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CommandStation-EX/DCC.cpp
2024-08-05 16:33:26 +01:00

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/*
* © 2021 Neil McKechnie
* © 2021 Mike S
* © 2021 Fred Decker
* © 2021 Herb Morton
* © 2020-2022 Harald Barth
* © 2020-2021 M Steve Todd
* © 2020-2021 Chris Harlow
* All rights reserved.
*
* This file is part of DCC-EX
*
* This is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* It is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CommandStation. If not, see <https://www.gnu.org/licenses/>.
*/
#include "DIAG.h"
#include "DCC.h"
#include "DCCWaveform.h"
#ifndef DISABLE_EEPROM
#include "EEStore.h"
#endif
#include "GITHUB_SHA.h"
#include "version.h"
#include "FSH.h"
#include "IODevice.h"
#include "EXRAIL2.h"
#include "CommandDistributor.h"
#include "TrackManager.h"
#include "DCCTimer.h"
// This module is responsible for converting API calls into
// messages to be sent to the waveform generator.
// It has no visibility of the hardware, timers, interrupts
// nor of the waveform issues such as preambles, start bits checksums or cutouts.
//
// Nor should it have to deal with JMRI responsess other than the OK/FAIL
// or cv value returned. I will move that back to the JMRI interface later
//
// The interface to the waveform generator is narrowed down to merely:
// Scheduling a message on the prog or main track using a function
// Obtaining ACKs from the prog track using a function
// There are no volatiles here.
const byte FN_GROUP_1=0x01;
const byte FN_GROUP_2=0x02;
const byte FN_GROUP_3=0x04;
const byte FN_GROUP_4=0x08;
const byte FN_GROUP_5=0x10;
FSH* DCC::shieldName=NULL;
byte DCC::globalSpeedsteps=128;
#define SLOTLOOP for (auto slot=&speedTable[0];slot!=&speedTable[MAX_LOCOS];slot++)
void DCC::begin() {
StringFormatter::send(&USB_SERIAL,F("<iDCC-EX V-%S / %S / %S G-%S>\n"), F(VERSION), F(ARDUINO_TYPE), shieldName, F(GITHUB_SHA));
#ifndef DISABLE_EEPROM
// Load stuff from EEprom
(void)EEPROM; // tell compiler not to warn this is unused
EEStore::init();
#endif
#ifndef ARDUINO_ARCH_ESP32 /* On ESP32 started in TrackManager::setTrackMode() */
DCCWaveform::begin();
#endif
}
byte DCC::defaultMomentumA=0;
byte DCC::defaultMomentumD=0;
byte DCC::getMomentum(LOCO * slot) {
if ((slot->targetSpeed & 0x7f) > (slot->speedCode & 0x7f)) // accelerate
return slot->momentumA==MOMENTUM_USE_DEFAULT ? defaultMomentumA : slot->momentumA;
return slot->momentumD==MOMENTUM_USE_DEFAULT ? defaultMomentumD : slot->momentumD;
}
void DCC::setThrottle( uint16_t cab, uint8_t tSpeed, bool tDirection) {
if (tSpeed==1) {
if (cab==0) {
estopAll(); // ESTOP broadcast fix
return;
}
}
byte speedCode = (tSpeed & 0x7F) + tDirection * 128;
LOCO * slot=lookupSpeedTable(cab);
if (slot->targetSpeed==speedCode) return;
slot->targetSpeed=speedCode;
byte momentum=getMomentum(slot);;
if (momentum && tSpeed!=1) { // not ESTOP
// we dont throttle speed, we just let the reminders take it to target
slot->momentum_base=millis();
}
else { // Momentum not involved, throttle now.
