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mirror of https://github.com/DCC-EX/CommandStation-EX.git synced 2025-07-28 09:53:45 +02:00

AYSNC prog cmds from Wifi/Ethernet

prog track commands from wifi/ethernet will no longer block loop while waiting
for ACK
This commit is contained in:
Asbelos
2021-03-08 10:40:32 +00:00
parent df4bae365d
commit 36e38bf861
7 changed files with 114 additions and 102 deletions

85
DCC.cpp
View File

@@ -447,56 +447,47 @@ const ackOp FLASH LONG_LOCO_ID_PROG[] = {
FAIL
};
// On the following prog-track functions blocking defaults to false.
// blocking=true forces the API to block, waiting for the response and invoke the callback BEFORE returning.
// During that wait, other parts of the system will be unresponsive.
// blocking =false means the callback will be called some time after the API returns (typically a few tenths of a second)
// but that would be very inconvenient in a Wifi situaltion where the stream becomes
// unuavailable immediately after the API rerturns.
void DCC::writeCVByte(int cv, byte byteValue, ACK_CALLBACK callback, bool blocking) {
ackManagerSetup(cv, byteValue, WRITE_BYTE_PROG, callback, blocking);
void DCC::writeCVByte(int cv, byte byteValue, ACK_CALLBACK callback) {
ackManagerSetup(cv, byteValue, WRITE_BYTE_PROG, callback);
}
void DCC::writeCVBit(int cv, byte bitNum, bool bitValue, ACK_CALLBACK callback, bool blocking) {
void DCC::writeCVBit(int cv, byte bitNum, bool bitValue, ACK_CALLBACK callback) {
if (bitNum >= 8) callback(-1);
else ackManagerSetup(cv, bitNum, bitValue?WRITE_BIT1_PROG:WRITE_BIT0_PROG, callback, blocking);
else ackManagerSetup(cv, bitNum, bitValue?WRITE_BIT1_PROG:WRITE_BIT0_PROG, callback);
}
void DCC::verifyCVByte(int cv, byte byteValue, ACK_CALLBACK callback, bool blocking) {
ackManagerSetup(cv, byteValue, VERIFY_BYTE_PROG, callback, blocking);
void DCC::verifyCVByte(int cv, byte byteValue, ACK_CALLBACK callback) {
ackManagerSetup(cv, byteValue, VERIFY_BYTE_PROG, callback);
}
void DCC::verifyCVBit(int cv, byte bitNum, bool bitValue, ACK_CALLBACK callback, bool blocking) {
void DCC::verifyCVBit(int cv, byte bitNum, bool bitValue, ACK_CALLBACK callback) {
if (bitNum >= 8) callback(-1);
else ackManagerSetup(cv, bitNum, bitValue?VERIFY_BIT1_PROG:VERIFY_BIT0_PROG, callback, blocking);
else ackManagerSetup(cv, bitNum, bitValue?VERIFY_BIT1_PROG:VERIFY_BIT0_PROG, callback);
}
void DCC::readCVBit(int cv, byte bitNum, ACK_CALLBACK callback, bool blocking) {
void DCC::readCVBit(int cv, byte bitNum, ACK_CALLBACK callback) {
if (bitNum >= 8) callback(-1);
else ackManagerSetup(cv, bitNum,READ_BIT_PROG, callback, blocking);
else ackManagerSetup(cv, bitNum,READ_BIT_PROG, callback);
}
void DCC::readCV(int cv, ACK_CALLBACK callback, bool blocking) {
ackManagerSetup(cv, 0,READ_CV_PROG, callback, blocking);
void DCC::readCV(int cv, ACK_CALLBACK callback) {
ackManagerSetup(cv, 0,READ_CV_PROG, callback);
}
void DCC::getLocoId(ACK_CALLBACK callback, bool blocking) {
ackManagerSetup(0,0, LOCO_ID_PROG, callback, blocking);
void DCC::getLocoId(ACK_CALLBACK callback) {
ackManagerSetup(0,0, LOCO_ID_PROG, callback);
}
void DCC::setLocoId(int id,ACK_CALLBACK callback, bool blocking) {
void DCC::setLocoId(int id,ACK_CALLBACK callback) {
if (id<1 || id>10239) { //0x27FF according to standard
callback(-1);
return;
}
if (id<=127)
ackManagerSetup(id, SHORT_LOCO_ID_PROG, callback, blocking);
ackManagerSetup(id, SHORT_LOCO_ID_PROG, callback);
else
ackManagerSetup(id | 0xc000,LONG_LOCO_ID_PROG, callback, blocking);
ackManagerSetup(id | 0xc000,LONG_LOCO_ID_PROG, callback);
}
void DCC::forgetLoco(int cab) { // removes any speed reminders for this loco
@@ -511,7 +502,7 @@ byte DCC::loopStatus=0;
void DCC::loop() {
DCCWaveform::loop(ackManagerProg!=NULL); // power overload checks
ackManagerLoop(false); // maintain prog track ack manager
ackManagerLoop(); // maintain prog track ack manager
issueReminders();
}
@@ -638,42 +629,34 @@ bool DCC::ackReceived;
ACK_CALLBACK DCC::ackManagerCallback;
void DCC::ackManagerSetup(int cv, byte byteValueOrBitnum, ackOp const program[], ACK_CALLBACK callback, bool blocking) {
