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CommandStation-EX/DCC.cpp

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/*
* © 2020, Chris Harlow. All rights reserved.
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* © 2020, Harald Barth
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*
* This file is part of Asbelos DCC API
*
* This is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* It is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CommandStation. If not, see <https://www.gnu.org/licenses/>.
*/
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#include "DCC.h"
#include "DCCWaveform.h"
#include "DIAG.h"
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// This module is responsible for converting API calls into
// messages to be sent to the waveform generator.
// It has no visibility of the hardware, timers, interrupts
// nor of the waveform issues such as preambles, start bits checksums or cutouts.
//
// Nor should it have to deal with JMRI responsess other than the OK/FAIL
// or cv value returned. I will move that back to the JMRI interface later
//
// The interface to the waveform generator is narrowed down to merely:
// Scheduling a message on the prog or main track using a function
// Obtaining ACKs from the prog track using a function
// There are no volatiles here.
const byte FN_GROUP_1=0x01;
const byte FN_GROUP_2=0x02;
const byte FN_GROUP_3=0x04;
const byte FN_GROUP_4=0x08;
const byte FN_GROUP_5=0x10;
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__FlashStringHelper* DCC::shieldName=NULL;
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void DCC::begin(const __FlashStringHelper* motorShieldName, MotorDriver * mainDriver, MotorDriver* progDriver, byte timerNumber) {
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shieldName=(__FlashStringHelper*)motorShieldName;
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DCCWaveform::begin(mainDriver,progDriver, timerNumber);
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}
void DCC::setThrottle( uint16_t cab, uint8_t tSpeed, bool tDirection) {
byte speedCode = (tSpeed & 0x7F) + tDirection * 128;
setThrottle2(cab, speedCode);
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// retain speed for loco reminders
updateLocoReminder(cab, speedCode );
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}
void DCC::setThrottle2( uint16_t cab, byte speedCode) {
uint8_t b[4];
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uint8_t nB = 0;
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// DIAG(F("\nsetSpeedInternal %d %x"),cab,speedCode);
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if (cab > 127)
b[nB++] = highByte(cab) | 0xC0; // convert train number into a two-byte address
b[nB++] = lowByte(cab);
b[nB++] = SET_SPEED; // 128-step speed control byte
b[nB++] = speedCode; // for encoding see setThrottle
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DCCWaveform::mainTrack.schedulePacket(b, nB, 0);
}
void DCC::setFunctionInternal(int cab, byte byte1, byte byte2) {
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// DIAG(F("\nsetFunctionInternal %d %x %x"),cab,byte1,byte2);
byte b[4];
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byte nB = 0;
if (cab > 127)
b[nB++] = highByte(cab) | 0xC0; // convert train number into a two-byte address
b[nB++] = lowByte(cab);
if (byte1!=0) b[nB++] = byte1;
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b[nB++] = byte2;
DCCWaveform::mainTrack.schedulePacket(b, nB, 3); // send packet 3 times
}
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uint8_t DCC::getThrottleSpeed(int cab) {
int reg=lookupSpeedTable(cab);
if (reg<0) return -1;
return speedTable[reg].speedCode & 0x7F;
}
bool DCC::getThrottleDirection(int cab) {
int reg=lookupSpeedTable(cab);
if (reg<0) return false ;
return (speedTable[reg].speedCode & 0x80) !=0;
}
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// Set function to value on or off
void DCC::setFn( int cab, byte functionNumber, bool on) {
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if (cab<=0 || functionNumber>28) return;
int reg = lookupSpeedTable(cab);
if (reg<0) return;
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// Take care of functions:
// Set state of function
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unsigned long funcmask = (1UL<<functionNumber);
if (on) {
speedTable[reg].functions |= funcmask;
} else {
speedTable[reg].functions &= ~funcmask;
}
updateGroupflags(speedTable[reg].groupFlags, functionNumber);
return;
}
// Change function according to how button was pressed,
// typically in WiThrottle.
// Returns new state or -1 if nothing was changed.
int DCC::changeFn( int cab, byte functionNumber, bool pressed) {
int funcstate = -1;
if (cab<=0 || functionNumber>28) return funcstate;
int reg = lookupSpeedTable(cab);
if (reg<0) return funcstate;
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// Take care of functions:
// Imitate how many command stations do it: Button press is
// toggle but for F2 where it is momentary
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unsigned long funcmask = (1UL<<functionNumber);
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if (functionNumber == 2) {
// turn on F2 on press and off again at release of button
if (pressed) {
speedTable[reg].functions |= funcmask;
funcstate = 1;
} else {
speedTable[reg].functions &= ~funcmask;
funcstate = 0;
}
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} else {
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// toggle function on press, ignore release
if (pressed) {
speedTable[reg].functions ^= funcmask;
}
funcstate = speedTable[reg].functions & funcmask;
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}
updateGroupflags(speedTable[reg].groupFlags, functionNumber);
return funcstate;
}
// Set the group flag to say we have touched the particular group.
