/* Based on Arduino SSD1306Ascii Library, Copyright (C) 2015 by William Greiman * Modifications (C) 2021 Neil McKechnie * * This file is part of CommandStation-EX * * This Library is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This Library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ /* * * System5x7 * * * File Name : System5x7.h * Date : 28 Oct 2008 * Font size in bytes : 470 * Font width : 5 * Font height : 7 * Font first char : 32 * Font last char : 127 * Font used chars : 94 * * The font data are defined as * * struct _FONT_ { * uint16_t font_Size_in_Bytes_over_all_included_Size_it_self; * uint8_t font_Width_in_Pixel_for_fixed_drawing; * uint8_t font_Height_in_Pixel_for_all_characters; * unit8_t font_First_Char; * uint8_t font_Char_Count; * * uint8_t font_Char_Widths[font_Last_Char - font_First_Char +1]; * // for each character the separate width in pixels, * // characters < 128 have an implicit virtual right empty row * * uint8_t font_data[]; * // bit field of all characters */ #ifndef SSD1306font_H #define SSD1306font_H #define SYSTEM5x7_WIDTH 5 #define SYSTEM5x7_HEIGHT 7 #ifdef __AVR__ #include /** declare a font for AVR. */ #define GLCDFONTDECL(_n) static const uint8_t __attribute__((progmem)) _n[] #define readFontByte(addr) pgm_read_byte(addr) #else // __AVR__ /** declare a font. */ #define GLCDFONTDECL(_n) static const uint8_t _n[] /** Fake read from flash. */ #define readFontByte(addr) (*(const unsigned char *)(addr)) #endif // __AVR__ //------------------------------------------------------------------------------ // Font Indices /** No longer used Big Endian length field. Now indicates font type. * * 00 00 (fixed width font with 1 padding pixel on right and below) * * 00 01 (fixed width font with no padding pixels) */ #define FONT_LENGTH 0 /** Maximum character width. */ #define FONT_WIDTH 2 /** Font hight in pixels */ #define FONT_HEIGHT 3 /** Ascii value of first character */ #define FONT_FIRST_CHAR 4 /** count of characters in font. */ #define FONT_CHAR_COUNT 5 /** Offset to width table. */ #define FONT_WIDTH_TABLE 6 //------------------------------------------------------------------------------ GLCDFONTDECL(System5x7) = { 0x0, 0x0, // size of zero indicates fixed width font, 0x05, // width 0x07, // height 0x20, // first char 0x61, // char count // Fixed width; char width table not used !!!! // font data 0x00, 0x00, 0x00, 0x00, 0x00, // (space) 0x00, 0x00, 0x5F, 0x00, 0x00, // ! 0x00, 0x07, 0x00, 0x07, 0x00, // " 0x14, 0x7F, 0x14, 0x7F, 0x14, // # 0x24, 0x2A, 0x7F, 0x2A, 0x12, // $ 0x23, 0x13, 0x08, 0x64, 0x62, // % 0x36, 0x49, 0x55, 0x22, 0x50, // & 0x00, 0x05, 0x03, 0x00, 0x00, // ' 0x00, 0x1C, 0x22, 0x41, 0x00, // ( 0x00, 0x41, 0x22, 0x1C, 0x00, // ) 0x08, 0x2A, 0x1C, 0x2A, 0x08, // * 0x08, 0x08, 0x3E, 0x08, 0x08, // + 0x00, 0x50, 0x30, 0x00, 0x00, // , 0x08, 0x08, 0x08, 0x08, 0x08, // - 0x00, 0x60, 0x60, 0x00, 0x00, // . 