slot->speedCode = speedCode;
setThrottle2(cab, speedCode);
TrackManager::setDCSignal(cab,speedCode); // in case this is a dcc track on this addr
}
CommandDistributor::broadcastLoco(slot);
}
void DCC::setThrottle2( uint16_t cab, byte speedCode) {
uint8_t b[4];
uint8_t nB = 0;
// DIAG(F("setSpeedInternal %d %x"),cab,speedCode);
if (cab > HIGHEST_SHORT_ADDR)
b[nB++] = highByte(cab) | 0xC0; // convert train number into a two-byte address
b[nB++] = lowByte(cab);
if (globalSpeedsteps <= 28) {
uint8_t speed128 = speedCode & 0x7F;
uint8_t speed28;
uint8_t code28;
if (speed128 == 0 || speed128 == 1) { // stop or emergency stop
code28 = speed128;
} else {
speed28= (speed128*10+36)/46; // convert 2-127 to 1-28
/*
if (globalSpeedsteps <= 14) // Don't want to do 14 steps, to get F0 there is ugly
code28 = (speed28+3)/2 | (Value of F0); // convert 1-28 to DCC 14 step speed code
else
*/
code28 = (speed28+3)/2 | ( (speed28 & 1) ? 0 : 0b00010000 ); // convert 1-28 to DCC 28 step speed code
}
// Construct command byte from:
// command speed direction
b[nB++] = 0b01000000 | code28 | ((speedCode & 0x80) ? 0b00100000 : 0);
} else { // 128 speedsteps
b[nB++] = SET_SPEED; // 128-step speed control byte
b[nB++] = speedCode; // for encoding see setThrottle
}
DCCWaveform::mainTrack.schedulePacket(b, nB, 0);
}
void DCC::setFunctionInternal(int cab, byte byte1, byte byte2, byte count) {
// DIAG(F("setFunctionInternal %d %x %x"),cab,byte1,byte2);
byte b[4];
byte nB = 0;
if (cab > HIGHEST_SHORT_ADDR)
b[nB++] = highByte(cab) | 0xC0; // convert train number into a two-byte address
b[nB++] = lowByte(cab);
if (byte1!=0) b[nB++] = byte1;
b[nB++] = byte2;
DCCWaveform::mainTrack.schedulePacket(b, nB, count);
}
// returns speed steps 0 to 127 (1 == emergency stop)
// or -1 on "loco not found"
int8_t DCC::getThrottleSpeed(int cab) {
return getThrottleSpeedByte(cab) & 0x7F;
}
// returns speed code byte
// or 128 (speed 0, dir forward) on "loco not found".
// This is the throttle set speed
uint8_t DCC::getThrottleSpeedByte(int cab) {
LOCO * slot=lookupSpeedTable(cab,false);
return slot?slot->targetSpeed:128;
}
// returns speed code byte for loco.
// This is the most recently send DCC speed packet byte
// or 128 (speed 0, dir forward) on "loco not found".
uint8_t DCC::getLocoSpeedByte(int cab) {
LOCO* slot=lookupSpeedTable(cab,false);
return slot?slot->speedCode:128;
}
// returns 0 to 7 for frequency
uint8_t DCC::getThrottleFrequency(int cab) {
#if defined(ARDUINO_AVR_UNO)
(void)cab;
return 0;
#else
LOCO* slot=lookupSpeedTable(cab);
if (!slot) return 0; // use default frequency
// shift out first 29 bits so we have the 3 "frequency bits" left
uint8_t res = (uint8_t)(slot->functions >>29);
//DIAG(F("Speed table %d functions %l shifted %d"), reg, slot->functions, res);
return res;
#endif
}
// returns direction on loco
// or true/forward on "loco not found"
bool DCC::getThrottleDirection(int cab) {
return getThrottleSpeedByte(cab) % 0x80;
}
// Set function to value on or off
bool DCC::setFn( int cab, int16_t functionNumber, bool on) {
if (cab<=0 ) return false;
if (functionNumber < 0) return false;
if (functionNumber>28) {
//non reminding advanced binary bit set
byte b[5];
byte nB = 0;
if (cab > HIGHEST_SHORT_ADDR)
b[nB++] = highByte(cab) | 0xC0; // convert train number into a two-byte address
b[nB++] = lowByte(cab);
if (functionNumber <= 127) {
b[nB++] = 0b11011101; // Binary State Control Instruction short form
b[nB++] = functionNumber | (on ? 0x80 : 0);
}
else {
b[nB++] = 0b11000000; // Binary State Control Instruction long form
b[nB++] = (functionNumber & 0x7F) | (on ? 0x80 : 0); // low order bits and state flag
b[nB++] = functionNumber >>7 ; // high order bits
}
DCCWaveform::mainTrack.schedulePacket(b, nB, 4);
}
// We use the reminder table up to 28 for normal functions.
// We use 29 to 31 for DC frequency as well so up to 28
// are "real" functions and 29 to 31 are frequency bits
// controlled by function buttons
if (functionNumber > 31)
return true;
LOCO * slot = lookupSpeedTable(cab);
// Take care of functions:
// Set state of function
uint32_t previous=slot->functions;
uint32_t funcmask = (1UL<<functionNumber);
if (on) {
slot->functions |= funcmask;
} else {
slot->functions &= ~funcmask;
}
if (slot->functions != previous) {
if (functionNumber <= 28)
updateGroupflags(slot->groupFlags, functionNumber);
CommandDistributor::broadcastLoco(slot);
}
return true;
}
// Flip function state (used from withrottle protocol)
void DCC::changeFn( int cab, int16_t functionNumber) {
if (cab<=0 || functionNumber>31) return;
auto slot=lookupSpeedTable(cab);
unsigned long funcmask = (1UL<<functionNumber);
slot->functions ^= funcmask;
if (functionNumber <= 28) {
updateGroupflags(slot->groupFlags, functionNumber);
}
CommandDistributor::broadcastLoco(slot);
}
// Report function state (used from withrottle protocol)
// returns 0 false, 1 true or -1 for do not know
int8_t DCC::getFn( int cab, int16_t functionNumber) {
if (cab<=0 || functionNumber>31)
return -1; // unknown
auto slot = lookupSpeedTable(cab);
unsigned long funcmask = (1UL<<functionNumber);
return (slot->functions & funcmask)? 1 : 0;
}
// Set the group flag to say we have touched the particular group.
