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CommandStation-EX/NetworkSetup.h
2020-10-22 19:25:20 +02:00

61 lines
2.1 KiB
C++

/*
* © 2020 Gregor Baues. All rights reserved.
*
* This is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* It is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CommandStation. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef NetworkSetup_h
#define NetworkSetup_h
#include "Ethernet.h"
#include "NetworkInterface.h"
/* some generated mac addresses as EthernetShields don't have one by default in HW.
* Sometimes they come on a sticker on the EthernetShield then use this address otherwise
* just choose one from below or generate one yourself. Only condition is that there is no
* other device on your network with the same Mac address.
*
* 52:b8:8a:8e:ce:21
* e3:e9:73:e1:db:0d
* 54:2b:13:52:ac:0c
* c2:d8:d4:7d:7c:cb
* 86:cf:fa:9f:07:79
*/
/**
* @brief Network Configuration
*
*/
#define MAC_ADDRESS \
{ \
0x52, 0xB8, 0x8A, 0x8E, 0xCE, 0x21 \
} // MAC address of your networking card found on the sticker on your card or take one from above
#define IP_ADDRESS 10, 0, 0, 101 // Just in case we don't get an adress from DHCP try a static one;
class NetworkSetup
{
private:
public:
IPAddress dnsip;
IPAddress ip;
uint8_t mac[6] = MAC_ADDRESS;
uint8_t maxConnections;
bool connected; // semantics is that the server has successfullt started or not; client connections will be started in the Transport object
protocolType protocol;
uint16_t port = LISTEN_PORT; // Default port
NetworkSetup();
~NetworkSetup();
};
#endif