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mirror of https://github.com/DCC-EX/CommandStation-EX.git synced 2024-12-24 13:21:23 +01:00

Microtuning waveform

Significant reduction in code parths and call overheads
This commit is contained in:
Asbelos 2021-01-27 16:58:42 +00:00
parent 4e6f79589a
commit 7df07b03e4
5 changed files with 64 additions and 84 deletions

2
DCC.h
View File

@ -24,7 +24,7 @@
#include "FSH.h"
typedef void (*ACK_CALLBACK)(int result);
enum ackOp
enum ackOp : byte
{ // Program opcodes for the ack Manager
BASELINE, // ensure enough resets sent before starting and obtain baseline current
W0,

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@ -47,19 +47,30 @@ void DCCWaveform::loop() {
void DCCWaveform::interruptHandler() {
// call the timer edge sensitive actions for progtrack and maintrack
bool mainCall2 = mainTrack.interrupt1();
bool progCall2 = progTrack.interrupt1();
// member functions would be cleaner but have more overhead
byte sigMain=signalTransform[mainTrack.state];
byte sigProg=progTrackSyncMain? sigMain : signalTransform[progTrack.state];
// Set the signal state for both tracks
mainTrack.motorDriver->setSignal(sigMain);
progTrack.motorDriver->setSignal(sigProg);
// Move on in the state engine
mainTrack.state=stateTransform[mainTrack.state];
progTrack.state=stateTransform[progTrack.state];
// call (if necessary) the procs to get the current bits
// these must complete within 50microsecs of the interrupt
// but they are only called ONCE PER BIT TRANSMITTED
// after the rising edge of the signal
if (mainCall2) mainTrack.interrupt2();
if (progCall2) progTrack.interrupt2();
// Read current if in high middle of zero wave (state is set for NEXT interrupt!)
if (mainTrack.state==WAVE_MID_0) mainTrack.lastCurrent=mainTrack.motorDriver->getCurrentRaw();
if (progTrack.state==WAVE_MID_0) progTrack.lastCurrent=progTrack.motorDriver->getCurrentRaw();
// WAVE_PENDING means we dont yet know what the next bit is
// so we dont check cutrrent on this cycle
if (mainTrack.state!=WAVE_PENDING && progTrack.state!=WAVE_PENDING) {
mainTrack.lastCurrent=mainTrack.motorDriver->getCurrentRaw();
progTrack.lastCurrent=progTrack.motorDriver->getCurrentRaw();
}
if (mainTrack.state==WAVE_PENDING) mainTrack.interrupt2();
if (progTrack.state==WAVE_PENDING) progTrack.interrupt2();
else if (progTrack.ackPending) progTrack.checkAck();
}
@ -74,13 +85,12 @@ const byte bitMask[] = {0x00, 0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01};
DCCWaveform::DCCWaveform( byte preambleBits, bool isMain) {
// establish appropriate pins
isMainTrack = isMain;
packetPending = false;
memcpy(transmitPacket, idlePacket, sizeof(idlePacket));
state = WAVE_START;
// The +1 below is to allow the preamble generator to create the stop bit
// fpr the previous packet.
// for the previous packet.
requiredPreambles = preambleBits+1;
bytes_sent = 0;
bits_sent = 0;
@ -144,67 +154,28 @@ void DCCWaveform::checkPowerOverload() {
sampleDelay = 999; // cant get here..meaningless statement to avoid compiler warning.
}
}
// For each state of the wave nextState=stateTransform[currentState]
const WAVE_STATE DCCWaveform::stateTransform[]={
/* WAVE_START -> */ WAVE_PENDING,
/* WAVE_MID_1 -> */ WAVE_START,
/* WAVE_HIGH_0 -> */ WAVE_MID_0,
/* WAVE_MID_0 -> */ WAVE_LOW_0,
/* WAVE_LOW_0 -> */ WAVE_START,
/* WAVE_PENDING (should not happen) -> */ WAVE_PENDING};
// process time-edge sensitive part of interrupt
// return true if second level required
bool DCCWaveform::interrupt1() {
// NOTE: this must consume transmission buffers even if the power is off
// otherwise can cause hangs in main loop waiting for the pendingBuffer.
byte sigwave;
switch (state) {
// Each section of this case is designed to run as near as possible in the same cpu time
// hence some unnecessary duplication and pin setting.
// Breaking this causes jitter in the prog track waveform.
// For each state of the wave, signal pin is HIGH or LOW
const bool DCCWaveform::signalTransform[]={
/* WAVE_START -> */ HIGH,
/* WAVE_MID_1 -> */ LOW,
/* WAVE_HIGH_0 -> */ HIGH,
/* WAVE_MID_0 -> */ LOW,
/* WAVE_LOW_0 -> */ LOW,
/* WAVE_PENDING (should not happen) -> */ LOW};
case WAVE_START: // start of bit transmission
sigwave=HIGH;
state = WAVE_PENDING;
break; // must call interrupt2 to set next state
case WAVE_MID_1: // 58us after case 0 with currentbit=1
sigwave=LOW;
state = WAVE_START;
break;
case WAVE_HIGH_0: // 58us after case 0 with currentbit=0
sigwave=HIGH;
state = WAVE_MID_0;
break;
case WAVE_MID_0: // 116us after case 0 with currentbit=0
sigwave=LOW;
state = WAVE_LOW_0;
break;
case WAVE_LOW_0: // half way through zero-low
sigwave=LOW; // jitter prevention
state = WAVE_START;
break;
}
setSignal(sigwave);
// ACK check is prog track only and will only be checked if
// this is not case(0) which needs relatively expensive packet change code to be called.
if (ackPending && state!=WAVE_PENDING) checkAck();
return state==WAVE_PENDING; // true, caller must call Interrupt2
}
void DCCWaveform::setSignal(bool high) {
if (progTrackSyncMain) {
if (!isMainTrack) return; // ignore PROG track waveform while in sync
// set both tracks to same signal
motorDriver->setSignal(high);
progTrack.motorDriver->setSignal(high);
return;
}
motorDriver->setSignal(high);
}
void DCCWaveform::interrupt2() {
// calculate the next bit to be sent.
// calculate the next bit to be sent:
// set state WAVE_MID_1 for a 1=bit
// or WAVE_HIGH_0 for a 0 bit.
if (remainingPreambles > 0 ) {
state=WAVE_MID_1; // switch state to trigger LOW on next interrupt
@ -212,6 +183,7 @@ void DCCWaveform::interrupt2() {
return;
}
// Wave has gone HIGH but what happens next depends on the bit to be transmitted
// beware OF 9-BIT MASK generating a zero to start each byte
state=(transmitPacket[bytes_sent] & bitMask[bits_sent])? WAVE_MID_1 : WAVE_HIGH_0;
bits_sent++;

