/* * © 2020, Chris Harlow. All rights reserved. * * This file is part of Asbelos DCC API * * This is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * It is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with CommandStation. If not, see . */ #ifndef DCCWaveform_h #define DCCWaveform_h #include "Config.h" const int POWER_SAMPLE_ON_WAIT = 100; const int POWER_SAMPLE_OFF_WAIT = 1000; const int POWER_SAMPLE_OVERLOAD_WAIT = 4000; const int PREAMBLE_BITS_MAIN = 20; const int PREAMBLE_BITS_PROG = 22; const byte MAX_PACKET_SIZE = 12; // NOTE: static functions are used for the overall controller, then // one instance is created for each track. enum class POWERMODE { OFF, ON, OVERLOAD }; const byte idlePacket[] = {0xFF, 0x00, 0xFF}; const byte resetPacket[] = {0x00, 0x00, 0x00}; class DCCWaveform { public: DCCWaveform( byte preambleBits, bool isMain, int maxRawCurrent); static void begin(); static void loop(); static DCCWaveform mainTrack; static DCCWaveform progTrack; void beginTrack(); void setPowerMode(POWERMODE); POWERMODE getPowerMode(); void checkPowerOverload(); int getLastCurrent(); void schedulePacket(const byte buffer[], byte byteCount, byte repeats); volatile bool packetPending; volatile byte sentResetsSincePacket; void setAckBaseline(bool debug); //prog track only void setAckPending(bool debug); //prog track only byte getAck(bool debug); //prog track only 0=NACK, 1=ACK 2=keep waiting private: static void interruptHandler(); bool interrupt1(); void interrupt2(); void checkAck(); bool isMainTrack; // Transmission controller byte transmitPacket[MAX_PACKET_SIZE]; // packet being transmitted byte transmitLength; byte transmitRepeats; // remaining repeats of transmission byte remainingPreambles; byte requiredPreambles; bool currentBit; // bit to be transmitted byte bits_sent; // 0-8 (yes 9 bits) sent for current byte byte bytes_sent; // number of bytes sent from transmitPacket byte state; // wave generator state machine byte pendingPacket[MAX_PACKET_SIZE]; byte pendingLength; byte pendingRepeats; int lastCurrent; // current sampling POWERMODE powerMode; unsigned long lastSampleTaken; unsigned int sampleDelay; int rawCurrentTripValue; // ACK management (Prog track only) bool ackPending; bool ackDetected; int ackThreshold; int ackMaxCurrent; unsigned long ackCheckStart; // millis unsigned int ackCheckDuration; // millis unsigned int ackPulseDuration; // micros unsigned long ackPulseStart; // micros }; #endif