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64a34b3a32 |
139
EXmDNS.cpp
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139
EXmDNS.cpp
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@ -0,0 +1,139 @@
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#include <Arduino.h>
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#include "EthernetInterface.h"
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#include "EXmDNS.h"
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#include "DIAG.h"
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static IPAddress mdnsMulticastIPAddr = IPAddress(224, 0, 0, 251);
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#define MDNS_SERVER_PORT 5353
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MDNS::MDNS(EthernetUDP& udp) {
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_udp = &udp;
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}
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MDNS::~MDNS() {
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_udp->stop();
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}
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int MDNS::begin(const IPAddress& ip, char* name) {
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// if we were called very soon after the board was booted, we need to give the
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// EthernetShield (WIZnet) some time to come up. Hence, we delay until millis() is at
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// least 3000. This is necessary, so that if we need to add a service record directly
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// after begin, the announce packet does not get lost in the bowels of the WIZnet chip.
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//while (millis() < 3000)
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// delay(100);
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_ipAddress = ip;
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_name = name;
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return _udp->beginMulticast(mdnsMulticastIPAddr, MDNS_SERVER_PORT);
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}
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int MDNS::addServiceRecord(const char* name, uint16_t port, MDNSServiceProtocol_t proto) {
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// we ignore proto, assume TCP
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_serviceName = (char *)malloc(strlen(name +2));
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DIAG("name %d %s", strlen(name), name);
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byte n;
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for(n = 0; n<strlen(name); n++)
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_serviceName[n+1] = name[n];
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_serviceName[n+1] = '\0';
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//strcpy(&_serviceName[1], name);
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_serviceName[0] = (byte)strlen(name);
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DIAG("sn %d", *_serviceName);
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_servicePort = port;
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DIAG("Sevicename %d %s", strlen(_serviceName), _serviceName);
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return 1;
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}
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static char dns_rr_services[] = "\x09_services\x07_dns-sd\x04_udp\x05local";
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static char dns_rr_withrottle[] = "\x0b_withrottle\x04_tcp\x05local";
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static char *dns_rr_tcplocal = dns_rr_withrottle + dns_rr_withrottle[0] + 1; // jump over first record
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static char *dns_rr_local = dns_rr_tcplocal + dns_rr_tcplocal[0] + 1;
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typedef struct _DNSHeader_t
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{
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uint16_t xid;
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uint16_t flags;
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/*
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uint8_t recursionDesired : 1;
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uint8_t truncated : 1;
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uint8_t authoritiveAnswer : 1;
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uint8_t opCode : 4;
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uint8_t queryResponse : 1;
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uint8_t responseCode : 4;
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uint8_t checkingDisabled : 1;
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uint8_t authenticatedData : 1;
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uint8_t zReserved : 1;
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uint8_t recursionAvailable : 1;
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*/
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uint16_t queryCount;
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uint16_t answerCount;
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uint16_t authorityCount;
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uint16_t additionalCount;
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} __attribute__((__packed__)) DNSHeader_t;
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void MDNS::run() {
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static long int lastrun = 10000;
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unsigned long int now = millis();
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if (!(now - lastrun > 10000)) {
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return;
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}
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lastrun = now;
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DNSHeader_t dnsHeader = { 0 };
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_udp->beginPacket(mdnsMulticastIPAddr, MDNS_SERVER_PORT);
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// dns header
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dnsHeader.flags = lwip_htons(0x8400); // Response, authorative
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dnsHeader.answerCount = lwip_htons(4 /*5*/);
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_udp->write((uint8_t*)&dnsHeader, sizeof(DNSHeader_t));
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// rr #1
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_udp->write((uint8_t*)dns_rr_services, sizeof(dns_rr_services));
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byte buf[10];
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buf[0] = 0x00;
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buf[1] = 0x0c; //PTR
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buf[2] = 0x00;
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buf[3] = 0x01; //IN
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*((uint32_t*)(buf+4)) = lwip_htonl(120); //TTL in sec
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*((uint16_t*)(buf+8)) = lwip_htons(sizeof(dns_rr_withrottle));
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_udp->write(buf, 10);
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_udp->write(dns_rr_withrottle, sizeof(dns_rr_withrottle));
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// rr #2
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_udp->write(dns_rr_withrottle, sizeof(dns_rr_withrottle));
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*((uint16_t*)(buf+8)) = lwip_htons(strlen(_serviceName) + sizeof(dns_rr_withrottle)); // recycle most of buf
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_udp->write(buf, 10);
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_udp->write(_serviceName, _serviceName[0]+1);
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_udp->write(dns_rr_withrottle, sizeof(dns_rr_withrottle));
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// rr #3
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_udp->write(_serviceName, _serviceName[0]+1);
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_udp->write(dns_rr_withrottle, sizeof(dns_rr_withrottle));