// A group will be reminded only if it has been touched.
void DCC::updateGroupflags(byte & flags, int16_t functionNumber) {
byte groupMask;
if (functionNumber<=4) groupMask=FN_GROUP_1;
else if (functionNumber<=8) groupMask=FN_GROUP_2;
else if (functionNumber<=12) groupMask=FN_GROUP_3;
else if (functionNumber<=20) groupMask=FN_GROUP_4;
else groupMask=FN_GROUP_5;
flags |= groupMask;
}
uint32_t DCC::getFunctionMap(int cab) {
if (cab<=0) return 0; // unknown pretend all functions off
auto slot = lookupSpeedTable(cab,false);
return slot?slot->functions:0;
}
// saves DC frequency (0..3) in spare functions 29,30,31
void DCC::setDCFreq(int cab,byte freq) {
if (cab==0 || freq>3) return;
auto slot=lookupSpeedTable(cab,true);
// drop and replace F29,30,31 (top 3 bits)
auto newFunctions=slot->functions & 0x1FFFFFFFUL;
if (freq==1) newFunctions |= (1UL<<29); // F29
else if (freq==2) newFunctions |= (1UL<<30); // F30
else if (freq==3) newFunctions |= (1UL<<31); // F31
if (newFunctions==slot->functions) return; // no change
slot->functions=newFunctions;
CommandDistributor::broadcastLoco(slot);
}
void DCC::setAccessory(int address, byte port, bool gate, byte onoff /*= 2*/) {
// onoff is tristate:
// 0 => send off packet
// 1 => send on packet
// >1 => send both on and off packets.
// An accessory has an address, 4 ports and 2 gates (coils) each. That's how
// the initial decoders were orgnized and that influenced how the DCC
// standard was made.
#ifdef DIAG_IO
DIAG(F("DCC::setAccessory(%d,%d,%d)"), address, port, gate);
#endif
// use masks to detect wrong values and do nothing
if(address != (address & 511))
return;
if(port != (port & 3))
return;
byte b[2];
// first byte is of the form 10AAAAAA, where AAAAAA represent 6 least signifcant bits of accessory address
// second byte is of the form 1AAACPPG, where C is 1 for on, PP the ports 0 to 3 and G the gate (coil).
b[0] = address % 64 + 128;
b[1] = ((((address / 64) % 8) << 4) + (port % 4 << 1) + gate % 2) ^ 0xF8;
if (onoff != 0) {
DCCWaveform::mainTrack.schedulePacket(b, 2, 3); // Repeat on packet three times
#if defined(EXRAIL_ACTIVE)
RMFT2::activateEvent(address<<2|port,gate);
#endif
}
if (onoff != 1) {
b[1] &= ~0x08; // set C to 0
DCCWaveform::mainTrack.schedulePacket(b, 2, 3); // Repeat off packet three times
}
}
bool DCC::setExtendedAccessory(int16_t address, int16_t value, byte repeats) {
/* From https://www.nmra.org/sites/default/files/s-9.2.1_2012_07.pdf
The Extended Accessory Decoder Control Packet is included for the purpose of transmitting aspect control to signal
decoders or data bytes to more complex accessory decoders. Each signal head can display one aspect at a time.
{preamble} 0 10AAAAAA 0 0AAA0AA1 0 000XXXXX 0 EEEEEEEE 1
XXXXX is for a single head. A value of 00000 for XXXXX indicates the absolute stop aspect. All other aspects
represented by the values for XXXXX are determined by the signaling system used and the prototype being
modeled.
From https://normen.railcommunity.de/RCN-213.pdf:
More information is in RCN-213 about how the address bits are organized.
preamble -0- 1 0 A7 A6 A5 A4 A3 A2 -0- 0 ^A10 ^A9 ^A8 0 A1 A0 1 -0- ....