// A group will be reminded only if it has been touched.
void DCC::updateGroupflags(byte & flags, int functionNumber) {
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byte groupMask;
if (functionNumber<=4) groupMask=FN_GROUP_1;
else if (functionNumber<=8) groupMask=FN_GROUP_2;
else if (functionNumber<=12) groupMask=FN_GROUP_3;
else if (functionNumber<=20) groupMask=FN_GROUP_4;
else groupMask=FN_GROUP_5;
flags |= groupMask;
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}
void DCC::setAccessory(int address, byte number, bool activate) {
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// use masks to detect wrong values and do nothing
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if(address != (address & 511))
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return;
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if(number != (number & 3))
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return;
byte b[2];
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b[0] = address % 64 + 128; // first byte is of the form 10AAAAAA, where AAAAAA represent 6 least signifcant bits of accessory address
b[1] = ((((address / 64) % 8) << 4) + (number % 4 << 1) + activate % 2) ^ 0xF8; // second byte is of the form 1AAACDDD, where C should be 1, and the least significant D represent activate/deactivate
DCCWaveform::mainTrack.schedulePacket(b, 2, 4); // Repeat the packet four times
}
void DCC::writeCVByteMain(int cab, int cv, byte bValue) {
byte b[5];
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byte nB = 0;
if (cab > 127)
b[nB++] = highByte(cab) | 0xC0; // convert train number into a two-byte address
b[nB++] = lowByte(cab);
b[nB++] = cv1(WRITE_BYTE_MAIN, cv); // any CV>1023 will become modulus(1024) due to bit-mask of 0x03
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b[nB++] = cv2(cv);
b[nB++] = bValue;
DCCWaveform::mainTrack.schedulePacket(b, nB, 4);
}
void DCC::writeCVBitMain(int cab, int cv, byte bNum, bool bValue) {
byte b[5];
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byte nB = 0;
bValue = bValue % 2;
bNum = bNum % 8;
if (cab > 127)
b[nB++] = highByte(cab) | 0xC0; // convert train number into a two-byte address
b[nB++] = lowByte(cab);
b[nB++] = cv1(WRITE_BIT_MAIN, cv); // any CV>1023 will become modulus(1024) due to bit-mask of 0x03
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b[nB++] = cv2(cv);
b[nB++] = WRITE_BIT | (bValue ? BIT_ON : BIT_OFF) | bNum;
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DCCWaveform::mainTrack.schedulePacket(b, nB, 4);
}
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void DCC::setProgTrackSyncMain(bool on) {
DCCWaveform::progTrackSyncMain=on;
}
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__FlashStringHelper* DCC::getMotorShieldName() {
return shieldName;
}
const ackOp PROGMEM WRITE_BIT0_PROG[] = {
BASELINE,
W0,WACK,
V0, WACK, // validate bit is 0
ITC1, // if acked, callback(1)
FAIL // callback (-1)
};
const ackOp PROGMEM WRITE_BIT1_PROG[] = {
BASELINE,
W1,WACK,
V1, WACK, // validate bit is 1
ITC1, // if acked, callback(1)
FAIL // callback (-1)
};
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const ackOp PROGMEM VERIFY_BIT0_PROG[] = {
BASELINE,
V0, WACK, // validate bit is 0
ITC0, // if acked, callback(0)
V1, WACK, // validate bit is 1
ITC1,
FAIL // callback (-1)
};
const ackOp PROGMEM VERIFY_BIT1_PROG[] = {
BASELINE,
V1, WACK, // validate bit is 1
ITC1, // if acked, callback(1)
V0, WACK,
ITC0,
FAIL // callback (-1)
};
const ackOp PROGMEM READ_BIT_PROG[] = {
BASELINE,
V1, WACK, // validate bit is 1
ITC1, // if acked, callback(1)
V0, WACK, // validate bit is zero
ITC0, // if acked callback 0
FAIL // bit not readable
};
const ackOp PROGMEM WRITE_BYTE_PROG[] = {
BASELINE,
WB,WACK, // Write
VB,WACK, // validate byte
ITC1, // if ok callback (1)
FAIL // callback (-1)
};
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const ackOp PROGMEM VERIFY_BYTE_PROG[] = {
BASELINE,
VB,WACK, // validate byte
ITCB, // if ok callback value
STARTMERGE, //clear bit and byte values ready for merge pass
// each bit is validated against 0 and the result inverted in MERGE
// this is because there tend to be more zeros in cv values than ones.