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buf[1] = 0x21; // recycle most of buf but here SRV
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buf[2] = 0x80; // cache flush
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*((uint16_t*)(buf+8)) = lwip_htons(strlen(_serviceName) + strlen(dns_rr_local) + 1 + 6);
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_udp->write(buf, 10);
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byte srv[6];
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// priority and weight
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srv[0] = srv[1] = srv[2] = srv[3] = 0;
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// port
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*((uint16_t*)(srv+4)) = lwip_htons(_servicePort);
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_udp->write(srv, 6);
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// target
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_udp->write(_serviceName, _serviceName[0]+1);
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_udp->write(dns_rr_local, strlen(dns_rr_local)+1);
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// rr #4
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_udp->write(_serviceName, _serviceName[0]+1);
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_udp->write(dns_rr_local, strlen(dns_rr_local)+1);
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buf[1] = 0x01; // recycle most of buf but here A
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*((uint16_t*)(buf+8)) = lwip_htons(4);
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_udp->write(buf, 10);
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byte ip[4];
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ip[0] = _ipAddress[0];
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ip[1] = _ipAddress[1];
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ip[2] = _ipAddress[2];
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ip[3] = _ipAddress[3];
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_udp->write(ip, 4);
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_udp->endPacket();
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_udp->flush();
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//
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}
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20
EXmDNS.h
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20
EXmDNS.h
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typedef enum _MDNSServiceProtocol_t
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{
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MDNSServiceTCP,
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MDNSServiceUDP
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} MDNSServiceProtocol_t;
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class MDNS {
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public:
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MDNS(EthernetUDP& udp);
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~MDNS();
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int begin(const IPAddress& ip, char* name);
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int addServiceRecord(const char* name, uint16_t port, MDNSServiceProtocol_t proto);
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void run();
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private:
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EthernetUDP *_udp;
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IPAddress _ipAddress;
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char* _name;
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char* _serviceName;
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int _servicePort;
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};
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@ -31,7 +31,13 @@
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#include "CommandDistributor.h"
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#include "CommandDistributor.h"
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#include "WiThrottle.h"
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#include "WiThrottle.h"
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#include "DCCTimer.h"
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#include "DCCTimer.h"
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#if __has_include ( "MDNS_Generic.h")
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#include "EXmDNS.h"
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#define DO_MDNS
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EthernetUDP udp;
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MDNS mdns(udp);
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#if 0 //#if __has_include ( "MDNS_Generic.h")
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#include "MDNS_Generic.h"
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#include "MDNS_Generic.h"
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#define DO_MDNS
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#define DO_MDNS
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EthernetUDP udp;
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EthernetUDP udp;
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@ -124,11 +130,9 @@ void EthernetInterface::setup()
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outboundRing=new RingStream(OUTBOUND_RING_SIZE);
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outboundRing=new RingStream(OUTBOUND_RING_SIZE);
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#ifdef DO_MDNS
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#ifdef DO_MDNS
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mdns.begin(Ethernet.localIP(), WIFI_HOSTNAME); // hostname
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if (!mdns.begin(Ethernet.localIP(), WIFI_HOSTNAME))
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udp.begin(IPAddress(224, 0, 0, 251), 5353, true);
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DIAG("mdns.begin fail"); // hostname
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mdns.addServiceRecord(WIFI_HOSTNAME "._withrottle", IP_PORT, MDNSServiceTCP);
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mdns.addServiceRecord(WIFI_HOSTNAME, IP_PORT, MDNSServiceTCP);
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// mdns.setServiceFoundCallback(serviceFound);
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// mdns.startDiscoveringService("_withrottle", MDNSServiceTCP, 0);
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// Not sure if we need to run it once, but just in case!
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// Not sure if we need to run it once, but just in case!
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mdns.run();
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mdns.run();
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#endif
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#endif
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@ -57,8 +57,8 @@ a lot of data that needs to be copied, this should be set high. */
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#define MEM_SIZE (10*1024)
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#define MEM_SIZE (10*1024)
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// Could be better or worse, needs more tests
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// Could be better or worse, needs more tests
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//#define MEM_LIBC_MALLOC 1
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#define MEM_LIBC_MALLOC 1 // critical, fixes heap trashing
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//#define MEMP_MEM_MALLOC 1
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#define MEMP_MEM_MALLOC 1 // uses malloc which means no pools which means slower but not mean 32KB up front
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/* MEMP_NUM_PBUF: the number of memp struct pbufs. If the application
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/* MEMP_NUM_PBUF: the number of memp struct pbufs. If the application
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sends a lot of data out of ROM (or other static memory), this
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sends a lot of data out of ROM (or other static memory), this
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