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Enable multiple user-defined servo profiles
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15
IODevice.h
15
IODevice.h
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@ -277,13 +277,23 @@ private:
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class PCA9685 : public IODevice {
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public:
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static void create(VPIN vpin, int nPins, I2CAddress i2cAddress, uint16_t frequency = 50);
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#define NUMUSERPROFILES 8
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enum ProfileType : uint8_t {
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Instant = 0, // Moves immediately between positions (if duration not specified)
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UseDuration = 0, // Use specified duration
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Fast = 1, // Takes around 500ms end-to-end
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Medium = 2, // 1 second end-to-end
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Slow = 3, // 2 seconds end-to-end
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Bounce = 4, // For semaphores/turnouts with a bit of bounce!!
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UserProfile0 = 4, // For user-defined profiles
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UserProfile1 = 5,
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UserProfile2 = 6,
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UserProfile3 = 7,
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UserProfile4 = 8,
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UserProfile5 = 9,
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UserProfile6 = 10,
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UserProfile7 = 11,
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LastUserProfile = 11,
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Bounce = UserProfile0, // For semaphores/turnouts with a bit of bounce!!
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NoPowerOff = 0x80, // Flag to be ORed in to suppress power off after move.
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};
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@ -319,7 +329,8 @@ private:
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struct ServoData *_servoData [16];
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static const uint8_t _catchupSteps = 5; // number of steps to wait before switching servo off
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static const uint8_t FLASH _bounceProfile[30];
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static const FLASH uint8_t _bounceProfile[];
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static const uint8_t *_profiles[];
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const unsigned int refreshInterval = 50; // refresh every 50ms
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@ -141,7 +141,7 @@ void PCA9685::_write(VPIN vpin, int value) {
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// 1 (Fast) Move servo in 0.5 seconds
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// 2 (Medium) Move servo in 1.0 seconds
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// 3 (Slow) Move servo in 2.0 seconds
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// 4 (Bounce) Servo 'bounces' at extremes.
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// >=4 Predefined profiles: Bounce, UserProfile1, UserProfile2 etc.
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//
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void PCA9685::_writeAnalogue(VPIN vpin, int value, uint8_t profile, uint16_t duration) {
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#ifdef DIAG_IO
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@ -165,13 +165,22 @@ void PCA9685::_writeAnalogue(VPIN vpin, int value, uint8_t profile, uint16_t dur
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}
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// Animated profile. Initiate the appropriate action.
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s->currentProfile = profile;
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uint8_t profileValue = profile & ~NoPowerOff; // Mask off 'don't-power-off' bit.
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s->numSteps = profileValue==Fast ? 10 : // 0.5 seconds
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profileValue==Medium ? 20 : // 1.0 seconds
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profileValue==Slow ? 40 : // 2.0 seconds
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profileValue==Bounce ? sizeof(_bounceProfile)-1 : // ~ 1.5 seconds
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duration * 2 + 1; // Convert from deciseconds (100ms) to refresh cycles (50ms)
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if (profileValue >= UserProfile0 && profileValue <= LastUserProfile) {
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const uint8_t *ptr = _profiles[profileValue - UserProfile0];
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if (ptr != NULL) {
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s->numSteps = GETFLASH(ptr); // First entry in array is number of steps (1-255)
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} else {
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profileValue = 0; // Profile not assigned, so use instant.
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s->numSteps = 1;
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}
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} else {
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s->numSteps = profileValue==Fast ? 10 : // 0.5 seconds
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profileValue==Medium ? 20 : // 1.0 seconds
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profileValue==Slow ? 40 : // 2.0 seconds
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duration * 2 + 1; // Convert from deciseconds (100ms) to refresh cycles (50ms)
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}
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s->currentProfile = (profile & NoPowerOff) | profileValue; // Adjust profile if necessary
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s->stepNumber = 0;
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s->toPosition = value;
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s->fromPosition = s->currentPosition;
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@ -213,9 +222,10 @@ void PCA9685::updatePosition(uint8_t pin) {
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if (s->stepNumber < s->numSteps) {
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// Animation in progress, reposition servo
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s->stepNumber++;
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if ((s->currentProfile & ~NoPowerOff) == Bounce) {
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// Retrieve step positions from array in flash
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byte profileValue = GETFLASH(&_bounceProfile[s->stepNumber]);
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uint8_t profile = s->currentProfile & ~NoPowerOff;
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if (profile >= UserProfile0 && profile <= LastUserProfile) {
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const uint8_t *ptr = _profiles[profile-UserProfile0];
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byte profileValue = GETFLASH(ptr + s->stepNumber);
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s->currentPosition = map(profileValue, 0, 100, s->fromPosition, s->toPosition);
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} else {
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// All other profiles - calculate step by linear interpolation between from and to positions.
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@ -274,6 +284,16 @@ static void writeRegister(byte address, byte reg, byte value) {
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// Profile for a bouncing signal or turnout
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// The profile below is in the range 0-100% and should be combined with the desired limits
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// of the servo set by _activePosition and _inactivePosition. The profile is symmetrical here,
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// i.e. the bounce is the same on the down action as on the up action. First entry isn't used.
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const uint8_t FLASH PCA9685::_bounceProfile[30] =
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{0,2,3,7,13,33,50,83,100,83,75,70,65,60,60,65,74,84,100,83,75,70,70,72,75,80,87,92,97,100};
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// i.e. the bounce is the same on the down action as on the up action. First entry is the number of steps.
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const FLASH uint8_t PCA9685::_bounceProfile[] =
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{30, 0,2,3,7,13,33,50,83,100,83,75,70,65,60,60,65,74,84,100,83,75,70,70,72,75,80,87,92,97,100};
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extern __attribute__((weak)) const FLASH uint8_t _UserProfile1[];
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extern __attribute__((weak)) const FLASH uint8_t _UserProfile2[];
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extern __attribute__((weak)) const FLASH uint8_t _UserProfile3[];
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extern __attribute__((weak)) const FLASH uint8_t _UserProfile4[];
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extern __attribute__((weak)) const FLASH uint8_t _UserProfile5[];
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extern __attribute__((weak)) const FLASH uint8_t _UserProfile6[];
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extern __attribute__((weak)) const FLASH uint8_t _UserProfile7[];
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const uint8_t *PCA9685::_profiles[] = {_bounceProfile,
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_UserProfile1, _UserProfile2, _UserProfile3, _UserProfile4, _UserProfile5, _UserProfile6, _UserProfile7};
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