// There is no need for one validation as entire byte is validated at the end
V0, WACK, MERGE, // read and merge first tested bit (7)
ITSKIP, // do small excursion if there was no ack
SETBIT,(ackOp)7,
V1, WACK, NAKFAIL, // test if there is an ack on the inverse of this bit (7)
SETBIT,(ackOp)6, // and abort whole test if not else continue with bit (6)
SKIPTARGET,
V0, WACK, MERGE, // read and merge second tested bit (6)
V0, WACK, MERGE, // read and merge third tested bit (5) ...
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
VB, WACK, ITCB, // verify merged byte and return it if acked ok
FAIL };
const ackOp PROGMEM READ_CV_PROG[] = {
BASELINE,
STARTMERGE, //clear bit and byte values ready for merge pass
// each bit is validated against 0 and the result inverted in MERGE
// this is because there tend to be more zeros in cv values than ones.
// There is no need for one validation as entire byte is validated at the end
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V0, WACK, MERGE, // read and merge first tested bit (7)
ITSKIP, // do small excursion if there was no ack
SETBIT,(ackOp)7,
V1, WACK, NAKFAIL, // test if there is an ack on the inverse of this bit (7)
SETBIT,(ackOp)6, // and abort whole test if not else continue with bit (6)
SKIPTARGET,
V0, WACK, MERGE, // read and merge second tested bit (6)
V0, WACK, MERGE, // read and merge third tested bit (5) ...
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
VB, WACK, ITCB, // verify merged byte and return it if acked ok
FAIL }; // verification failed
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const ackOp PROGMEM LOCO_ID_PROG[] = {
BASELINE,
SETCV,(ackOp)29,
SETBIT,(ackOp)5,
V0, WACK, ITSKIP, // Skip to SKIPTARGET if bit 5 of CV29 is zero
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V1, WACK, NAKFAIL, // fast fail if no loco on track
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// Long locoid
SETCV, (ackOp)17, // CV 17 is part of locoid
STARTMERGE,
V0, WACK, MERGE, // read and merge bit 1 etc
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
VB, WACK, NAKFAIL, // verify merged byte and return -1 it if not acked ok
STASHLOCOID, // keep stashed cv 17 for later
// Read 2nd part from CV 18
SETCV, (ackOp)18,
STARTMERGE,
V0, WACK, MERGE, // read and merge bit 1 etc
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
VB, WACK, NAKFAIL, // verify merged byte and return -1 it if not acked ok
COMBINELOCOID, // Combile byte with stash to make long locoid and callback
// ITSKIP Skips to here if CV 29 bit 5 was zero. so read CV 1 and return that
SKIPTARGET,
SETCV, (ackOp)1,
STARTMERGE,
V0, WACK, MERGE, // read and merge bit 1 etc
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
V0, WACK, MERGE,
VB, WACK, ITCB, // verify merged byte and callback
FAIL
};
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// On the following prog-track functions blocking defaults to false.
// blocking=true forces the API to block, waiting for the response and invoke the callback BEFORE returning.
// During that wait, other parts of the system will be unresponsive.
// blocking =false means the callback will be called some time after the API returns (typically a few tenths of a second)
// but that would be very inconvenient in a Wifi situaltion where the stream becomes
// unuavailable immediately after the API rerturns.
