/* * © 2020, Chris Harlow. All rights reserved. * * This file is part of Asbelos DCC API * * This is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * It is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with CommandStation. If not, see . */ #include "DCC.h" #include "DCCWaveform.h" #include "DIAG.h" #include "Hardware.h" // This module is responsible for converting API calls into // messages to be sent to the waveform generator. // It has no visibility of the hardware, timers, interrupts // nor of the waveform issues such as preambles, start bits checksums or cutouts. // // Nor should it have to deal with JMRI responsess other than the OK/FAIL // or cv value returned. I will move that back to the JMRI interface later // // The interface to the waveform generator is narrowed down to merely: // Scheduling a message on the prog or main track using a function // Obtaining ACKs from the prog track using a function // There are no volatiles here. const byte FN_GROUP_1=0x01; const byte FN_GROUP_2=0x02; const byte FN_GROUP_3=0x04; const byte FN_GROUP_4=0x08; const byte FN_GROUP_5=0x10; void DCC::begin() { debugMode=false; DCCWaveform::begin(); } void DCC::setThrottle( uint16_t cab, uint8_t tSpeed, bool tDirection) { byte speedCode = tSpeed + (tSpeed > 0) + tDirection * 128; // max speed is 126, but speed codes range from 2-127 (0=stop, 1=emergency stop) setThrottle2(cab, speedCode); // retain speed for loco reminders updateLocoReminder(cab, speedCode ); } void DCC::setThrottle2( uint16_t cab, byte speedCode) { uint8_t b[4]; uint8_t nB = 0; // DIAG(F("\nsetSpeedInternal %d %x"),cab,speedCode); if (cab > 127) b[nB++] = highByte(cab) | 0xC0; // convert train number into a two-byte address b[nB++] = lowByte(cab); b[nB++] = SET_SPEED; // 128-step speed control byte b[nB++] = speedCode; // for encoding see setThrottle DCCWaveform::mainTrack.schedulePacket(b, nB, 0); } void DCC::setFunctionInternal(int cab, byte byte1, byte byte2) { // DIAG(F("\nsetFunctionInternal %d %x %x"),cab,byte1,byte2); byte b[4]; byte nB = 0; if (cab > 127) b[nB++] = highByte(cab) | 0xC0; // convert train number into a two-byte address b[nB++] = lowByte(cab); if (byte1!=0) b[nB++] = byte1; b[nB++] = byte2; DCCWaveform::mainTrack.schedulePacket(b, nB, 3); // send packet 3 times } uint8_t DCC::getThrottleSpeed(int cab) { int reg=lookupSpeedTable(cab); if (reg<0) return -1; return speedTable[reg].speedCode & 0x7F; } bool DCC::getThrottleDirection(int cab) { int reg=lookupSpeedTable(cab); if (reg<0) return false ; return (speedTable[reg].speedCode & 0x80) !=0; } void DCC::setFn( int cab, byte functionNumber, bool on) { if (cab<=0 || functionNumber>28) return; int reg = lookupSpeedTable(cab); if (reg<0) return; // set the function on/off in the functions and set the group flag to // say we have touched the particular group. // A group will be reminded only if it has been touched. if (on) speedTable[reg].functions |= (1L< 127) b[nB++] = highByte(cab) | 0xC0; // convert train number into a two-byte address b[nB++] = lowByte(cab); b[nB++] = cv1(WRITE_BYTE_MAIN, cv); // any CV>1023 will become modulus(1024) due to bit-mask of 0x03 b[nB++] = cv2(cv); b[nB++] = bValue; DCCWaveform::mainTrack.schedulePacket(b, nB, 4); } void DCC::writeCVBitMain(int cab, int cv, byte bNum, bool bValue) { byte b[5]; byte nB = 0; bValue = bValue % 2; bNum = bNum % 8; if (cab > 127) b[nB++] = highByte(cab) | 0xC0; // convert train number into a two-byte address b[nB++] = lowByte(cab); b[nB++] = cv1(WRITE_BIT_MAIN, cv); // any