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@ -29,16 +29,18 @@ const int POWER_SAMPLE_OVERLOAD_WAIT = 20;
// Number of preamble bits.
const int PREAMBLE_BITS_MAIN = 16;
const int PREAMBLE_BITS_PROG = 22;
const byte MAX_PACKET_SIZE = 12;
// The WAVE_STATE enum is deliberately numbered because a change of order would be catastrophic
// to the transform array.
enum WAVE_STATE : byte {WAVE_START=0,WAVE_MID_1=1,WAVE_HIGH_0=2,WAVE_MID_0=3,WAVE_LOW_0=4,WAVE_PENDING=5};
// NOTE: static functions are used for the overall controller, then
// one instance is created for each track.
enum class POWERMODE { OFF, ON, OVERLOAD };
enum WAVE_STATE {WAVE_START,WAVE_MID_1,WAVE_HIGH_0,WAVE_MID_0,WAVE_LOW_0,WAVE_PENDING};
enum class POWERMODE : byte { OFF, ON, OVERLOAD };
const byte idlePacket[] = {0xFF, 0x00, 0xFF};
const byte resetPacket[] = {0x00, 0x00, 0x00};
@ -104,12 +106,16 @@ class DCCWaveform {
}
private:
// For each state of the wave nextState=stateTransform[currentState]
static const WAVE_STATE stateTransform[6];
// For each state of the wave, signal pin is HIGH or LOW
static const bool signalTransform[6];
static void interruptHandler();
bool interrupt1();
void interrupt2();
void checkAck();
void setSignal(bool high);
bool isMainTrack;
MotorDriver* motorDriver;
@ -122,10 +128,10 @@ class DCCWaveform {
byte bits_sent; // 0-8 (yes 9 bits) sent for current byte
byte bytes_sent; // number of bytes sent from transmitPacket
WAVE_STATE state; // wave generator state machine
byte pendingPacket[MAX_PACKET_SIZE];
byte pendingPacket[MAX_PACKET_SIZE];
byte pendingLength;
byte pendingRepeats;
int lastCurrent;
volatile int lastCurrent;
int maxmA;
int tripmA;

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@ -15,12 +15,12 @@ class WifiInboundHandler {
static WifiInboundHandler * singleton;
enum INBOUND_STATE {
enum INBOUND_STATE : byte {
INBOUND_BUSY, // keep calling in loop()
INBOUND_IDLE // Nothing happening, outbound may xcall CIPSEND
};
enum LOOP_STATE {
enum LOOP_STATE : byte {
ANYTHING, // ready for +IPD, n CLOSED, n CONNECTED, busy etc...
SKIPTOEND, // skip to newline

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@ -10,5 +10,7 @@ ECHO ++++++++++++++++++++++++++++++++++ >>%TMP%\OBJDUMP_%a%.txt
avr-objdump -x -C %ELF% | find ".data" | sort /+25 /R >>%TMP%\OBJDUMP_%a%.txt
ECHO ++++++++++++++++++++++++++++++++++ >>%TMP%\OBJDUMP_%a%.txt
avr-objdump -x -C %ELF% | find ".bss" | sort /+25 /R >>%TMP%\OBJDUMP_%a%.txt
ECHO ++++++++++++++++++++++++++++++++++ >>%TMP%\OBJDUMP_%a%.txt
avr-objdump -D -S %ELF% >>%TMP%\OBJDUMP_%a%.txt
notepad %TMP%\OBJDUMP_%a%.txt
EXIT