void DCC::writeCVByte(int cv, byte byteValue, ACK_CALLBACK callback, bool blocking) {
ackManagerSetup(cv, byteValue, WRITE_BYTE_PROG, callback, blocking);
}
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void DCC::writeCVBit(int cv, byte bitNum, bool bitValue, ACK_CALLBACK callback, bool blocking) {
if (bitNum >= 8) callback(-1);
else ackManagerSetup(cv, bitNum, bitValue?WRITE_BIT1_PROG:WRITE_BIT0_PROG, callback, blocking);
}
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void DCC::verifyCVByte(int cv, byte byteValue, ACK_CALLBACK callback, bool blocking) {
ackManagerSetup(cv, byteValue, VERIFY_BYTE_PROG, callback, blocking);
}
void DCC::verifyCVBit(int cv, byte bitNum, bool bitValue, ACK_CALLBACK callback, bool blocking) {
if (bitNum >= 8) callback(-1);
else ackManagerSetup(cv, bitNum, bitValue?VERIFY_BIT1_PROG:VERIFY_BIT0_PROG, callback, blocking);
}
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void DCC::readCVBit(int cv, byte bitNum, ACK_CALLBACK callback, bool blocking) {
if (bitNum >= 8) callback(-1);
else ackManagerSetup(cv, bitNum,READ_BIT_PROG, callback, blocking);
}
void DCC::readCV(int cv, ACK_CALLBACK callback, bool blocking) {
ackManagerSetup(cv, 0,READ_CV_PROG, callback, blocking);
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}
void DCC::getLocoId(ACK_CALLBACK callback, bool blocking) {
ackManagerSetup(0,0, LOCO_ID_PROG, callback, blocking);
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}
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void DCC::forgetLoco(int cab) { // removes any speed reminders for this loco
int reg=lookupSpeedTable(cab);
if (reg>=0) speedTable[reg].loco=0;
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}
void DCC::forgetAllLocos() { // removes all speed reminders
for (int i=0;i<MAX_LOCOS;i++) speedTable[i].loco=0;
}
byte DCC::loopStatus=0;
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void DCC::loop() {
DCCWaveform::loop(); // power overload checks
ackManagerLoop(false); // maintain prog track ack manager
issueReminders();
}
void DCC::issueReminders() {
// if the main track transmitter still has a pending packet, skip this time around.
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if ( DCCWaveform::mainTrack.packetPending) return;
// This loop searches for a loco in the speed table starting at nextLoco and cycling back around
for (int reg=0;reg<MAX_LOCOS;reg++) {
int slot=reg+nextLoco;
if (slot>=MAX_LOCOS) slot-=MAX_LOCOS;
if (speedTable[slot].loco > 0) {
// have found the next loco to remind
// issueReminder will return true if this loco is completed (ie speed and functions)
if (issueReminder(slot)) nextLoco=slot+1;
return;
}
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}
}
bool DCC::issueReminder(int reg) {
unsigned long functions=speedTable[reg].functions;
int loco=speedTable[reg].loco;
byte flags=speedTable[reg].groupFlags;
switch (loopStatus) {
case 0:
// DIAG(F("\nReminder %d speed %d"),loco,speedTable[reg].speedCode);
setThrottle2(loco, speedTable[reg].speedCode);
break;
case 1: // remind function group 1 (F0-F4)
if (flags & FN_GROUP_1)
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setFunctionInternal(loco,0, 128 | ((functions>>1)& 0x0F) | ((functions & 0x01)<<4));
break;
case 2: // remind function group 2 F5-F8
if (flags & FN_GROUP_2)
setFunctionInternal(loco,0, 176 + ((functions>>5)& 0x0F));
break;
case 3: // remind function group 3 F9-F12
if (flags & FN_GROUP_3)
setFunctionInternal(loco,0, 160 + ((functions>>9)& 0x0F));
break;
case 4: // remind function group 4 F13-F20
if (flags & FN_GROUP_4)
setFunctionInternal(loco,222, ((functions>>13)& 0xFF));
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flags&= ~FN_GROUP_4; // dont send them again
break;
case 5: // remind function group 5 F21-F28
if (flags & FN_GROUP_5)
setFunctionInternal(loco,223, ((functions>>21)& 0xFF));
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flags&= ~FN_GROUP_5; // dont send them again
break;
}
loopStatus++;
// if we reach status 6 then this loco is done so
// reset status to 0 for next loco and return true so caller
// moves on to next loco.