CV>1023 will become modulus(1024) due to bit-mask of 0x03 b[nB++] = cv2(cv); b[nB++] = WRITE_BIT | (bValue ? BIT_ON : BIT_OFF) | bNum; DCCWaveform::mainTrack.schedulePacket(b, nB, 4); } const ackOp PROGMEM WRITE_BIT0_PROG[] = { BASELINE, W0,WACK, V0, WACK, // validate bit is 0 ITC1, // if acked, callback(1) FAIL // callback (-1) }; const ackOp PROGMEM WRITE_BIT1_PROG[] = { BASELINE, W1,WACK, V1, WACK, // validate bit is 1 ITC1, // if acked, callback(1) FAIL // callback (-1) }; const ackOp PROGMEM READ_BIT_PROG[] = { BASELINE, V1, WACK, // validate bit is 1 ITC1, // if acked, callback(1) V0, WACK, // validate bit is zero ITC0, // if acked callback 0 FAIL // bit not readable }; const ackOp PROGMEM WRITE_BYTE_PROG[] = { BASELINE, WB,WACK, // Write VB,WACK, // validate byte ITC1, // if ok callback (1) FAIL // callback (-1) }; const ackOp PROGMEM READ_CV_PROG[] = { BASELINE, STARTMERGE, //clear bit and byte values ready for merge pass // each bit is validated against 0 and the result inverted in MERGE // this is because there tend to be more zeros in cv values than ones. // There is no need for one validation as entire byte is validated at the end V0, WACK, MERGE, // read and merge bit 0 V0, WACK, MERGE, // read and merge bit 1 etc V0, WACK, MERGE, V0, WACK, MERGE, V0, WACK, MERGE, V0, WACK, MERGE, V0, WACK, MERGE, V0, WACK, MERGE, VB, WACK, ITCB, // verify merged byte and return it if acked ok FAIL }; // verification failed const ackOp PROGMEM LOCO_ID_PROG[] = { BASELINE, SETCV,(ackOp)29, SETBIT,(ackOp)5, V0, WACK, ITSKIP, // Skip to SKIPTARGET if bit 5 of CV29 is zero // Long locoid SETCV, (ackOp)17, // CV 17 is part of locoid STARTMERGE, V0, WACK, MERGE, // read and merge bit 1 etc V0, WACK, MERGE, V0, WACK, MERGE, V0, WACK, MERGE, V0, WACK, MERGE, V0, WACK, MERGE, V0, WACK, MERGE, V0, WACK, MERGE, VB, WACK, NAKFAIL, // verify merged byte and return -1 it if not acked ok STASHLOCOID, // keep stashed cv 17 for later // Read 2nd part from CV 18 SETCV, (ackOp)18, STARTMERGE, V0, WACK, MERGE, // read and merge bit 1 etc V0, WACK, MERGE, V0, WACK, MERGE, V0, WACK, MERGE, V0, WACK, MERGE, V0, WACK, MERGE, V0, WACK, MERGE, V0, WACK, MERGE, VB, WACK, NAKFAIL, // verify merged byte and return -1 it if not acked ok COMBINELOCOID, // Combile byte with stash to make long locoid and callback // ITSKIP Skips to here if CV 29 bit 5 was zero. so read CV 1 and return that SKIPTARGET, SETCV, (ackOp)1, STARTMERGE, V0, WACK, MERGE, // read and merge bit 1 etc V0, WACK, MERGE, V0, WACK, MERGE, V0, WACK, MERGE, V0, WACK, MERGE, V0, WACK, MERGE, V0, WACK, MERGE, V0, WACK, MERGE, VB, WACK, ITCB, // verify merged byte and callback FAIL }; void DCC::writeCVByte(int cv, byte byteValue, ACK_CALLBACK callback) { ackManagerSetup(cv, byteValue, WRITE_BYTE_PROG, callback); } void DCC::writeCVBit(int cv, byte bitNum, bool bitValue, ACK_CALLBACK callback) { if (bitNum >= 8) callback(-1); else ackManagerSetup(cv, bitNum, bitValue?WRITE_BIT1_PROG:WRITE_BIT0_PROG, callback); } void DCC::readCVBit(int cv, byte bitNum, ACK_CALLBACK callback) { if (bitNum >= 8) callback(-1); else ackManagerSetup(cv, bitNum,READ_BIT_PROG, callback); } void DCC::readCV(int cv, ACK_CALLBACK callback) { ackManagerSetup(cv, 0,READ_CV_PROG, callback); } void DCC::getLocoId(ACK_CALLBACK callback) { ackManagerSetup(0,0, LOCO_ID_PROG, callback); } void DCC::forgetLoco(int cab) { // removes any speed reminders for this loco int reg=lookupSpeedTable(cab); if (reg>=0) speedTable[reg].loco=0; } void DCC::forgetAllLocos() { // removes all speed