Thus in byte packet form the format is 10AAAAAA, 0AAA0AA1, 000XXXXX
Die Adresse f<>r den ersten erweiterten Zubeh<65>rdecoder ist wie bei den einfachen
Zubeh<EFBFBD>rdecodern die Adresse 4 = 1000-0001 0111-0001 . Diese Adresse wird in
Anwenderdialogen als Adresse 1 dargestellt.
This means that the first address shown to the user as "1" is mapped
to internal address 4.
Note that the Basic accessory format mentions "By convention these
bits (bits 4-6 of the second data byte) are in ones complement" but
this note is absent from the advanced packet description. The
english translation does not mention that the address format for
the advanced packet follows the one for the basic packet but
according to the RCN-213 this is the case.
We allow for addresses from -3 to 2047-3 as that allows to address the
whole range of the 11 bits sent to track.
*/
if ((address > 2044) || (address < -3)) return false; // 2047-3, 11 bits but offset 3
if (value != (value & 0x1F)) return false; // 5 bits
address+=3; // +3 offset according to RCN-213
byte b[3];
b[0]= 0x80 // bits always on
| ((address>>2) & 0x3F); // shift out 2, mask out used bits
b[1]= 0x01 // bits always on
| (((~(address>>8)) & 0x07)<<4) // shift out 8, invert, mask 3 bits, shift up 4
| ((address & 0x03)<<1); // mask 2 bits, shift up 1
b[2]=value;
DCCWaveform::mainTrack.schedulePacket(b, sizeof(b), repeats);
return true;
}
//
// writeCVByteMain: Write a byte with PoM on main. This writes
// the 5 byte sized packet to implement this DCC function
//
void DCC::writeCVByteMain(int cab, int cv, byte bValue) {
byte b[5];
byte nB = 0;
if (cab > HIGHEST_SHORT_ADDR)
b[nB++] = highByte(cab) | 0xC0; // convert train number into a two-byte address
b[nB++] = lowByte(cab);
b[nB++] = cv1(WRITE_BYTE_MAIN, cv); // any CV>1023 will become modulus(1024) due to bit-mask of 0x03
b[nB++] = cv2(cv);
b[nB++] = bValue;
DCCWaveform::mainTrack.schedulePacket(b, nB, 4);
}
//
// writeCVBitMain: Write a bit of a byte with PoM on main. This writes
// the 5 byte sized packet to implement this DCC function
//
void DCC::writeCVBitMain(int cab, int cv, byte bNum, bool bValue) {
byte b[5];
byte nB = 0;
bValue = bValue % 2;
bNum = bNum % 8;
if (cab > HIGHEST_SHORT_ADDR)
b[nB++] = highByte(cab) | 0xC0; // convert train number into a two-byte address
b[nB++] = lowByte(cab);
b[nB++] = cv1(WRITE_BIT_MAIN, cv); // any CV>1023 will become modulus(1024) due to bit-mask of 0x03
b[nB++] = cv2(cv);
b[nB++] = WRITE_BIT | (bValue ? BIT_ON : BIT_OFF) | bNum;
DCCWaveform::mainTrack.schedulePacket(b, nB, 4);
}
FSH* DCC::getMotorShieldName() {
return shieldName;
}
const ackOp FLASH WRITE_BIT0_PROG[] = {
BASELINE,
W0,WACK,
V0, WACK, // validate bit is 0
ITC1, // if acked, callback(1)
CALLFAIL // callback (-1)
};
const ackOp FLASH WRITE_BIT1_PROG[] = {
BASELINE,
W1,WACK,
V1, WACK, // validate bit is 1
ITC1, // if acked, callback(1)
CALLFAIL // callback (-1)
};
const ackOp FLASH VERIFY_BIT0_PROG[] = {
BASELINE,
V0, WACK, // validate bit is 0
ITC0, // if acked, callback(0)
V1, WACK, // validate bit is 1
ITC1,
CALLFAIL // callback (-1)
};
const ackOp FLASH VERIFY_BIT1_PROG[] = {
BASELINE,
V1, WACK, // validate bit is 1
ITC1, // if acked, callback(1)
V0, WACK,
ITC0,
CALLFAIL // callback (-1)
};
const ackOp FLASH READ_BIT_PROG[] = {
BASELINE,
V1, WACK, // validate bit is 1
ITC1, // if acked, callback(1)
V0, WACK, // validate bit is zero
ITC0, // if acked callback 0
CALLFAIL // bit not readable
};
const ackOp FLASH WRITE_BYTE_PROG[] = {
BASELINE,
WB,WACK,ITC1, // Write and callback(1) if ACK
// handle decoders that dont ack a write
VB,WACK,ITC1, // validate byte and callback(1) if correct
CALLFAIL // callback (-1)
};
const ackOp FLASH VERIFY_BYTE_PROG[] = {
BASELINE,
BIV, // ackManagerByte initial value
VB,WACK, // validate byte
ITCB, // if ok callback value
STARTMERGE, //clear bit and byte values ready for merge pass
// each bit is validated against 0 and the result inverted in MERGE
// this is because there tend to be more zeros in cv values than ones.