if (loopStatus>5) loopStatus=0;
return loopStatus==0;
}
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///// Private helper functions below here /////////////////////
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byte DCC::cv1(byte opcode, int cv) {
cv--;
return (highByte(cv) & (byte)0x03) | opcode;
}
byte DCC::cv2(int cv) {
cv--;
return lowByte(cv);
}
int DCC::lookupSpeedTable(int locoId) {
// determine speed reg for this loco
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int firstEmpty = MAX_LOCOS;
int reg;
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for (reg = 0; reg < MAX_LOCOS; reg++) {
if (speedTable[reg].loco == locoId) break;
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if (speedTable[reg].loco == 0 && firstEmpty == MAX_LOCOS) firstEmpty = reg;
}
if (reg == MAX_LOCOS) reg = firstEmpty;
if (reg >= MAX_LOCOS) {
DIAG(F("\nToo many locos\n"));
return -1;
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}
if (reg==firstEmpty){
speedTable[reg].loco = locoId;
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speedTable[reg].speedCode=128; // default direction forward
speedTable[reg].groupFlags=0;
speedTable[reg].functions=0;
}
return reg;
}
void DCC::updateLocoReminder(int loco, byte speedCode) {
if (loco==0) {
// broadcast stop/estop but dont change direction
for (int reg = 0; reg < MAX_LOCOS; reg++) {
speedTable[reg].speedCode = (speedTable[reg].speedCode & 0x80) | (speedCode & 0x7f);
}
return;
}
// determine speed reg for this loco
int reg=lookupSpeedTable(loco);
if (reg>=0) speedTable[reg].speedCode = speedCode;
}
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DCC::LOCO DCC::speedTable[MAX_LOCOS];
int DCC::nextLoco = 0;
//ACK MANAGER
ackOp const * DCC::ackManagerProg;
byte DCC::ackManagerByte;
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byte DCC::ackManagerStash;
int DCC::ackManagerCv;
byte DCC::ackManagerBitNum;
bool DCC::ackReceived;
ACK_CALLBACK DCC::ackManagerCallback;
void DCC::ackManagerSetup(int cv, byte byteValueOrBitnum, ackOp const program[], ACK_CALLBACK callback, bool blocking) {
ackManagerCv = cv;
ackManagerProg = program;
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ackManagerByte = byteValueOrBitnum;
ackManagerBitNum=byteValueOrBitnum;
ackManagerCallback = callback;
if (blocking) ackManagerLoop(blocking);
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}
const byte RESET_MIN=8; // tuning of reset counter before sending message
// checkRessets return true if the caller should yield back to loop and try later.
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bool DCC::checkResets(bool blocking, uint8_t numResets) {
if (blocking) {
// must block waiting for restest to be issued
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while(DCCWaveform::progTrack.sentResetsSincePacket < numResets);
return false; // caller need not yield
}
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return DCCWaveform::progTrack.sentResetsSincePacket < numResets;
}
void DCC::ackManagerLoop(bool blocking) {
while (ackManagerProg) {
byte opcode=pgm_read_byte_near(ackManagerProg);
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// breaks from this switch will step to next prog entry
// returns from this switch will stay on same entry
// (typically waiting for a reset counter or ACK waiting, or when all finished.)
// if blocking then we must ONLY return AFTER callback issued
switch (opcode) {
case BASELINE:
if (DCCWaveform::progTrack.getPowerMode() == POWERMODE::OFF) {
if (Diag::ACK) DIAG(F("\nAuto Prog power on"));
DCCWaveform::progTrack.setPowerMode(POWERMODE::ON);
DCCWaveform::progTrack.sentResetsSincePacket = 0;
DCCWaveform::progTrack.autoPowerOff=true;
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if (!blocking) return;
}
if (checkResets(blocking, DCCWaveform::progTrack.autoPowerOff ? 20 : 3)) return;
DCCWaveform::progTrack.setAckBaseline();
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break;
case W0: // write 0 bit
case W1: // write 1 bit
{
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if (checkResets(blocking, RESET_MIN)) return;
if (Diag::ACK) DIAG(F("\nW%d cv=%d bit=%d"),opcode==W1, ackManagerCv,ackManagerBitNum);
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byte instruction = WRITE_BIT | (opcode==W1 ? BIT_ON : BIT_OFF) | ackManagerBitNum;
byte message[] = {cv1(BIT_MANIPULATE, ackManagerCv), cv2(ackManagerCv), instruction };
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DCCWaveform::progTrack.schedulePacket(message, sizeof(message), PROG_REPEATS);
DCCWaveform::progTrack.setAckPending();
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}
break;
case WB: // write byte
{
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if (checkResets(blocking, RESET_MIN)) return;
