/* * © 2021 Restructured Neil McKechnie * © 2013-2016 Gregg E. Berman * © 2020, Chris Harlow. All rights reserved. * * This file is part of Asbelos DCC API * * This is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * It is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with CommandStation. If not, see . */ #ifndef TURNOUTS_H #define TURNOUTS_H //#define EESTOREDEBUG #include "Arduino.h" #include "IODevice.h" // Turnout type definitions enum { TURNOUT_DCC = 1, TURNOUT_SERVO = 2, TURNOUT_VPIN = 3, TURNOUT_LCN = 4, }; /************************************************************************************* * Turnout - Base class for turnouts. * *************************************************************************************/ class Turnout { protected: /* * Object data */ // The TurnoutData struct contains data common to all turnout types, that // is written to EEPROM when the turnout is saved. // The first byte of this struct contains the 'closed' flag which is // updated whenever the turnout changes from thrown to closed and // vice versa. If the turnout has been saved, then this byte is rewritten // when changed in RAM. The 'closed' flag must be located in the first byte. struct TurnoutData { union { struct { bool closed : 1; bool _rfu: 2; uint8_t turnoutType : 5; }; uint8_t flags; }; uint16_t id; } _turnoutData; // 3 bytes // Address in eeprom of first byte of the _turnoutData struct (containing the closed flag). // Set to zero if the object has not been saved in EEPROM, e.g. for newly created Turnouts, and // for all LCN turnouts. uint16_t _eepromAddress = 0; // Pointer to next turnout on linked list. Turnout *_nextTurnout = 0; /* * Constructor */ Turnout(uint16_t id, uint8_t turnoutType, bool closed) { _turnoutData.id = id; _turnoutData.turnoutType = turnoutType; _turnoutData.closed = closed; add(this); } /* * Static data */ static Turnout *_firstTurnout; static int _turnoutlistHash; /* * Virtual functions */ virtual bool setClosedInternal(bool close) = 0; // Mandatory in subclass virtual void save() {} /* * Static functions */ static Turnout *get(uint16_t id); static void add(Turnout *tt); public: /* * Static data */ static int turnoutlistHash; static const bool useClassicTurnoutCommands; /* * Public base class functions */ inline bool isClosed() { return _turnoutData.closed; }; inline bool isThrown() { return !_turnoutData.closed; } inline bool isType(uint8_t type) { return _turnoutData.turnoutType == type; } inline uint16_t getId() { return _turnoutData.id; } inline Turnout *next() { return _nextTurnout; } void printState(Print *stream); /* * Virtual functions */ virtual void print(Print *stream) { (void)stream; // avoid compiler warnings. } virtual ~Turnout() {} // Destructor /* * Public static functions */ inline static bool exists(uint16_t id) { return get(id) != 0; } static bool remove(uint16_t id); static bool isClosed(uint16_t id); inline static bool isThrown(uint16_t id) { return !isClosed(id); } static bool setClosed(uint16_t id, bool closeFlag); inline static bool setClosed(uint16_t id) { return setClosed(id, true); } inline static bool setThrown(uint16_t id) { return setClosed(id, false); } static bool setClosedStateOnly(uint16_t id, bool close); inline static Turnout *first() { return _firstTurnout; } // Load all turnout definitions. static void load(); // Load one turnout definition static Turnout *loadTurnout(); // Save all turnout definitions static void store(); static void printAll(Print *stream) { for (Turnout *tt = _firstTurnout; tt != 0; tt = tt->_nextTurnout) tt->printState(stream); } static void printState(uint16_t id, Print *stream); }; /************************************************************************************* * ServoTurnout - Turnout controlled by servo device. * *************************************************************************************/ class ServoTurnout : public Turnout { private: // ServoTurnoutData contains data specific to this subclass that is // written to EEPROM when the turnout is saved. struct ServoTurnoutData { VPIN vpin; uint16_t closedPosition : 12; uint16_t thrownPosition : 12; uint8_t profile; } _servoTurnoutData; // 6 bytes // Constructor ServoTurnout(uint16_t id, VPIN vpin, uint16_t thrownPosition, uint16_t closedPosition, uint8_t profile, bool closed); public: // Create function static Turnout *create(uint16_t id, VPIN vpin, uint16_t thrownPosition, uint16_t closedPosition, uint8_t profile, bool closed=true); // Load a Servo turnout definition from EEPROM. The common Turnout data has already been read at this point. static Turnout *load(struct TurnoutData *turnoutData); void print(Print *stream) override; protected: // ServoTurnout-specific code for throwing or closing a servo turnout. bool setClosedInternal(bool close) override; void save() override; }; /************************************************************************************* * DCCTurnout - Turnout controlled by DCC Accessory Controller. * *************************************************************************************/ class DCCTurnout : public Turnout { private: // DCCTurnoutData contains data specific to this subclass that is // written to EEPROM when the turnout is saved. struct DCCTurnoutData { // DCC address (Address in bits 15-2, subaddress in bits 1-0) struct { uint16_t address : 14; uint8_t subAddress : 2; }; } _dccTurnoutData; // 2 bytes // Constructor DCCTurnout(uint16_t id, uint16_t address, uint8_t subAdd); public: // Create function static Turnout *create(uint16_t id, uint16_t add, uint8_t subAdd); // Load a VPIN turnout definition from EEPROM. The common Turnout data has already been read at this point. static Turnout *load(struct TurnoutData *turnoutData); void print(Print *stream) override; // Flag whether DCC Accessory packets are to contain 1=close/0=throw(RCN-213) or 1=throw/0-close (DCC++ Classic) static const bool rcn213Compliant; protected: bool setClosedInternal(bool close) override; void save() override; }; /************************************************************************************* * VpinTurnout - Turnout controlled through a HAL vpin. * *************************************************************************************/ class VpinTurnout : public Turnout { private: // VpinTurnoutData contains data specific to this subclass that is // written to EEPROM when the turnout is saved. struct VpinTurnoutData { VPIN vpin; } _vpinTurnoutData; // 2 bytes // Constructor VpinTurnout(uint16_t id, VPIN vpin, bool closed); public: // Create function static Turnout *create(uint16_t id, VPIN vpin, bool closed=true); // Load a VPIN turnout definition from EEPROM. The common Turnout data has already been read at this point. static Turnout *load(struct TurnoutData *turnoutData); void print(Print *stream) override; protected: bool setClosedInternal(bool close) override; void save() override; }; /************************************************************************************* * LCNTurnout - Turnout controlled by Loconet * *************************************************************************************/ class LCNTurnout : public Turnout { private: // LCNTurnout has no specific data, and in any case is not written to EEPROM! // struct LCNTurnoutData { // } _lcnTurnoutData; // 0 bytes // Constructor LCNTurnout(uint16_t id, bool closed); public: // Create function static Turnout *create(uint16_t id, bool closed=true); bool setClosedInternal(bool close) override; // LCN turnouts not saved to EEPROM. //void save() override { } //static Turnout *load(struct TurnoutData *turnoutData) { void print(Print *stream) override; }; #endif