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Simplify Withrottle function changes
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parent
e5c66a2755
commit
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38
DCC.cpp
38
DCC.cpp
@ -192,39 +192,15 @@ void DCC::setFn( int cab, int16_t functionNumber, bool on) {
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}
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}
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// Change function according to how button was pressed,
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// typically in WiThrottle.
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// Returns new state or -1 if nothing was changed.
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int DCC::changeFn( int cab, int16_t functionNumber, bool pressed) {
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int funcstate = -1;
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if (cab<=0 || functionNumber>28) return funcstate;
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// Flip function state
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void DCC::changeFn( int cab, int16_t functionNumber) {
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if (cab<=0 || functionNumber>28) return;
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int reg = lookupSpeedTable(cab);
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if (reg<0) return funcstate;
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uint32_t oldFunctionMap=speedTable[reg].functions;
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// Take care of functions:
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// Imitate how many command stations do it: Button press is
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// toggle but for F2 where it is momentary
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if (reg<0) return;
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unsigned long funcmask = (1UL<<functionNumber);
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if (functionNumber == 2) {
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// turn on F2 on press and off again at release of button
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if (pressed) {
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speedTable[reg].functions |= funcmask;
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funcstate = 1;
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} else {
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speedTable[reg].functions &= ~funcmask;
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funcstate = 0;
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}
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} else {
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// toggle function on press, ignore release
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if (pressed) {
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speedTable[reg].functions ^= funcmask;
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}
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funcstate = (speedTable[reg].functions & funcmask)? 1 : 0;
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}
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updateGroupflags(speedTable[reg].groupFlags, functionNumber);
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if (oldFunctionMap!=speedTable[reg].functions) CommandDistributor::broadcastLoco(reg);
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return funcstate;
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speedTable[reg].functions ^= funcmask;
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updateGroupflags(speedTable[reg].groupFlags, functionNumber);
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CommandDistributor::broadcastLoco(reg);
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}
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int DCC::getFn( int cab, int16_t functionNumber) {
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2
DCC.h
2
DCC.h
@ -99,7 +99,7 @@ public:
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static void writeCVBitMain(int cab, int cv, byte bNum, bool bValue);
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static void setFunction(int cab, byte fByte, byte eByte);
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static void setFn(int cab, int16_t functionNumber, bool on);
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static int changeFn(int cab, int16_t functionNumber, bool pressed);
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static void changeFn(int cab, int16_t functionNumber);
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static int getFn(int cab, int16_t functionNumber);
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static uint32_t getFunctionMap(int cab);
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static void updateGroupflags(byte &flags, int16_t functionNumber);
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@ -316,12 +316,14 @@ void WiThrottle::locoAction(RingStream * stream, byte* aval, char throttleChar,
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}
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}
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break;
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case 'F': //F onOff function
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{
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bool pressed=aval[1]=='1';
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case 'F': // Function key pressed/released
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{
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bool pressed=aval[1]=='1';
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int fKey = getInt(aval+2);
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if (fKey!=2 && !pressed) break; // ignore releases except key 2
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LOOPLOCOS(throttleChar, cab) {
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DCC::changeFn(myLocos[loco].cab, fKey, pressed);
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if (fKey==2) DCC::setFn(myLocos[loco].cab,fKey, pressed);
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else DCC::changeFn(myLocos[loco].cab, fKey);
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}
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break;
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}
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@ -40,8 +40,8 @@ class WiThrottle {
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~WiThrottle();
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static const int MAX_MY_LOCO=10; // maximum number of locos assigned to a single client
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static const int HEARTBEAT_SECONDS=4; // heartbeat at 4secs to provide messaging transport
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static const int ESTOP_SECONDS=8; // eStop if no incoming messages for more than 8secs
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static const int HEARTBEAT_SECONDS=10; // heartbeat at 4secs to provide messaging transport
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static const int ESTOP_SECONDS=20; // eStop if no incoming messages for more than 8secs
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static WiThrottle* firstThrottle;
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static int getInt(byte * cmd);
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static int getLocoId(byte * cmd);
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