#include #include "CommandDistributor.h" #include "WiThrottle.h" DCCEXParser * CommandDistributor::parser=0; bool CommandDistributor::parse(byte clientId,byte * buffer, Print * streamer) { // SIDE EFFECT WARNING::: // We know that parser will read the entire buffer before starting to write to it. // Otherwise we would have to copy the buffer elsewhere and RAM is in short supply. bool closeAfter=false; // Intercept HTTP requests if (isHTTP(buffer)) { if (httpCallback) httpCallback(streamer, buffer); closeAfter = true; } else if (buffer[0] == '<') { if (!parser) parser = new DCCEXParser(); parser->parse(streamer, buffer, true); // tell JMRI parser that ACKS are blocking because we can't handle the async } else WiThrottle::getThrottle(clientId)->parse(*streamer, buffer); return closeAfter; } bool CommandDistributor::isHTTP(byte * buffer) { // POST GET PUT PATCH DELETE // You may think a simple strstr() is better... but not when ram & time is in short supply switch (buffer[0]) { case 'P': if (buffer[1] == 'U' && buffer[2] == 'T' && buffer[3] == ' ' ) return true; if (buffer[1] == 'O' && buffer[2] == 'S' && buffer[3] == 'T' && buffer[4] == ' ') return true; if (buffer[1] == 'A' && buffer[2] == 'T' && buffer[3] == 'C' && buffer[4] == 'H' && buffer[5] == ' ') return true; return false; case 'G': if (buffer[1] == 'E' && buffer[2] == 'T' && buffer[3] == ' ' ) return true; return false; case 'D': if (buffer[1] == 'E' && buffer[2] == 'L' && buffer[3] == 'E' && buffer[4] == 'T' && buffer[5] == 'E' && buffer[6] == ' ') return true; return false; default: return false; } } void CommandDistributor::setHTTPCallback(HTTP_CALLBACK callback) { httpCallback = callback; } HTTP_CALLBACK CommandDistributor::httpCallback=0;