// There is no need for one validation as entire byte is validated at the end
V0, WACK, MERGE, // read and merge first tested bit (7)
ITSKIP, // do small excursion if there was no ack
SETBIT,(ackOp)7,
V1, WACK, NAKFAIL, // test if there is an ack on the inverse of this bit (7)
SETBIT,(ackOp)6, // and abort whole test if not else continue with bit (6)
SKIPTARGET,
V0, WACK, MERGE, // read and merge second tested bit (6)
V0, WACK, MERGE, // read and merge third tested bit (5) ...
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
VB, WACK, ITCBV, // verify merged byte and return it if acked ok - with retry report
CALLFAIL };
const ackOp FLASH READ_CV_PROG[] = {
BASELINE,
STARTMERGE, //clear bit and byte values ready for merge pass
// each bit is validated against 0 and the result inverted in MERGE
// this is because there tend to be more zeros in cv values than ones.
// There is no need for one validation as entire byte is validated at the end
V0, WACK, MERGE, // read and merge first tested bit (7)
ITSKIP, // do small excursion if there was no ack
SETBIT,(ackOp)7,
V1, WACK, NAKFAIL, // test if there is an ack on the inverse of this bit (7)
SETBIT,(ackOp)6, // and abort whole test if not else continue with bit (6)
SKIPTARGET,
V0, WACK, MERGE, // read and merge second tested bit (6)
V0, WACK, MERGE, // read and merge third tested bit (5) ...
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
VB, WACK, ITCB, // verify merged byte and return it if acked ok
CALLFAIL }; // verification failed
const ackOp FLASH LOCO_ID_PROG[] = {
BASELINE,
// first check cv20 for extended addressing
SETCV, (ackOp)20, // CV 19 is extended
SETBYTE, (ackOp)0,
VB, WACK, ITSKIP, // skip past extended section if cv20 is zero
// read cv20 and 19 and merge
STARTMERGE, // Setup to read cv 20
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
VB, WACK, NAKSKIP, // bad read of cv20, assume its 0
STASHLOCOID, // keep cv 20 until we have cv19 as well.
SETCV, (ackOp)19,
STARTMERGE, // Setup to read cv 19
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
VB, WACK, NAKFAIL, // cant recover if cv 19 unreadable
COMBINE1920, // Combile byte with stash and callback
// end of advanced 20,19 check
SKIPTARGET,
SETCV, (ackOp)19, // CV 19 is consist setting
SETBYTE, (ackOp)0,
VB, WACK, ITSKIP, // ignore consist if cv19 is zero (no consist)
SETBYTE, (ackOp)128,
VB, WACK, ITSKIP, // ignore consist if cv19 is 128 (no consist, direction bit set)
STARTMERGE, // Setup to read cv 19
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
VB, WACK, ITCB7, // return 7 bits only, No_ACK means CV19 not supported so ignore it
SKIPTARGET, // continue here if CV 19 is zero or fails all validation
SETCV,(ackOp)29,
SETBIT,(ackOp)5,
V0, WACK, ITSKIP, // Skip to SKIPTARGET if bit 5 of CV29 is zero
// Long locoid
SETCV, (ackOp)17, // CV 17 is part of locoid
STARTMERGE,
V0, WACK, MERGE, // read and merge bit 1 etc
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
VB, WACK, NAKFAIL, // verify merged byte and return -1 it if not acked ok
STASHLOCOID, // keep stashed cv 17 for later
// Read 2nd part from CV 18
SETCV, (ackOp)18,
STARTMERGE,
V0, WACK, MERGE, // read and merge bit 1 etc
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
VB, WACK, NAKFAIL, // verify merged byte and return -1 it if not acked ok
COMBINELOCOID, // Combile byte with stash to make long locoid and callback
// ITSKIP Skips to here if CV 29 bit 5 was zero. so read CV 1 and return that
SKIPTARGET,
SETCV, (ackOp)1,
STARTMERGE,
SETBIT, (ackOp)6, // skip over first bit as we know its a zero
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
VB, WACK, ITCB, // verify merged byte and callback
CALLFAIL
};
const ackOp FLASH SHORT_LOCO_ID_PROG[] = {
BASELINE,
// Clear consist CV 19,20
SETCV,(ackOp)20,
SETBYTE, (ackOp)0,
WB,WACK, // ignore dedcoder without cv20 support
SETCV,(ackOp)19,
SETBYTE, (ackOp)0,
WB,WACK, // ignore dedcoder without cv19 support
