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clear progTrackSyncMain (join flag) when prog track is removed
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@ -67,6 +67,10 @@ CALLBACK_STATE DCCACK::callbackState=READY;
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ACK_CALLBACK DCCACK::ackManagerCallback;
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ACK_CALLBACK DCCACK::ackManagerCallback;
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void DCCACK::Setup(int cv, byte byteValueOrBitnum, ackOp const program[], ACK_CALLBACK callback) {
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void DCCACK::Setup(int cv, byte byteValueOrBitnum, ackOp const program[], ACK_CALLBACK callback) {
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// On ESP32 the joined track is hidden from sight (it has type MAIN)
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// and because of that we need first check if track was joined and
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// then unjoin if necessary. This requires that the joined flag is
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// cleared when the prog track is removed.
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ackManagerRejoin=TrackManager::isJoined();
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ackManagerRejoin=TrackManager::isJoined();
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if (ackManagerRejoin) {
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if (ackManagerRejoin) {
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// Change from JOIN must zero resets packet.
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// Change from JOIN must zero resets packet.
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@ -361,6 +361,12 @@ bool TrackManager::setTrackMode(byte trackToSet, TRACK_MODE mode, int16_t dcAddr
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track[trackToSet]->setPower(POWERMODE::OFF);
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track[trackToSet]->setPower(POWERMODE::OFF);
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streamTrackState(NULL,trackToSet);
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streamTrackState(NULL,trackToSet);
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#ifndef DISABLE_PROG
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// If no prog track exists, the join flag should not say that
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// the prog track is joined either, so clear flag here
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if (getProgDriver() == NULL) progTrackSyncMain=false;
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#endif
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//DIAG(F("TrackMode=%d"),mode);
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//DIAG(F("TrackMode=%d"),mode);
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return true;
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return true;
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}
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}
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