/*
* © 2020, Gregor Baues. All rights reserved.
*
* This is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* It is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CommandStation. If not, see .
*/
#include
#include "NetworkDiag.h"
#include "NetworkInterface.h"
#include "RingStream.h"
#include "Transport.h"
extern bool diagNetwork;
extern uint8_t diagNetworkClient;
template
bool Transport::setup(NetworkInterface *nw) {
if (protocol == TCP) {
connectionPool(server); // server should have started here so create the connection pool only for TCP though
} else {
connectionPool(udp);
}
t = new TransportProcessor();
t->nwi = nw; // The TransportProcessor needs to know which Interface he is connected to
connected = true; // server & clients which will recieve/send data have all e setup and are available
return true;
}
template
void Transport::loop() {
switch (protocol)
{
case UDP:
{
udpHandler(udp);
break;
};
case TCP:
{
DBG(F("Transport: %s\n"), this->transport == WIFI ? "WIFI" : "ETHERNET");
tcpSessionHandler(server);
};
case MQTT:
{
// MQTT
break;
};
}
}
template
void Transport::connectionPool(S *server)
{
for (int i = 0; i < Transport::maxConnections; i++)
{
clients[i] = server->accept();
connections[i].client = &clients[i];
memset(connections[i].overflow, 0, MAX_OVERFLOW);
connections[i].id = i;
TRC(F("\nTCP Connection pool: [%d:%x]"), i, connections[i].client);
}
}
template
void Transport::connectionPool(U *udp)
{
for (int i = 0; i < Transport::maxConnections; i++)
{
// clients[i] = server->accept();
// connections[i].client = &clients[i];
memset(connections[i].overflow, 0, MAX_OVERFLOW);
connections[i].id = i;
TRC(F("\nUDP Connection pool: [%d:%x]"), i, connections[i].client);
}
}
/**
* @todo implement UDP properly
*
* @tparam S
* @tparam C
* @tparam U
*/
template
void Transport::udpHandler(U* udp)
{
int packetSize = udp->parsePacket();
if (packetSize > 0)
{
TRC(F("\nReceived packet of size:[%d]"), packetSize);
IPAddress remote = udp->remoteIP();
char portBuffer[6];
TRC(F("From: [%d.%d.%d.%d: %s]"), remote[0], remote[1], remote[2], remote[3], utoa(udp->remotePort(), portBuffer, 10)); // DIAG has issues with unsigend int's so go through utoa
udp->read(t->buffer, MAX_ETH_BUFFER);
t->buffer[packetSize] = 0; // terminate buffer
t->readStream(&connections[0], false); // there is only one connection for UDP; reading into the buffer has been done
memset(t->buffer, 0, MAX_ETH_BUFFER); // reset PacktBuffer
return;
// send the reply
// udp.beginPacket(udp.remoteIP(), udp.remotePort());
// parse(&udp, (byte *)buffer, true); //////////// Put into the TransportProcessor
// udp.endPacket();
}
return;
}
/**
* @brief As tcpHandler but this time the connections are kept open (thus creating a statefull session) as long as the client doesn't disconnect. A connection
* pool has been setup beforehand and determines the number of available sessions depending on the network hardware. Commands crossing packet boundaries will be captured
*
*/
template
void Transport::tcpSessionHandler(S* server)
{
// get client from the server
C client = server->accept();
// check for new client
if (client)
{
for (byte i = 0; i < maxConnections; i++)
{
if (!clients[i])
{
// On accept() the EthernetServer doesn't track the client anymore
// so we store it in our client array
clients[i] = client;
INFO(F("New Client: [%d:%x]"), i, clients[i]);
break;
}
}
}
// check for incoming data from all possible clients
for (byte i = 0; i < maxConnections; i++)
{
if (clients[i] && clients[i].available() > 0)
{
t->readStream(&connections[i], true);
}
// stop any clients which disconnect
for (byte i = 0; i < maxConnections; i++)
{
if (clients[i] && !clients[i].connected())
{
INFO(F("Disconnect client #%d"), i);
clients[i].stop();
connections[i].isProtocolDefined = false;
if (diagNetworkClient == i && diagNetwork)
{
diagNetwork = false;
NetworkDiag::resetDiagOut();
}
}
}
}
}
template
Transport::Transport(){}
template
Transport::~Transport(){}
// explicitly instatiate to get the relevant copies for ethernet / wifi build @compile time
template class Transport;
template class Transport;