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39a69e340e
Ensure state is saved and restored from EEPROM as expected. Make constructors for turnouts private. Otherwise, a statically created turnout may be initialising itself before the underlying HAL device has been created. By requiring the create() call be used, there is more control over the timing of the turnout object's creation.
202 lines
5.7 KiB
C++
202 lines
5.7 KiB
C++
/*
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* © 2021 Restructured Neil McKechnie
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* © 2013-2016 Gregg E. Berman
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* © 2020, Chris Harlow. All rights reserved.
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* © 2020, Harald Barth.
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*
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* This file is part of Asbelos DCC API
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*
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* This is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* It is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with CommandStation. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef TURNOUTS_CPP
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#define TURNOUTS_CPP
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// Set the following definition to true for <T id 0> = throw and <T id 1> = close
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// or to false for <T id 0> = close and <T id 1> = throw (the original way).
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#ifndef USE_LEGACY_TURNOUT_BEHAVIOUR
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#define USE_LEGACY_TURNOUT_BEHAVIOUR false
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#endif
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#include "defines.h"
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#include "EEStore.h"
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#include "StringFormatter.h"
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#include "RMFT2.h"
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#include "Turnouts.h"
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#ifdef EESTOREDEBUG
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#include "DIAG.h"
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#endif
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/*
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* Protected static data
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*/
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Turnout *Turnout::_firstTurnout = 0;
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/*
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* Public static data
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*/
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int Turnout::turnoutlistHash = 0;
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bool Turnout::useLegacyTurnoutBehaviour = USE_LEGACY_TURNOUT_BEHAVIOUR;
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/*
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* Protected static functions
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*/
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Turnout *Turnout::get(uint16_t id) {
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// Find turnout object from list.
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for (Turnout *tt = _firstTurnout; tt != NULL; tt = tt->_nextTurnout)
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if (tt->_turnoutData.id == id) return tt;
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return NULL;
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}
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// Add new turnout to end of chain
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void Turnout::add(Turnout *tt) {
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if (!_firstTurnout)
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_firstTurnout = tt;
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else {
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// Find last object on chain
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Turnout *ptr = _firstTurnout;
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for ( ; ptr->_nextTurnout!=0; ptr=ptr->_nextTurnout) {}
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// Line new object to last object.
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ptr->_nextTurnout = tt;
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}
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turnoutlistHash++;
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}
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// Remove nominated turnout from turnout linked list and delete the object.
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bool Turnout::remove(uint16_t id) {
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Turnout *tt,*pp=NULL;
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for(tt=_firstTurnout; tt!=NULL && tt->_turnoutData.id!=id; pp=tt, tt=tt->_nextTurnout) {}
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if (tt == NULL) return false;
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if (tt == _firstTurnout)
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_firstTurnout = tt->_nextTurnout;
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else
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pp->_nextTurnout = tt->_nextTurnout;
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delete (ServoTurnout *)tt;
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turnoutlistHash++;
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return true;
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}
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/*
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* Public static functions
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*/
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bool Turnout::isClosed(uint16_t id) {
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Turnout *tt = get(id);
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if (tt)
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return tt->isClosed();
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else
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return false;
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}
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// Static activate function is invoked from close(), throw() etc. to perform the
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// common parts of the turnout operation. Code which is specific to a turnout
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// type should be placed in the virtual function activate(bool) which is
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// called from here.
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bool Turnout::activate(uint16_t id, bool closeFlag) {
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#ifdef EESTOREDEBUG
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if (closeFlag)
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DIAG(F("Turnout::close(%d)"), id);
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else
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DIAG(F("Turnout::throw(%d)"), id);
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#endif
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Turnout *tt = Turnout::get(id);
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if (!tt) return false;
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bool ok = tt->activate(closeFlag);
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if (ok) {
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// Write byte containing new closed/thrown state to EEPROM if required. Note that eepromAddress
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// is always zero for LCN turnouts.
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if (EEStore::eeStore->data.nTurnouts > 0 && tt->_eepromAddress > 0)
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EEPROM.put(tt->_eepromAddress, *((uint8_t *) &tt->_turnoutData));
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#if defined(RMFT_ACTIVE)
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RMFT2::turnoutEvent(id, closeFlag);
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#endif
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// Send message to JMRI etc. over Serial USB. This is done here
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// to ensure that the message is sent when the turnout operation
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// is not initiated by a Serial command.
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printState(id, &Serial);
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}
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return ok;
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}
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// Load all turnout objects
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void Turnout::load() {
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for (uint16_t i=0; i<EEStore::eeStore->data.nTurnouts; i++) {
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Turnout::loadTurnout();
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}
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}
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// Save all turnout objects
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void Turnout::store() {
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EEStore::eeStore->data.nTurnouts=0;
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for (Turnout *tt = _firstTurnout; tt != 0; tt = tt->_nextTurnout) {
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tt->save();
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EEStore::eeStore->data.nTurnouts++;
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}
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}
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// Load one turnout from EEPROM
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Turnout *Turnout::loadTurnout () {
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Turnout *tt = 0;
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// Read turnout type from EEPROM
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struct TurnoutData turnoutData;
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int eepromAddress = EEStore::pointer(); // Address of byte containing the closed flag.
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EEPROM.get(EEStore::pointer(), turnoutData);
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EEStore::advance(sizeof(turnoutData));
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switch (turnoutData.turnoutType) {
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case TURNOUT_SERVO:
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// Servo turnout
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tt = ServoTurnout::load(&turnoutData);
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break;
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case TURNOUT_DCC:
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// DCC Accessory turnout
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tt = DCCTurnout::load(&turnoutData);
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break;
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case TURNOUT_VPIN:
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// VPIN turnout
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tt = VpinTurnout::load(&turnoutData);
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break;
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default:
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// If we find anything else, then we don't know what it is or how long it is,
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// so we can't go any further through the EEPROM!
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return NULL;
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}
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if (tt) {
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// Save EEPROM address in object. Note that LCN turnouts always have eepromAddress of zero.
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tt->_eepromAddress = eepromAddress;
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}
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#ifdef EESTOREDEBUG
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printAll(&Serial);
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#endif
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return tt;
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}
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// Display, on the specified stream, the current state of the turnout (1 or 0).
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void Turnout::printState(uint16_t id, Print *stream) {
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Turnout *tt = get(id);
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if (!tt) tt->printState(stream);
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}
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#endif |