// Turn off long address flag
SETCV,(ackOp)29,
SETBIT,(ackOp)5,
W0,WACK,
V0,WACK,NAKFAIL,
SETCV, (ackOp)1,
SETBYTEL, // low byte of word
WB,WACK,ITC1, // If ACK, we are done - callback(1) means Ok
VB,WACK,ITC1, // Some decoders do not ack and need verify
CALLFAIL
};
// for CONSIST_ID_PROG the 20,19 values are already calculated
const ackOp FLASH CONSIST_ID_PROG[] = {
BASELINE,
SETCV,(ackOp)20,
SETBYTEH, // high byte to CV 20
WB,WACK, // ignore dedcoder without cv20 support
SETCV,(ackOp)19,
SETBYTEL, // low byte of word
WB,WACK,ITC1, // If ACK, we are done - callback(1) means Ok
VB,WACK,ITC1, // Some decoders do not ack and need verify
CALLFAIL
};
const ackOp FLASH LONG_LOCO_ID_PROG[] = {
BASELINE,
// Clear consist CV 19,20
SETCV,(ackOp)20,
SETBYTE, (ackOp)0,
WB,WACK, // ignore dedcoder without cv20 support
SETCV,(ackOp)19,
SETBYTE, (ackOp)0,
WB,WACK, // ignore decoder without cv19 support
// Turn on long address flag cv29 bit 5
SETCV,(ackOp)29,
SETBIT,(ackOp)5,
W1,WACK,
V1,WACK,NAKFAIL,
// Store high byte of address in cv 17
SETCV, (ackOp)17,
SETBYTEH, // high byte of word
WB,WACK, // do write
ITSKIP, // if ACK, jump to SKIPTARGET
VB,WACK, // try verify instead
ITSKIP, // if ACK, jump to SKIPTARGET
CALLFAIL, // if still here, fail
SKIPTARGET,
// store
SETCV, (ackOp)18,
SETBYTEL, // low byte of word
WB,WACK,ITC1, // If ACK, we are done - callback(1) means Ok
VB,WACK,ITC1, // Some decoders do not ack and need verify
CALLFAIL
};
void DCC::writeCVByte(int16_t cv, byte byteValue, ACK_CALLBACK callback) {
DCCACK::Setup(cv, byteValue, WRITE_BYTE_PROG, callback);
}
void DCC::writeCVBit(int16_t cv, byte bitNum, bool bitValue, ACK_CALLBACK callback) {
if (bitNum >= 8) callback(-1);
else DCCACK::Setup(cv, bitNum, bitValue?WRITE_BIT1_PROG:WRITE_BIT0_PROG, callback);
}
void DCC::verifyCVByte(int16_t cv, byte byteValue, ACK_CALLBACK callback) {
DCCACK::Setup(cv, byteValue, VERIFY_BYTE_PROG, callback);
}
void DCC::verifyCVBit(int16_t cv, byte bitNum, bool bitValue, ACK_CALLBACK callback) {
if (bitNum >= 8) callback(-1);
else DCCACK::Setup(cv, bitNum, bitValue?VERIFY_BIT1_PROG:VERIFY_BIT0_PROG, callback);
}
void DCC::readCVBit(int16_t cv, byte bitNum, ACK_CALLBACK callback) {
if (bitNum >= 8) callback(-1);
else DCCACK::Setup(cv, bitNum,READ_BIT_PROG, callback);
}
void DCC::readCV(int16_t cv, ACK_CALLBACK callback) {
DCCACK::Setup(cv, 0,READ_CV_PROG, callback);
}
void DCC::getLocoId(ACK_CALLBACK callback) {
DCCACK::Setup(0,0, LOCO_ID_PROG, callback);
}
void DCC::setLocoId(int id,ACK_CALLBACK callback) {
if (id<1 || id>10239) { //0x27FF according to standard
callback(-1);
return;
}
if (id<=HIGHEST_SHORT_ADDR)
DCCACK::Setup(id, SHORT_LOCO_ID_PROG, callback);
else
DCCACK::Setup(id | 0xc000,LONG_LOCO_ID_PROG, callback);
}
void DCC::setConsistId(int id,bool reverse,ACK_CALLBACK callback) {
if (id<0 || id>10239) { //0x27FF according to standard
callback(-1);
return;
}
byte cv20;
byte cv19;
if (id<=HIGHEST_SHORT_ADDR) {
cv19=id;
cv20=0;
}
else {
cv20=id/100;
cv19=id%100;
}
if (reverse) cv19|=0x80;
DCCACK::Setup((cv20<<8)|cv19, CONSIST_ID_PROG, callback);
}
void DCC::forgetLoco(int cab) { // removes any speed reminders for this loco
setThrottle2(cab,1); // ESTOP this loco if still on track
auto slot=lookupSpeedTable(cab, false);
if (slot) {
slot->loco=-1; // no longer used but not end of world
CommandDistributor::broadcastForgetLoco(cab);
}
}
void DCC::forgetAllLocos() { // removes all speed reminders
setThrottle2(0,1); // ESTOP all locos still on track
for (int i=0;i<MAX_LOCOS;i++) {
if (speedTable[i].loco) CommandDistributor::broadcastForgetLoco(speedTable[i].loco);
speedTable[i].loco=0; // no longer used and looks like end
}
}
byte DCC::loopStatus=0;
void DCC::loop() {
TrackManager::loop(); // power overload checks
issueReminders();
}
void DCC::issueReminders() {
// if the main track transmitter still has a pending packet, skip this time around.