reminders for (int i=0;i=MAX_LOCOS) slot-=MAX_LOCOS; if (speedTable[slot].loco > 0) { // have found the next loco to remind // issueReminder will return true if this loco is completed (ie speed and functions) if (issueReminder(slot)) nextLoco=slot+1; return; } } } bool DCC::issueReminder(int reg) { long functions=speedTable[reg].functions; int loco=speedTable[reg].loco; byte flags=speedTable[reg].groupFlags; switch (loopStatus) { case 0: // DIAG(F("\nReminder %d speed %d"),loco,speedTable[reg].speedCode); setThrottle2(loco, speedTable[reg].speedCode); break; case 1: // remind function group 1 (F0-F4) if (flags & FN_GROUP_1) setFunctionInternal(loco,0, 128 | ((functions>>1)& 0x0F) | ((functions & 0x01)<<4)); break; case 2: // remind function group 2 F5-F8 if (flags & FN_GROUP_2) setFunctionInternal(loco,0, 176 + ((functions>>5)& 0x0F)); break; case 3: // remind function group 3 F9-F12 if (flags & FN_GROUP_3) setFunctionInternal(loco,0, 160 + ((functions>>9)& 0x0F)); break; case 4: // remind function group 4 F13-F20 if (flags & FN_GROUP_4) setFunctionInternal(loco,222, ((functions>>13)& 0xFF)); break; case 5: // remind function group 5 F21-F28 if (flags & FN_GROUP_5) setFunctionInternal(loco,223, ((functions>>21)& 0xFF)); break; } loopStatus++; // if we reach status 6 then this loco is done so // reset status to 0 for next loco and return true so caller // moves on to next loco. if (loopStatus>5) loopStatus=0; return loopStatus==0; } ///// Private helper functions below here ///////////////////// byte DCC::cv1(byte opcode, int cv) { cv--; return (highByte(cv) & (byte)0x03) | opcode; } byte DCC::cv2(int cv) { cv--; return lowByte(cv); } int DCC::lookupSpeedTable(int locoId) { // determine speed reg for this loco int firstEmpty = MAX_LOCOS; int reg; for (reg = 0; reg < MAX_LOCOS; reg++) { if (speedTable[reg].loco == locoId) break; if (speedTable[reg].loco == 0 && firstEmpty == MAX_LOCOS) firstEmpty = reg; } if (reg == MAX_LOCOS) reg = firstEmpty; if (reg >= MAX_LOCOS) { DIAG(F("\nToo many locos\n")); return -1; } if (reg==firstEmpty){ speedTable[reg].loco = locoId; speedTable[reg].speedCode=128; // default direction forward speedTable[reg].groupFlags=0; speedTable[reg].functions=0; } return reg; } void DCC::updateLocoReminder(int loco, byte speedCode) { if (loco==0) { // broadcast message for (int reg = 0; reg < MAX_LOCOS; reg++) speedTable[reg].speedCode = speedCode; return; } // determine speed reg for this loco int reg=lookupSpeedTable(loco); if (reg>=0) speedTable[reg].speedCode = speedCode; } DCC::LOCO DCC::speedTable[MAX_LOCOS]; int DCC::nextLoco = 0; //ACK MANAGER ackOp const * DCC::ackManagerProg; byte DCC::ackManagerByte; byte DCC::ackManagerStash; int DCC::ackManagerCv; byte DCC::ackManagerBitNum; bool DCC::ackReceived; bool DCC::debugMode=false; ACK_CALLBACK DCC::ackManagerCallback; void DCC::ackManagerSetup(int cv, byte byteValueOrBitnum, ackOp const program[], ACK_CALLBACK callback) { ackManagerCv = cv; ackManagerProg = program; ackManagerByte = byteValueOrBitnum; ackManagerBitNum=byteValueOrBitnum; ackManagerCallback = callback; } const byte RESET_MIN=8; // tuning of reset counter before sending message void DCC::ackManagerLoop() { while (ackManagerProg) { // breaks from this switch will step to next prog entry // returns from this switch will stay on same entry (typically WACK waiting and when all finished.) byte opcode=pgm_read_byte_near(ackManagerProg); int resets=DCCWaveform::progTrack.sentResetsSincePacket; switch (opcode) { case BASELINE: if (resets