void DCC::ackManagerSetup(int cv, byte byteValueOrBitnum, ackOp const program[], ACK_CALLBACK callback) {
ackManagerCv = cv;
ackManagerProg = program;
ackManagerByte = byteValueOrBitnum;
ackManagerBitNum=byteValueOrBitnum;
ackManagerCallback = callback;
if (blocking) ackManagerLoop(blocking);
}
void DCC::ackManagerSetup(int wordval, ackOp const program[], ACK_CALLBACK callback, bool blocking) {
void DCC::ackManagerSetup(int wordval, ackOp const program[], ACK_CALLBACK callback) {
ackManagerWord=wordval;
ackManagerProg = program;
ackManagerCallback = callback;
if (blocking) ackManagerLoop(blocking);
}
}
const byte RESET_MIN=8; // tuning of reset counter before sending message
// checkRessets return true if the caller should yield back to loop and try later.
bool DCC::checkResets(bool blocking, uint8_t numResets) {
if (blocking) {
// must block waiting for restest to be issued
while(DCCWaveform::progTrack.sentResetsSincePacket < numResets);
return false; // caller need not yield
}
bool DCC::checkResets(uint8_t numResets) {
return DCCWaveform::progTrack.sentResetsSincePacket < numResets;
}
void DCC::ackManagerLoop(bool blocking) {
void DCC::ackManagerLoop() {
while (ackManagerProg) {
byte opcode=GETFLASH(ackManagerProg);
// breaks from this switch will step to next prog entry
// returns from this switch will stay on same entry
// (typically waiting for a reset counter or ACK waiting, or when all finished.)
// if blocking then we must ONLY return AFTER callback issued
switch (opcode) {
case BASELINE:
if (DCCWaveform::progTrack.getPowerMode() == POWERMODE::OFF) {
@@ -681,15 +664,15 @@ void DCC::ackManagerLoop(bool blocking) {
DCCWaveform::progTrack.setPowerMode(POWERMODE::ON);
DCCWaveform::progTrack.sentResetsSincePacket = 0;
DCCWaveform::progTrack.autoPowerOff=true;
if (!blocking) return;
return;
}
if (checkResets(blocking, DCCWaveform::progTrack.autoPowerOff ? 20 : 3)) return;
if (checkResets(DCCWaveform::progTrack.autoPowerOff ? 20 : 3)) return;
DCCWaveform::progTrack.setAckBaseline();
break;
case W0: // write 0 bit
case W1: // write 1 bit
{
if (checkResets(blocking, RESET_MIN)) return;
if (checkResets(RESET_MIN)) return;
if (Diag::ACK) DIAG(F("\nW%d cv=%d bit=%d"),opcode==W1, ackManagerCv,ackManagerBitNum);
byte instruction = WRITE_BIT | (opcode==W1 ? BIT_ON : BIT_OFF) | ackManagerBitNum;
byte message[] = {cv1(BIT_MANIPULATE, ackManagerCv), cv2(ackManagerCv), instruction };
@@ -700,7 +683,7 @@ void DCC::ackManagerLoop(bool blocking) {
case WB: // write byte
{
if (checkResets(blocking, RESET_MIN)) return;
if (checkResets( RESET_MIN)) return;
if (Diag::ACK) DIAG(F("\nWB cv=%d value=%d"),ackManagerCv,ackManagerByte);
byte message[] = {cv1(WRITE_BYTE, ackManagerCv), cv2(ackManagerCv), ackManagerByte};
DCCWaveform::progTrack.schedulePacket(message, sizeof(message), PROG_REPEATS);
@@ -710,7 +693,7 @@ void DCC::ackManagerLoop(bool blocking) {
case VB: // Issue validate Byte packet
{
if (checkResets(blocking, RESET_MIN)) return;
if (checkResets( RESET_MIN)) return;
if (Diag::ACK) DIAG(F("\nVB cv=%d value=%d"),ackManagerCv,ackManagerByte);
byte message[] = { cv1(VERIFY_BYTE, ackManagerCv), cv2(ackManagerCv), ackManagerByte};
DCCWaveform::progTrack.schedulePacket(message, sizeof(message), PROG_REPEATS);
@@ -721,7 +704,7 @@ void DCC::ackManagerLoop(bool blocking) {
case V0:
case V1: // Issue validate bit=0 or bit=1 packet
{
if (checkResets(blocking, RESET_MIN)) return;
if (checkResets(RESET_MIN)) return;
if (Diag::ACK) DIAG(F("\nV%d cv=%d bit=%d"),opcode==V1, ackManagerCv,ackManagerBitNum);
byte instruction = VERIFY_BIT | (opcode==V0?BIT_OFF:BIT_ON) | ackManagerBitNum;
byte message[] = {cv1(BIT_MANIPULATE, ackManagerCv), cv2(ackManagerCv), instruction };
@@ -733,13 +716,9 @@ void DCC::ackManagerLoop(bool blocking) {
case WACK: // wait for ack (or absence of ack)
{
byte ackState=2; // keep polling
if (blocking) {
while(ackState==2) ackState=DCCWaveform::progTrack.getAck();
}
else {
ackState=DCCWaveform::progTrack.getAck();
if (ackState==2) return; // keep polling
}
ackState=DCCWaveform::progTrack.getAck();
if (ackState==2) return; // keep polling
ackReceived=ackState==1;
break; // we have a genuine ACK result
}