile);
@ -357,7 +353,7 @@ public:
}
protected:
bool activate(bool close) override {
bool setClosedInternal(bool close) override {
// DCC++ Classic behaviour is that Throw writes a 1 in the packet,
// and Close writes a 0.
// RCN-214 specifies that Throw is 0 and Close is 1.
@ -439,7 +435,7 @@ public:
}
protected:
bool activate(bool close) override {
bool setClosedInternal(bool close) override {
IODevice::write(_vpinTurnoutData.vpin, close);
_turnoutData.closed = close;
return true;
@ -490,7 +486,7 @@ public:
return tt;
}
bool activate(bool close) override {
bool setClosedInternal(bool close) override {
// Assume that the LCN command still uses 1 for throw and 0 for close...
LCN::send('T', _turnoutData.id, !close);
// The _turnoutData.closed flag should be updated by a message from the LCN master, later.