mirror of
https://github.com/DCC-EX/CommandStation-EX.git
synced 2025-02-19 23:46:02 +01:00
Initial dcc queue manager
This commit is contained in:
parent
f2a7577313
commit
52ecab10a7
180
DCCQueue.cpp
Normal file
180
DCCQueue.cpp
Normal file
@ -0,0 +1,180 @@
|
||||
/*
|
||||
* © 2025 Chris Harlow
|
||||
* All rights reserved.
|
||||
*
|
||||
* This file is part of CommandStation-EX
|
||||
*
|
||||
* This is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* It is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with CommandStation. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#include "Arduino.h"
|
||||
#include "DCCQueue.h"
|
||||
#include "DCCWaveform.h"
|
||||
|
||||
// create statics
|
||||
DCCQueue* DCCQueue::lowPriorityQueue=new DCCQueue();
|
||||
DCCQueue* DCCQueue::highPriorityQueue=new DCCQueue();
|
||||
PENDING* DCCQueue::recycleList=nullptr;
|
||||
|
||||
DCCQueue::DCCQueue() {
|
||||
head=nullptr;
|
||||
tail=nullptr;
|
||||
}
|
||||
|
||||
void DCCQueue::addQueue(PENDING* p) {
|
||||
if (tail) tail->next=p;
|
||||
else head=p;
|
||||
tail=p;
|
||||
p->next=nullptr;
|
||||
}
|
||||
|
||||
void DCCQueue::jumpQueue(PENDING* p) {
|
||||
p->next=head;
|
||||
head=p;
|
||||
if (!tail) tail=p;
|
||||
}
|
||||
|
||||
|
||||
void DCCQueue::recycle(PENDING* p) {
|
||||
p->next=recycleList;
|
||||
recycleList=p;
|
||||
}
|
||||
|
||||
// Packet joins end of low priority queue.
|
||||
void DCCQueue::scheduleDCCPacket(byte* packet, byte length, byte repeats) {
|
||||
lowPriorityQueue->addQueue(getSlot(NORMAL_PACKET,packet,length,repeats,0));
|
||||
}
|
||||
|
||||
// Packet replaces existing loco speed packet or joins end of high priority queue.
|
||||
|
||||
void DCCQueue::scheduleDCCSpeedPacket(byte* packet, byte length, byte repeats, uint16_t loco) {
|
||||
for (auto p=highPriorityQueue->head;p;p=p->next) {
|
||||
if (p->locoId==loco) {
|
||||
// replace existing packet
|
||||
memcpy(p->packet,packet,length);
|
||||
p->packetLength=length;
|
||||
p->packetRepeat=repeats;
|
||||
return;
|
||||
}
|
||||
}
|
||||
highPriorityQueue->addQueue(getSlot(NORMAL_PACKET,packet,length,repeats,loco));
|
||||
}
|
||||
|
||||
|
||||
// ESTOP -
|
||||
// any outstanding throttle packet for this loco (all if loco=0) discarded
|
||||
// Packet joins start of queue,
|
||||
|
||||
|
||||
void DCCQueue::scheduleEstopPacket(byte* packet, byte length, byte repeats,uint16_t loco) {
|
||||
|
||||
|
||||
// kill any existing throttle packets for this loco
|
||||
PENDING * previous=nullptr;
|
||||
auto p=highPriorityQueue->head;
|
||||
while(p) {
|
||||
if (loco==0 || p->locoId==loco) {
|
||||
// drop this packet from the highPriority queue
|
||||
if (previous) previous->next=p->next;
|
||||
else highPriorityQueue->head=p->next;
|
||||
|
||||
recycle(p); // recycle this slot
|
||||
|
||||
// address next packet
|
||||
p=previous?previous->next : highPriorityQueue->head;
|
||||
}
|
||||
else {
|
||||
previous=p;
|
||||
p=p->next;
|
||||
}
|
||||
}
|
||||
// add the estop packet to the start of the queue
|
||||
highPriorityQueue->jumpQueue(getSlot(NORMAL_PACKET,packet,length,repeats,0));
|
||||
}
|
||||
|
||||
// Accessory gate-On Packet joins end of queue as normal.
|
||||
// When dequeued, packet is retained at start of queue
|
||||
// but modified to gate-off and given the delayed start.
|
||||
// getNext will ignore this packet until the requested start time.
|
||||
void DCCQueue::scheduleAccOnOffPacket(byte* packet, byte length, byte repeats,int16_t delayms) {
|
||||
auto p=getSlot(ACC_ON_PACKET,packet,length,repeats,0);
|
||||
p->delayOff=delayms;
|
||||
lowPriorityQueue->addQueue(p);
|
||||
};
|
||||
|
||||
|
||||
// Obtain packet (fills packet, length and repeats)
|
||||
// returns 0 length if nothing in queue.
|
||||
|
||||
bool DCCQueue::scheduleNext() {
|
||||
// check high priority queue first
|
||||
if (!DCCWaveform::mainTrack.isReminderWindowOpen()) return false;
|
||||
PENDING* previous=nullptr;
|
||||
for (auto p=highPriorityQueue->head;p;p=p->next) {
|
||||
// skip over pending ACC_OFF packets which are still delayed
|
||||
if (p->type == ACC_OFF_PACKET && millis()<p->startTime) continue;
|
||||
// use this slot
|
||||
DCCWaveform::mainTrack.schedulePacket(p->packet,p->packetLength,p->packetRepeat);
|
||||
// remove this slot from the queue
|
||||
if (previous) previous->next=p->next;
|
||||
else highPriorityQueue->head=p->next;
|
||||
|
||||
// and recycle it.
