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mirror of https://github.com/DCC-EX/CommandStation-EX.git synced 2024-11-22 23:56:13 +01:00

Update SSD1306Ascii.cpp

Add remaining extended graphics characters (still no international characters though.
This commit is contained in:
Neil McKechnie 2023-02-25 11:42:43 +00:00
parent c2983efebb
commit 711ad6f030

View File

@ -236,11 +236,6 @@ void SSD1306AsciiWire::setRowNative(uint8_t line) {
size_t SSD1306AsciiWire::writeNative(uint8_t ch) { size_t SSD1306AsciiWire::writeNative(uint8_t ch) {
const uint8_t* base = m_font; const uint8_t* base = m_font;
if (ch < m_fontFirstChar || ch >= (m_fontFirstChar + m_fontCharCount))
return 0;
// Check if character would be partly or wholly off the display
if (m_col + fontWidth > m_displayWidth)
return 0;
#if defined(NOLOWERCASE) #if defined(NOLOWERCASE)
// Adjust if lowercase is missing // Adjust if lowercase is missing
if (ch >= 'a') { if (ch >= 'a') {
@ -250,6 +245,12 @@ size_t SSD1306AsciiWire::writeNative(uint8_t ch) {
ch -= 26; // Allow for missing lowercase letters ch -= 26; // Allow for missing lowercase letters
} }
#endif #endif
if (ch < m_fontFirstChar || ch >= (m_fontFirstChar + m_fontCharCount))
return 0;
// Check if character would be partly or wholly off the display
if (m_col + fontWidth > m_displayWidth)
return 0;
ch -= m_fontFirstChar; ch -= m_fontFirstChar;
base += fontWidth * ch; base += fontWidth * ch;
// Before using buffer, wait for last request to complete // Before using buffer, wait for last request to complete
@ -406,8 +407,8 @@ const uint8_t FLASH SSD1306AsciiWire::System6x8[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x38, 0x44, 0xc6, 0x44, 0x20, 0x00, // cent 0x9b
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x44, 0x6e, 0x59, 0x49, 0x62, 0x00, // £ 0x9c
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented
@ -425,27 +426,27 @@ const uint8_t FLASH SSD1306AsciiWire::System6x8[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x10, 0x28, 0x54, 0x28, 0x44, 0x00, // <<
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x44, 0x28, 0x54, 0x28, 0x10, 0x00, // >>
// Extended characters 176-180 // Extended characters 176-180
0x92, 0x00, 0x49, 0x00, 0x24, 0x00, // Light grey 0xb0 0x92, 0x00, 0x49, 0x00, 0x24, 0x00, // Light grey 0xb0
0xcc, 0x55, 0xcc, 0x55, 0xcc, 0x55, // Mid grey 0xb1 0xaa, 0x44, 0xaa, 0x11, 0xaa, 0x55, // Mid grey 0xb1
0x6a, 0xff, 0xb6, 0xff, 0xdb, 0xff, // Dark grey 0xb2 0x6d, 0xff, 0xb6, 0xff, 0xdb, 0xff, // Dark grey 0xb2
0x00, 0x00, 0x00, 0xff, 0x00, 0x00, // Vertical line 0xb3 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, // Vertical line 0xb3
0x08, 0x08, 0x08, 0xff, 0x00, 0x00, // Vertical line with left spur 0xb4 0x08, 0x08, 0x08, 0xff, 0x00, 0x00, // Vertical line with left spur 0xb4
0x14, 0x14, 0xfe, 0x00, 0xff, 0x00, // Vertical line with double left spur 0xb9 0x14, 0x14, 0x14, 0xff, 0x00, 0x00, // Vertical line with double left spur 0xb5
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented Double vertical line with single left spur 0x08, 0x08, 0xff, 0x00, 0xff, 0x00, // Double vertical line with single left spur
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x08, 0x08, 0xf8, 0x08, 0xf8, 0x00, // Top right corner, single horiz, double vert
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x14, 0x14, 0x14, 0xfc, 0x00, 0x00, // Top right corner, double horiz, single vert
// Extended characters 185-190 // Extended characters 185-190
0x28, 0x28, 0xef, 0x00, 0xff, 0x00, // Double vertical line with double left spur 0xb9 0x14, 0x14, 0xf7, 0x00, 0xff, 0x00, // Double vertical line with double left spur 0xb9
0x00, 0x00, 0xff, 0x00, 0xff, 0x00, // Double vertical line 0xba 0x00, 0x00, 0xff, 0x00, 0xff, 0x00, // Double vertical line 0xba
0x14, 0x14, 0xf4, 0x04, 0xfc, 0x00, // Double top right corner 0xbb 0x14, 0x14, 0xf4, 0x04, 0xfc, 0x00, // Double top right corner 0xbb
0x14, 0x14, 0x17, 0x10, 0x1f, 0x00, // Double bottom right corner 0xbc 0x14, 0x14, 0x17, 0x10, 0x1f, 0x00, // Double bottom right corner 0xbc
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0xbd 0x08, 0x08, 0x0f, 0x08, 0x0f, 0x00, // Bottom right corner, single horiz, double vert 0xbd
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0xbe 0x14, 0x14, 0x14, 0x1f, 0x00, 0x00, // Bottom right corner, double horiz, single vert 0xbe