if (Diag::ACK) DIAG(F("\nWB cv=%d value=%d"),ackManagerCv,ackManagerByte);
byte message[] = {cv1(WRITE_BYTE, ackManagerCv), cv2(ackManagerCv), ackManagerByte};
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DCCWaveform::progTrack.schedulePacket(message, sizeof(message), PROG_REPEATS);
DCCWaveform::progTrack.setAckPending();
}
break;
case VB: // Issue validate Byte packet
{
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if (checkResets(blocking, RESET_MIN)) return;
if (Diag::ACK) DIAG(F("\nVB cv=%d value=%d"),ackManagerCv,ackManagerByte);
byte message[] = { cv1(VERIFY_BYTE, ackManagerCv), cv2(ackManagerCv), ackManagerByte};
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DCCWaveform::progTrack.schedulePacket(message, sizeof(message), PROG_REPEATS);
DCCWaveform::progTrack.setAckPending();
}
break;
case V0:
case V1: // Issue validate bit=0 or bit=1 packet
{
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if (checkResets(blocking, RESET_MIN)) return;
if (Diag::ACK) DIAG(F("\nV%d cv=%d bit=%d"),opcode==V1, ackManagerCv,ackManagerBitNum);
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byte instruction = VERIFY_BIT | (opcode==V0?BIT_OFF:BIT_ON) | ackManagerBitNum;
byte message[] = {cv1(BIT_MANIPULATE, ackManagerCv), cv2(ackManagerCv), instruction };
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DCCWaveform::progTrack.schedulePacket(message, sizeof(message), PROG_REPEATS);
DCCWaveform::progTrack.setAckPending();
}
break;
case WACK: // wait for ack (or absence of ack)
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{
byte ackState=2; // keep polling
if (blocking) {
while(ackState==2) ackState=DCCWaveform::progTrack.getAck();
}
else {
ackState=DCCWaveform::progTrack.getAck();
if (ackState==2) return; // keep polling
}
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ackReceived=ackState==1;
break; // we have a genuine ACK result
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}
case ITC0:
case ITC1: // If True Callback(0 or 1) (if prevous WACK got an ACK)
if (ackReceived) {
ackManagerProg = NULL; // all done now
callback(opcode==ITC0?0:1);
return;
}
break;
case ITCB: // If True callback(byte)
if (ackReceived) {
ackManagerProg = NULL; // all done now
callback(ackManagerByte);
return;
}
break;
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case NAKFAIL: // If nack callback(-1)
if (!ackReceived) {
ackManagerProg = NULL; // all done now
callback(-1);
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return;
}
break;
case FAIL: // callback(-1)
ackManagerProg = NULL;
callback(-1);
return;
case STARTMERGE:
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ackManagerBitNum=7;
ackManagerByte=0;
break;
case MERGE: // Merge previous Validate zero wack response with byte value and update bit number (use for reading CV bytes)
ackManagerByte <<= 1;
// ackReceived means bit is zero.
if (!ackReceived) ackManagerByte |= 1;
ackManagerBitNum--;
break;
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case SETBIT:
ackManagerProg++;
ackManagerBitNum=pgm_read_byte_near(ackManagerProg);
break;
case SETCV:
ackManagerProg++;
ackManagerCv=pgm_read_byte_near(ackManagerProg);
break;
case STASHLOCOID:
ackManagerStash=ackManagerByte; // stash value from CV17
break;
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case COMBINELOCOID:
// ackManagerStash is cv17, ackManagerByte is CV 18
ackManagerProg=NULL;
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callback( ackManagerByte + ((ackManagerStash - 192) << 8));
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return;
case ITSKIP:
if (!ackReceived) break;
// SKIP opcodes until SKIPTARGET found
while (opcode!=SKIPTARGET) {
ackManagerProg++;
opcode=pgm_read_byte_near(ackManagerProg);
}
break;
case SKIPTARGET:
break;
default:
DIAG(F("\n!! ackOp %d FAULT!!"),opcode);
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ackManagerProg=NULL;
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callback( -1);
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return;
} // end of switch
ackManagerProg++;
}
}
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void DCC::callback(int value) {
if (DCCWaveform::progTrack.autoPowerOff) {
if (Diag::ACK) DIAG(F("\nAuto Prog power off"));
DCCWaveform::progTrack.doAutoPowerOff();
}
if (Diag::ACK) DIAG(F("\nCallback(%d)\n"),value);
(ackManagerCallback)( value);
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}
void DCC::displayCabList(Print * stream) {
int used=0;
for (int reg = 0; reg < MAX_LOCOS; reg++) {
if (speedTable[reg].loco>0) {
used ++;
StringFormatter::send(stream,F("\ncab=%d, speed=%d, dir=%c "),
speedTable[reg].loco, speedTable[reg].speedCode & 0x7f,(speedTable[reg].speedCode & 0x80) ? 'F':'R');
}
}
StringFormatter::send(stream,F("\nUsed=%d, max=%d\n"),used,MAX_LOCOS);
}