if (!DCCWaveform::mainTrack.isReminderWindowOpen()) return;
// Move to next loco slot. If occupied, send a reminder.
auto slot = nextLocoReminder;
if (slot >= &speedTable[MAX_LOCOS]) slot=&speedTable[0]; // Go to start of table
if (slot->loco > 0)
if (!issueReminder(slot))
return;
// a loco=0 is at the end of the list, a loco <0 is deleted
if (slot->loco==0) nextLocoReminder = &speedTable[0];
else nextLocoReminder=slot+1;
}
int16_t normalize(byte speed) {
if (speed & 0x80) return speed & 0x7F;
return 0-1-speed;
}
byte dccalize(int16_t speed) {
if (speed>127) return 0xFF; // 127 forward
if (speed<-127) return 0x7F; // 127 reverse
if (speed >=0) return speed | 0x80;
// negative speeds... -1==dcc 0, -2==dcc 1
return (int16_t)-1 - speed;
}
bool DCC::issueReminder(LOCO * slot) {
unsigned long functions=slot->functions;
int loco=slot->loco;
byte flags=slot->groupFlags;
switch (loopStatus) {
case 0: {
// calculate any momentum change going on
auto sc=slot->speedCode;
if (slot->targetSpeed!=sc) {
// calculate new speed code
auto now=millis();
int16_t delay=now-slot->momentum_base;
auto millisPerNotch=MOMENTUM_FACTOR * (int16_t)getMomentum(slot);
// allow for momentum change to 0 while accelerating/slowing
auto ticks=(millisPerNotch>0)?(delay/millisPerNotch):500;
if (ticks>0) {
auto current=normalize(sc); // -128..+127
auto target=normalize(slot->targetSpeed);
// DIAG(F("Momentum l=%d ti=%d sc=%d c=%d t=%d"),loco,ticks,sc,current,target);
if (current<target) { // accelerate
current+=ticks;
if (current>target) current=target;
}
else { // slow
current-=ticks;
if (current<target) current=target;
}
sc=dccalize(current);
//DIAG(F("c=%d newsc=%d"),current,sc);
slot->speedCode=sc;
TrackManager::setDCSignal(loco,sc); // in case this is a dcc track on this addr
slot->momentum_base=now;
}
}
// DIAG(F("Reminder %d speed %d"),loco,slot->speedCode);
setThrottle2(loco, sc);
}
break;
case 1: // remind function group 1 (F0-F4)
if (flags & FN_GROUP_1)
#ifndef DISABLE_FUNCTION_REMINDERS
setFunctionInternal(loco,0, 128 | ((functions>>1)& 0x0F) | ((functions & 0x01)<<4),0); // 100D DDDD
#else
setFunctionInternal(loco,0, 128 | ((functions>>1)& 0x0F) | ((functions & 0x01)<<4),2);
flags&= ~FN_GROUP_1; // dont send them again
#endif
break;
case 2: // remind function group 2 F5-F8
if (flags & FN_GROUP_2)
#ifndef DISABLE_FUNCTION_REMINDERS
setFunctionInternal(loco,0, 176 | ((functions>>5)& 0x0F),0); // 1011 DDDD
#else
setFunctionInternal(loco,0, 176 | ((functions>>5)& 0x0F),2);
flags&= ~FN_GROUP_2; // dont send them again
#endif
break;
case 3: // remind function group 3 F9-F12
if (flags & FN_GROUP_3)
#ifndef DISABLE_FUNCTION_REMINDERS
setFunctionInternal(loco,0, 160 | ((functions>>9)& 0x0F),0); // 1010 DDDD
#else
setFunctionInternal(loco,0, 160 | ((functions>>9)& 0x0F),2);
flags&= ~FN_GROUP_3; // dont send them again
#endif
break;
case 4: // remind function group 4 F13-F20
if (flags & FN_GROUP_4)
setFunctionInternal(loco,222, ((functions>>13)& 0xFF),2);
flags&= ~FN_GROUP_4; // dont send them again
break;
case 5: // remind function group 5 F21-F28
if (flags & FN_GROUP_5)
setFunctionInternal(loco,223, ((functions>>21)& 0xFF),2);
flags&= ~FN_GROUP_5; // dont send them again
break;
}
loopStatus++;
// if we reach status 6 then this loco is done so
// reset status to 0 for next loco and return true so caller
// moves on to next loco.
