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d8366f33c8
<s> command currently prints the current states for outputs and for sensors, but prints the full configuration of turnouts. This change makes the turnout output consistent, i.e. just <H id state> is output for each turnout. The <T> command still outputs the full turnout definition.
200 lines
5.6 KiB
C++
200 lines
5.6 KiB
C++
/*
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* © 2021 Restructured Neil McKechnie
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* © 2013-2016 Gregg E. Berman
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* © 2020, Chris Harlow. All rights reserved.
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* © 2020, Harald Barth.
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*
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* This file is part of Asbelos DCC API
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*
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* This is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* It is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with CommandStation. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef TURNOUTS_CPP
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#define TURNOUTS_CPP
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// Set the following definition to true for <T id 0> = throw and <T id 1> = close
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// or to false for <T id 0> = close and <T id 1> = throw (the original way).
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#ifndef USE_LEGACY_TURNOUT_BEHAVIOUR
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#define USE_LEGACY_TURNOUT_BEHAVIOUR false
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#endif
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#include "defines.h"
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#include "EEStore.h"
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#include "StringFormatter.h"
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#include "RMFT2.h"
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#include "Turnouts.h"
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#ifdef EESTOREDEBUG
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#include "DIAG.h"
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#endif
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/*
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* Protected static data
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*/
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Turnout *Turnout::_firstTurnout = 0;
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/*
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* Public static data
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*/
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int Turnout::turnoutlistHash = 0;
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bool Turnout::useLegacyTurnoutBehaviour = USE_LEGACY_TURNOUT_BEHAVIOUR;
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/*
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* Protected static functions
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*/
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Turnout *Turnout::get(uint16_t id) {
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// Find turnout object from list.
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for (Turnout *tt = _firstTurnout; tt != NULL; tt = tt->_nextTurnout)
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if (tt->_turnoutData.id == id) return tt;
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return NULL;
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}
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// Add new turnout to end of chain
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void Turnout::add(Turnout *tt) {
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if (!_firstTurnout)
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_firstTurnout = tt;
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else {
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// Find last object on chain
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Turnout *ptr = _firstTurnout;
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for ( ; ptr->_nextTurnout!=0; ptr=ptr->_nextTurnout) {}
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// Line new object to last object.
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ptr->_nextTurnout = tt;
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}
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turnoutlistHash++;
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}
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// Remove nominated turnout from turnout linked list and delete the object.
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bool Turnout::remove(uint16_t id) {
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Turnout *tt,*pp=NULL;
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for(tt=_firstTurnout; tt!=NULL && tt->_turnoutData.id!=id; pp=tt, tt=tt->_nextTurnout) {}
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if (tt == NULL) return false;
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if (tt == _firstTurnout)
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_firstTurnout = tt->_nextTurnout;
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else
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pp->_nextTurnout = tt->_nextTurnout;
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delete (ServoTurnout *)tt;
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turnoutlistHash++;
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return true;
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}
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/*
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* Public static functions
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*/
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bool Turnout::isClosed(uint16_t id) {
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Turnout *tt = get(id);
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if (tt)
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return tt->isClosed();
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else
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return false;
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}
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// Static activate function is invoked from close(), throw() etc. to perform the
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// common parts of the turnout operation. Code which is specific to a turnout
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// type should be placed in the virtual function activate(bool) which is
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// called from here.
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bool Turnout::activate(uint16_t id, bool closeFlag) {
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#ifdef EESTOREDEBUG
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if (closeFlag)
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DIAG(F("Turnout::close(%d)"), id);
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else
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DIAG(F("Turnout::throw(%d)"), id);
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#endif
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Turnout *tt = Turnout::get(id);
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if (!tt) return false;
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bool ok = tt->activate(closeFlag);
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// Write new closed/thrown state to EEPROM if required. Note that eepromAddress
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// is always zero for LCN turnouts.
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if (EEStore::eeStore->data.nTurnouts > 0 && tt->_eepromAddress)
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EEPROM.put(tt->_eepromAddress, tt->_turnoutData.closed);
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#if defined(RMFT_ACTIVE)
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RMFT2::turnoutEvent(id, closeFlag);
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#endif
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// Send message to JMRI etc. over Serial USB. This is done here
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// to ensure that the message is sent when the turnout operation
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// is not initiated by a Serial command.
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printState(id, &Serial);
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return ok;
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}
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// Load all turnout objects
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void Turnout::load() {
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for (uint16_t i=0; i<EEStore::eeStore->data.nTurnouts; i++) {
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Turnout::loadTurnout();
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}
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}
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// Save all turnout objects
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void Turnout::store() {
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EEStore::eeStore->data.nTurnouts=0;
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for (Turnout *tt = _firstTurnout; tt != 0; tt = tt->_nextTurnout) {
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tt->save();
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EEStore::eeStore->data.nTurnouts++;
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}
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}
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// Load one turnout from EEPROM
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Turnout *Turnout::loadTurnout () {
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Turnout *tt = 0;
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// Read turnout type from EEPROM
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struct TurnoutData turnoutData;
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int eepromAddress = EEStore::pointer(); // Address of byte containing the closed flag.
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EEPROM.get(EEStore::pointer(), turnoutData);
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EEStore::advance(sizeof(turnoutData));
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switch (turnoutData.turnoutType) {
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case TURNOUT_SERVO:
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// Servo turnout
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tt = ServoTurnout::load(&turnoutData);
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break;
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case TURNOUT_DCC:
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// DCC Accessory turnout
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tt = DCCTurnout::load(&turnoutData);
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break;
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case TURNOUT_VPIN:
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// VPIN turnout
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tt = VpinTurnout::load(&turnoutData);
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break;
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default:
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// If we find anything else, then we don't know what it is or how long it is,
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// so we can't go any further through the EEPROM!
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return NULL;
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}
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if (!tt) {
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// Save EEPROM address in object. Note that LCN turnouts always have eepromAddress of zero.
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tt->_eepromAddress = eepromAddress;
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}
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#ifdef EESTOREDEBUG
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printAll(&Serial);
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#endif
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return tt;
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}
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// Display, on the specified stream, the current state of the turnout (1 or 0).
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void Turnout::printState(uint16_t id, Print *stream) {
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Turnout *tt = get(id);
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if (!tt) tt->printState(stream);
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}
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#endif |