0x20, 0x10, 0x08, 0x04, 0x02, // / 0x3E, 0x51, 0x49, 0x45, 0x3E, // 0 0x00, 0x42, 0x7F, 0x40, 0x00, // 1 0x42, 0x61, 0x51, 0x49, 0x46, // 2 0x21, 0x41, 0x45, 0x4B, 0x31, // 3 0x18, 0x14, 0x12, 0x7F, 0x10, // 4 0x27, 0x45, 0x45, 0x45, 0x39, // 5 0x3C, 0x4A, 0x49, 0x49, 0x30, // 6 0x01, 0x71, 0x09, 0x05, 0x03, // 7 0x36, 0x49, 0x49, 0x49, 0x36, // 8 0x06, 0x49, 0x49, 0x29, 0x1E, // 9 0x00, 0x36, 0x36, 0x00, 0x00, // : 0x00, 0x56, 0x36, 0x00, 0x00, // ; 0x00, 0x08, 0x14, 0x22, 0x41, // < 0x14, 0x14, 0x14, 0x14, 0x14, // = 0x41, 0x22, 0x14, 0x08, 0x00, // > 0x02, 0x01, 0x51, 0x09, 0x06, // ? 0x32, 0x49, 0x79, 0x41, 0x3E, // @ 0x7E, 0x11, 0x11, 0x11, 0x7E, // A 0x7F, 0x49, 0x49, 0x49, 0x36, // B 0x3E, 0x41, 0x41, 0x41, 0x22, // C 0x7F, 0x41, 0x41, 0x22, 0x1C, // D 0x7F, 0x49, 0x49, 0x49, 0x41, // E 0x7F, 0x09, 0x09, 0x01, 0x01, // F 0x3E, 0x41, 0x41, 0x51, 0x32, // G 0x7F, 0x08, 0x08, 0x08, 0x7F, // H 0x00, 0x41, 0x7F, 0x41, 0x00, // I 0x20, 0x40, 0x41, 0x3F, 0x01, // J 0x7F, 0x08, 0x14, 0x22, 0x41, // K 0x7F, 0x40, 0x40, 0x40, 0x40, // L 0x7F, 0x02, 0x04, 0x02, 0x7F, // M 0x7F, 0x04, 0x08, 0x10, 0x7F, // N 0x3E, 0x41, 0x41, 0x41, 0x3E, // O 0x7F, 0x09, 0x09, 0x09, 0x06, // P 0x3E, 0x41, 0x51, 0x21, 0x5E, // Q 0x7F, 0x09, 0x19, 0x29, 0x46, // R 0x46, 0x49, 0x49, 0x49, 0x31, // S 0x01, 0x01, 0x7F, 0x01, 0x01, // T 0x3F, 0x40, 0x40, 0x40, 0x3F, // U 0x1F, 0x20, 0x40, 0x20, 0x1F, // V 0x7F, 0x20, 0x18, 0x20, 0x7F, // W 0x63, 0x14, 0x08, 0x14, 0x63, // X 0x03, 0x04, 0x78, 0x04, 0x03, // Y 0x61, 0x51, 0x49, 0x45, 0x43, // Z 0x00, 0x00, 0x7F, 0x41, 0x41, // [ 0x02, 0x04, 0x08, 0x10, 0x20, // "\" 0x41, 0x41, 0x7F, 0x00, 0x00, // ] 0x04, 0x02, 0x01, 0x02, 0x04, // ^ 0x40, 0x40, 0x40, 0x40, 0x40, // _ 0x00, 0x01, 0x02, 0x04, 0x00, // ` 0x20, 0x54, 0x54, 0x54, 0x78, // a 0x7F, 0x48, 0x44, 0x44, 0x38, // b 0x38, 0x44, 0x44, 0x44, 0x20, // c 0x38, 0x44, 0x44, 0x48, 0x7F, // d 0x38, 0x54, 0x54, 0x54, 0x18, // e 0x08, 0x7E, 0x09, 0x01, 0x02, // f 0x08, 0x14, 0x54, 0x54, 0x3C, // g 0x7F, 0x08, 0x04, 0x04, 0x78, // h 0x00, 0x44, 0x7D, 0x40, 0x00, // i 0x20, 0x40, 0x44, 0x3D, 0x00, // j 0x00, 0x7F, 0x10, 0x28, 0x44, // k 0x00, 0x41, 0x7F, 0x40, 0x00, // l 0x7C, 0x04, 0x18, 0x04, 0x78, // m 0x7C, 0x08, 0x04, 0x04, 0x78, // n 0x38, 0x44, 0x44, 0x44, 0x38, // o 0x7C, 0x14, 0x14, 0x14, 0x08, // p 0x08, 0x14, 0x14, 0x18, 0x7C, // q 0x7C, 0x08, 0x04, 0x04, 0x08, // r 0x48, 0x54, 0x54, 0x54, 0x20, // s 0x04, 0x3F, 0x44, 0x40, 0x20, // t 0x3C, 0x40, 0x40, 0x20, 0x7C, // u 0x1C, 0x20, 0x40, 0x20, 0x1C, // v 0x3C, 0x40, 0x30, 0x40, 0x3C, // w 0x44, 0x28, 0x10, 0x28, 0x44, // x 0x0C, 0x50, 0x50, 0x50, 0x3C, // y 0x44, 0x64, 0x54, 0x4C, 0x44, // z 0x00, 0x08, 0x36, 0x41, 0x00, // { 0x00, 0x00, 0x7F, 0x00, 0x00, // | 0x00, 0x41, 0x36, 0x08, 0x00, // } 0x08, 0x08, 0x2A, 0x1C, 0x08, // -> 0x08, 0x1C, 0x2A, 0x08, 0x08, // <- 0x00, 0x06, 0x09, 0x09, 0x06 // degree symbol }; #endif