if (loopStatus>5) loopStatus=0;
return loopStatus==0;
}
///// Private helper functions below here /////////////////////
byte DCC::cv1(byte opcode, int cv) {
cv--;
return (highByte(cv) & (byte)0x03) | opcode;
}
byte DCC::cv2(int cv) {
cv--;
return lowByte(cv);
}
DCC::LOCO * DCC::lookupSpeedTable(int locoId, bool autoCreate) {
// determine speed reg for this loco
LOCO * firstEmpty=nullptr;
SLOTLOOP {
if (firstEmpty==nullptr && slot->loco<=0) firstEmpty=slot;
if (slot->loco == locoId) return slot;
if (slot->loco==0) break;
}
if (!autoCreate) return nullptr;
if (firstEmpty==nullptr) {
// return last slot if full
DIAG(F("Too many locos, reusing last slot"));
firstEmpty=&speedTable[MAX_LOCOS-1];
}
// fill first empty slot with new entry
firstEmpty->loco = locoId;
firstEmpty->speedCode=128; // default direction forward
firstEmpty->targetSpeed=128; // default direction forward
firstEmpty->groupFlags=0;
firstEmpty->functions=0;
firstEmpty->momentumA=MOMENTUM_USE_DEFAULT;
firstEmpty->momentumD=MOMENTUM_USE_DEFAULT;
return firstEmpty;
}
bool DCC::setMomentum(int locoId,int16_t accelerating, int16_t decelerating) {
if (locoId<=0 ) return false;
if (locoId==0) {
if (accelerating<0 || decelerating<0) return false;
defaultMomentumA=accelerating/MOMENTUM_FACTOR;
defaultMomentumD=decelerating/MOMENTUM_FACTOR;
return true;
}
// -1 is ok and means this loco should use the default.
if (accelerating<-1 || decelerating<-1) return false;
if (accelerating/MOMENTUM_FACTOR >= MOMENTUM_USE_DEFAULT ||
decelerating/MOMENTUM_FACTOR >= MOMENTUM_USE_DEFAULT) return false;
// Values stored are 255=MOMENTUM_USE_DEFAULT, or millis/MOMENTUM_FACTOR.
// This is to keep the values in a byte rather than int16
// thus saving 2 bytes RAM per loco slot.
LOCO* slot=lookupSpeedTable(locoId,true);
slot->momentumA=(accelerating<0)? MOMENTUM_USE_DEFAULT: (accelerating/MOMENTUM_FACTOR);
slot->momentumD=(decelerating<0)? MOMENTUM_USE_DEFAULT: (decelerating/MOMENTUM_FACTOR);
return true;
}
void DCC::estopAll() {
setThrottle2(0,1); // estop all locos
TrackManager::setDCSignal(0,1);
// remind stop/estop but dont change direction
SLOTLOOP {
if (slot->loco<=0) continue;
byte newspeed=(slot->targetSpeed & 0x80) | 0x01;
slot->speedCode = newspeed;
slot->targetSpeed = newspeed;
CommandDistributor::broadcastLoco(slot);
}
}
DCC::LOCO DCC::speedTable[MAX_LOCOS];
DCC::LOCO * DCC::nextLocoReminder = &DCC::speedTable[0];
void DCC::displayCabList(Print * stream) {
StringFormatter::send(stream,F("<*\n"));
int used=0;
SLOTLOOP {
if (slot->loco==0) break; // no more locos
if (slot->loco>0) {
used ++;
StringFormatter::send(stream,F("cab=%d, speed=%d, target=%d momentum=%d/%d\n"),
slot->loco, slot->speedCode, slot->targetSpeed,
slot->momentumA, slot->momentumD);
}
}
StringFormatter::send(stream,F("Used=%d, max=%d, momentum=%d/%d *>\n"),
used,MAX_LOCOS, DCC::defaultMomentumA,DCC::defaultMomentumD);
}