// This is default function definition // New functions are based on this // If no Map is loaded this will load ad default var fnMasterData = { "f0": [0, 0, "Head Light", 1], // Index => 0=state, 1=type (0-Toggle, 1-press), "f1": [0, 1, "Bell" , 1], // 2=Label, 3= Available "f2": [0, 1, "Horn", 1], "f3": [0, 0, "F3" , 1], "f4": [0, 0, "F4", 1], "f5": [0, 0, "F5", 1], "f6": [0, 0, "F6", 1], "f7": [0, 0, "F7", 1], "f8": [0, 0, "F8", 1], "f9": [0, 0, "F9", 1], "f10": [0, 0, "F10", 1], "f11": [0, 0, "F11", 1], "f12": [0, 0, "F12", 1], "f13": [0, 0, "F13", 1], "f14": [0, 0, "F14", 1], "f15": [0, 0, "F15", 1], "f16": [0, 0, "F16", 1], "f17": [0, 0, "F17", 1], "f18": [0, 0, "F18", 1], "f19": [0, 0, "F19", 1], "f20": [0, 0, "F20", 1], "f21": [0, 0, "F21", 1], "f22": [0, 0, "F22", 1], "f23": [0, 0, "F23", 1], "f24": [0, 0, "F24", 1], "f25": [0, 0, "F25", 1], "f26": [0, 0, "F26", 1], "f27": [0, 0, "F27", 1], "f28": [0, 0, "F28", 1], };