// Extended characters 191-199 // Extended characters 191-199
0x08, 0x08, 0x08, 0xf8, 0x00, 0x00, // Top right corner 0xbf 0x08, 0x08, 0x08, 0xf8, 0x00, 0x00, // Top right corner 0xbf
@ -455,8 +456,8 @@ const uint8_t FLASH SSD1306AsciiWire::System6x8[] = {
0x00, 0x00, 0x00, 0xff, 0x08, 0x08, // Vertical line with right spur 0xc3 0x00, 0x00, 0x00, 0xff, 0x08, 0x08, // Vertical line with right spur 0xc3
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, // Horizontal line 0xc4 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, // Horizontal line 0xc4
0x08, 0x08, 0x08, 0xff, 0x08, 0x08, // Cross 0xc5 0x08, 0x08, 0x08, 0xff, 0x08, 0x08, // Cross 0xc5
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0x00, 0xff, 0x14, 0x14, // Vertical line double right spur 0xc6
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0xff, 0x00, 0xff, 0x08, // Double vertical line single right spur 0xc7
// Extended characters 200-206 // Extended characters 200-206
0x00, 0x00, 0x1f, 0x10, 0x17, 0x14, // Double bottom left corner 0xc8 0x00, 0x00, 0x1f, 0x10, 0x17, 0x14, // Double bottom left corner 0xc8
@ -467,16 +468,16 @@ const uint8_t FLASH SSD1306AsciiWire::System6x8[] = {
0x14, 0x14, 0x14, 0x14, 0x14, 0x14, // Double horizontal line 0xcd 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, // Double horizontal line 0xcd
0x14, 0x14, 0xf7, 0x00, 0xf7, 0x14, // Double cross 0xce 0x14, 0x14, 0xf7, 0x00, 0xf7, 0x14, // Double cross 0xce
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x14, 0x14, 0x14, 0x17, 0x14, 0x14, // Double horizontal line single upward spur 0xcf
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0xd0 0x08, 0x08, 0x0f, 0x08, 0x0f, 0x08, // Horiz single line with double upward spur 0xd0
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x14, 0x14, 0x14, 0xf4, 0x14, 0x14, // Horiz double line with single downward spur 0xd1
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x08, 0x08, 0xf8, 0x08, 0xf8, 0x08, // Horiz single line with double downward spur 0xd2
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0x0f, 0x08, 0x0f, 0x08, // Bottom left corner, double vert single horiz 0xd3
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0x00, 0x1f, 0x14, 0x14, // Bottom left corner, single vert double horiz 0xd4
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0x00, 0xfc, 0x14, 0x14, // Top left corner, single vert double horiz 0xd5
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0xf8, 0x08, 0xf8, 0x08, // Top left corner, double vert single horiz 0xd6
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x08, 0x08, 0xff, 0x00, 0xff, 0x08, // Cross, double vert single horiz 0xd7
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x14, 0x14, 0x14, 0xf7, 0x14, 0x14, // Cross, single vert double horiz 0xd8
// Extended characters 217-223 // Extended characters 217-223
0x08, 0x08, 0x08, 0x0f, 0x00, 0x00, // Bottom right corner 0xd9 0x08, 0x08, 0x08, 0x0f, 0x00, 0x00, // Bottom right corner 0xd9
@ -487,10 +488,10 @@ const uint8_t FLASH SSD1306AsciiWire::System6x8[] = {
0x00, 0x00, 0x00, 0xff, 0xff, 0xff, // Right half block 0xde 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, // Right half block 0xde
0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, // Top half block 0xdf 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, // Top half block 0xdf
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0xe0 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, // Bottom Left block 0xe0
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, // Bottom Right block
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00, // Top left block
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, // Top right block 0xe3
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented
@ -511,9 +512,8 @@ const uint8_t FLASH SSD1306AsciiWire::System6x8[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Not implemented
// Extended character 248 // Extended character 248
0x00, 0x06, 0x09, 0x09, 0x06, 0x00, // degree symbol 0xf8 0x00, 0x06, 0x09, 0x09, 0x06, 0x00 // degree symbol 0xf8
#endif #endif
0x00
}; };
const uint8_t SSD1306AsciiWire::m_fontCharCount = sizeof(System6x8) / 6; const uint8_t SSD1306AsciiWire::m_fontCharCount = sizeof(System6x8) / 6;