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Support for multiple displays

Refactor display handling so DisplayInterface class passes the relevant commands to the relevant display objects.
This commit is contained in:
Neil McKechnie
2023-02-16 16:41:13 +00:00
parent d0445f157c
commit 8ed3bbd845
13 changed files with 598 additions and 382 deletions

View File

@@ -25,23 +25,75 @@
// Definition of base class for displays. The base class does nothing.
class DisplayInterface : public Print {
public:
virtual DisplayInterface* loop2(bool force) { (void)force; return NULL; };
virtual void setRow(byte line) { (void)line; };
virtual void clear() { };
virtual size_t write(uint8_t c) { (void)c; return 0; };
// Additional functions to support multiple displays.
// Display number zero is the default one and the original display
// drivers overloaded the above calls only. Newer display drivers
// (e.g. HAL IO_OledDisplay) should override all functions.
virtual void setRow(uint8_t displayNo, byte line) {
if (!displayNo) setRow(line);
}
virtual void clear(uint8_t displayNo) {
if (!displayNo) clear();
}
protected:
static DisplayInterface *_displayHandler;
static uint8_t _selectedDisplayNo; // Nothing selected.
DisplayInterface *_nextHandler = NULL;
uint8_t _displayNo = 0;
static DisplayInterface *displayHandler;
public:
// Add display object to list of displays
void addDisplay(uint8_t displayNo) {
_nextHandler = _displayHandler;
_displayHandler = this;
_displayNo = displayNo;
}
static DisplayInterface *getDisplayHandler() {
return _displayHandler;
}
uint8_t getDisplayNo() {
return _displayNo;
}
// The next functions are to provide compatibility with calls to the LCD function
// which does not specify a display number. These always apply to display '0'.
static void refresh() { refresh(0); };
static void setRow(uint8_t line) { setRow(0, line); };
static void clear() { clear(0); };
// Additional functions to support multiple displays. These perform a
// multicast to all displays that match the selected displayNo.
// Display number zero is the default one.
static void setRow(uint8_t displayNo, uint8_t line) {
_selectedDisplayNo = displayNo;
for (DisplayInterface *p = _displayHandler; p!=0; p=p->_nextHandler) {
if (displayNo == p->_displayNo) p->_setRow(line);
}
}
size_t write (uint8_t c) override {
for (DisplayInterface *p = _displayHandler; p!=0; p=p->_nextHandler)
if (_selectedDisplayNo == p->_displayNo) p->_write(c);
return _displayHandler ? 1 : 0;
}
static void clear(uint8_t displayNo) {
for (DisplayInterface *p = _displayHandler; p!=0; p=p->_nextHandler)
if (displayNo == p->_displayNo) p->_clear();
}
static void refresh(uint8_t displayNo) {
for (DisplayInterface *p = _displayHandler; p!=0; p=p->_nextHandler)
if (displayNo == p->_displayNo) p->_refresh();
}
static void loop() {
for (DisplayInterface *p = _displayHandler; p!=0; p=p->_nextHandler)
p->_displayLoop();
};
// The following are overridden within the specific device class
virtual void begin() {};
virtual size_t _write(uint8_t c) { (void)c; return 0; };
virtual void _setRow(uint8_t line) {}
virtual void _clear() {}
virtual void _refresh() {}
virtual void _displayLoop() {}
};
class DisplayDevice {
public:
virtual bool begin() { return true; }
virtual void clearNative() = 0;
virtual void setRowNative(uint8_t line) = 0;
virtual size_t writeNative(uint8_t c) = 0;
virtual bool isBusy() = 0;
virtual uint16_t getNumRows() = 0;
virtual uint16_t getNumCols() = 0;
};
#endif