|
||||
recycle(p);
|
||||
return true;
|
||||
}
|
||||
|
||||
// No high priopity packets found, check low priority queue
|
||||
auto p=lowPriorityQueue->head;
|
||||
if (!p) return false; // nothing in queues
|
||||
|
||||
// schedule first packet in queue
|
||||
DCCWaveform::mainTrack.schedulePacket(p->packet,p->packetLength,p->packetRepeat);
|
||||
|
||||
// remove from queue
|
||||
lowPriorityQueue->head=p->next;
|
||||
if (!lowPriorityQueue->head) lowPriorityQueue->tail=nullptr;
|
||||
|
||||
if (p->type == ACC_ON_PACKET) {
|
||||
// convert to a delayed off packet and jump the high priority queue
|
||||
p->type= ACC_OFF_PACKET;
|
||||
p->packet[1] &= ~0x08; // set C to 0 (gate off)
|
||||
p->startTime=millis()+p->delayOff;
|
||||
highPriorityQueue->jumpQueue(p);
|
||||
}
|
||||
else recycle(p); // recycle this slot
|
||||
return true;
|
||||
}
|
||||
|
||||
// obtain and initialise slot for a PENDING.
|
||||
PENDING* DCCQueue::getSlot(PendingType type, byte* packet, byte length, byte repeats,uint16_t loco) {
|
||||
PENDING * p;
|
||||
if (recycleList) {
|
||||
p=recycleList;
|
||||
recycleList=p->next;
|
||||
}
|
||||
else {
|
||||
p=new PENDING; // need a queue entry
|
||||
}
|
||||
p->next=nullptr;
|
||||
p->type=type;
|
||||
p->packetLength=length;
|
||||
p->packetRepeat=repeats;
|
||||
memcpy((void*)p->packet,packet,length);
|
||||
p->locoId=loco;
|
||||
return p;
|
||||
}
|
||||
|
||||
|
84
DCCQueue.h
Normal file
84
DCCQueue.h
Normal file
@ -0,0 +1,84 @@
|
||||
/*
|
||||
* © 2025 Chris Harlow
|
||||
* All rights reserved.
|
||||
*
|
||||
* This file is part of CommandStation-EX
|
||||
*
|
||||
* This is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* It is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with CommandStation. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef DCCQueue_h
|
||||
#define DCCQueue_h
|
||||
#include "Arduino.h"
|
||||
#include "DCCWaveform.h"
|
||||
|
||||
enum PendingType:byte {NORMAL_PACKET,ACC_ON_PACKET,ACC_OFF_PACKET,DEAD_PACKET};
|
||||
struct PENDING {
|
||||
PENDING* next;
|
||||
PendingType type;
|
||||
byte packetLength;
|
||||
byte packetRepeat;
|
||||
byte packet[MAX_PACKET_SIZE];
|
||||
|
||||
union { // use depends on packet type
|
||||
uint16_t locoId; // NORMAL_PACKET .. only set >0 for speed change packets
|
||||
// so they can be easily discarded if an estop jumps the queue.
|
||||
uint16_t delayOff; // ACC_ON_PACKET delay to apply between on/off
|
||||
uint32_t startTime; // ACC_OFF_PACKET time (mS) to transmit
|
||||
};
|
||||
};
|
||||
|
||||
class DCCQueue {
|
||||
public:
|
||||
|
||||
|
||||
// Non-speed packets are queued in the main queue
|
||||
static void scheduleDCCPacket(byte* packet, byte length, byte repeats);
|
||||
|
||||
// Speed packets are queued in the high priority queue
|
||||
static void scheduleDCCSpeedPacket(byte* packet, byte length, byte repeats, uint16_t loco);
|
||||
|
||||
// ESTOP packets jump the high priority queue and discard any outstanding throttle packets for this loco
|
||||
static void scheduleEstopPacket(byte* packet, byte length, byte repeats,uint16_t loco);
|
||||
|
||||
// Accessory gate-On Packet joins end of main queue as normal.
|
||||
// When dequeued, packet is modified to gate-off and given the delayed start in the high priority queue.
|
||||
// getNext will ignore this packet until the requested start time.
|
||||
static void scheduleAccOnOffPacket(byte* packet, byte length, byte repeats,int16_t delayms);
|
||||
|
||||
|
||||
// Schedules a main track packet from the queues if none pending.
|
||||
// returns true if a packet was scheduled.
|
||||
static bool scheduleNext();
|
||||
|
||||
private:
|
||||
|
||||
// statics to manage high and low priority queues and recycleing of PENDINGs
|
||||
static PENDING* recycleList;
|
||||
static DCCQueue* highPriorityQueue;
|
||||
static DCCQueue* lowPriorityQueue;
|
||||
|
||||
DCCQueue();
|
||||
|
||||
PENDING* head;
|
||||
PENDING * tail;
|
||||
|
||||
// obtain and initialise slot for a PENDING.
|
||||
static PENDING* getSlot(PendingType type, byte* packet, byte length, byte repeats, uint16_t loco);
|
||||
static void recycle(PENDING* p);
|
||||
void addQueue(PENDING * p);
|
||||
void jumpQueue(PENDING * p);
|
||||
|
||||
};
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user