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I2C Manager, adjust loop code.
loop() contains startTransaction which is called after handleInterrupt(). However, startTransaction is called within handleInterrupt so remove the extra call. This appears to solve strange problems encountered with the LCD display.
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@ -164,8 +164,6 @@ void I2CManagerClass::loop() {
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#if !defined(I2C_USE_INTERRUPTS)
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handleInterrupt();
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#endif
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// If free, initiate next transaction
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startTransaction();
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checkForTimeout();
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}
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