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CommandStation-EX/Turnouts.cpp

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/*
* © 2021 Restructured Neil McKechnie
* © 2013-2016 Gregg E. Berman
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* © 2020, Chris Harlow. All rights reserved.
* © 2020, Harald Barth.
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*
* This file is part of Asbelos DCC API
*
* This is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* It is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CommandStation. If not, see <https://www.gnu.org/licenses/>.
*/
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#ifndef TURNOUTS_CPP
#define TURNOUTS_CPP
// Set the following definition to true for <T id 0> = throw and <T id 1> = close
// or to false for <T id 0> = close and <T id 1> = throw (the original way).
#ifndef USE_LEGACY_TURNOUT_BEHAVIOUR
#define USE_LEGACY_TURNOUT_BEHAVIOUR false
#endif
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#include "defines.h"
#include "EEStore.h"
#include "StringFormatter.h"
#include "RMFT2.h"
#include "Turnouts.h"
#ifdef EESTOREDEBUG
#include "DIAG.h"
#endif
/*
* Protected static data
*/
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Turnout *Turnout::_firstTurnout = 0;
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/*
* Public static data
*/
int Turnout::turnoutlistHash = 0;
bool Turnout::useLegacyTurnoutBehaviour = USE_LEGACY_TURNOUT_BEHAVIOUR;
/*
* Protected static functions
*/
Turnout *Turnout::get(uint16_t id) {
// Find turnout object from list.
for (Turnout *tt = _firstTurnout; tt != NULL; tt = tt->_nextTurnout)
if (tt->_turnoutData.id == id) return tt;
return NULL;
}
// Add new turnout to end of chain
void Turnout::add(Turnout *tt) {
if (!_firstTurnout)
_firstTurnout = tt;
else {
// Find last object on chain
Turnout *ptr = _firstTurnout;
for ( ; ptr->_nextTurnout!=0; ptr=ptr->_nextTurnout) {}
// Line new object to last object.
ptr->_nextTurnout = tt;
}
turnoutlistHash++;
}
// Remove nominated turnout from turnout linked list and delete the object.
bool Turnout::remove(uint16_t id) {
Turnout *tt,*pp=NULL;
for(tt=_firstTurnout; tt!=NULL && tt->_turnoutData.id!=id; pp=tt, tt=tt->_nextTurnout) {}
if (tt == NULL) return false;
if (tt == _firstTurnout)
_firstTurnout = tt->_nextTurnout;
else
pp->_nextTurnout = tt->_nextTurnout;
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delete (ServoTurnout *)tt;
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turnoutlistHash++;
return true;
}
/*
* Public static functions
*/
bool Turnout::isClosed(uint16_t id) {
Turnout *tt = get(id);
if (tt)
return tt->isClosed();
else
return false;
}
// Static activate function is invoked from close(), throw() etc. to perform the
// common parts of the turnout operation. Code which is specific to a turnout
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// type should be placed in the virtual function activate(bool) which is
// called from here.
bool Turnout::activate(uint16_t id, bool closeFlag) {
#ifdef EESTOREDEBUG
if (closeFlag)
DIAG(F("Turnout::close(%d)"), id);
else
DIAG(F("Turnout::throw(%d)"), id);
#endif
Turnout *tt = Turnout::get(id);
if (!tt) return false;
bool ok = tt->activate(closeFlag);
// Write new closed/thrown state to EEPROM if required. Note that eepromAddress
// is always zero for LCN turnouts.
if (EEStore::eeStore->data.nTurnouts > 0 && tt->_eepromAddress)
EEPROM.put(tt->_eepromAddress, tt->_turnoutData.closed);
#if defined(RMFT_ACTIVE)
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RMFT2::turnoutEvent(id, closeFlag);
#endif
// Send message to JMRI etc. over Serial USB. This is done here
// to ensure that the message is sent when the turnout operation
// is not initiated by a Serial command.
printState(id, &Serial);
return ok;
}
// Load all turnout objects
void Turnout::load() {
for (uint16_t i=0; i<EEStore::eeStore->data.nTurnouts; i++) {
Turnout::loadTurnout();
}
}
// Save all turnout objects
void Turnout::store() {
EEStore::eeStore->data.nTurnouts=0;
for (Turnout *tt = _firstTurnout; tt != 0; tt = tt->_nextTurnout) {
tt->save();
EEStore::eeStore->data.nTurnouts++;
}
}
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// Load one turnout from EEPROM
Turnout *Turnout::loadTurnout () {
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Turnout *tt = 0;
// Read turnout type from EEPROM
struct TurnoutData turnoutData;
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int eepromAddress = EEStore::pointer(); // Address of byte containing the closed flag.
EEPROM.get(EEStore::pointer(), turnoutData);
EEStore::advance(sizeof(turnoutData));
switch (turnoutData.turnoutType) {
case TURNOUT_SERVO:
// Servo turnout
tt = ServoTurnout::load(&turnoutData);
break;
case TURNOUT_DCC:
// DCC Accessory turnout
tt = DCCTurnout::load(&turnoutData);
break;
case TURNOUT_VPIN:
// VPIN turnout
tt = VpinTurnout::load(&turnoutData);
break;
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default:
// If we find anything else, then we don't know what it is or how long it is,
// so we can't go any further through the EEPROM!
return NULL;
}
if (!tt) {
// Save EEPROM address in object. Note that LCN turnouts always have eepromAddress of zero.
tt->_eepromAddress = eepromAddress;
}
#ifdef EESTOREDEBUG
printAll(&Serial);
#endif
return tt;
}
// Display, on the specified stream, the current state of the turnout (1 or 0).
void Turnout::printState(uint16_t id, Print *stream) {
Turnout *tt = get(id);
if (!tt) tt->printState(stream);
}
#endif